Player Matchup

Fenrir
Fenrir
BoogieManLoc
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
brewerstein
Izanami
Level 28
God Stats
1W - 3L
1,150 SR
Queue Stats
66W - 97L
1,172 Elo+
Solo
Ymir
Ymir
kurios05
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
miickylee
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nike
Nike
owen2013514
Nike
Level 23
God Stats
1W - 2L
1,548 SR
Queue Stats
31W - 39L
1,416 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,418 Elo+

VS

Team Averages
Level 14
1,474 SR
1,298 Elo+
Zeus
Zeus
BlackMoney1303
Zeus
Level 8
God Stats
0W - 4L
1,074 SR
Queue Stats
1W - 8L
1,063 Elo+
Solo
Tsukuyomi
Tsukuyomi
KAMA_KILLA
Tsukuyomi
Level 22
God Stats
2W - 3L
1,488 SR
Queue Stats
11W - 13L
1,278 Elo+
Solo
Thor
Thor
T-one_xiao_qi_e
Thor
Level 29
God Stats
4W - 3L
1,892 SR
Queue Stats
375W - 402L
1,479 Elo+
Solo
Medusa
Medusa
xManicPrincess
Medusa
Level 10
God Stats
1W - 4L
1,418 SR
Queue Stats
1W - 7L
1,171 Elo+
Solo
Nemesis
Nemesis
x_xM1NG0x_x
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 3 / 1
9,274
546
4,109
11,114
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
brewerstein
Izanami
15
7 / 3 / 6
9,822
578
6,494
9,101
3,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
3
0 / 0 / 0
5,610
330
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
miickylee
Bastet
17
19 / 3 / 3
11,836
696
17,296
10,517
4,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 4 / 6
10,990
646
9,942
13,075
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,756
397
1,580
9,575
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
KAMA_KILLA
Tsukuyomi
12
1 / 9 / 2
7,948
468
3,488
13,304
3,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 3
8,538
502
3,390
15,082
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 10 / 1
7,005
412
2,434
10,661
2,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
x_xM1NG0x_x
Nemesis
15
8 / 4 / 2
10,564
621
7,061
10,835
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
36
Kills
13
13
Deaths
37
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Fenrir
4
3
1
1.5
L
Tsukuyomi
KAMA_KILLA
Tsukuyomi
1
9
2
0.22
L
2
7
3
0.5
W
Izanami
brewerstein
Izanami
7
3
6
3.33
W
Ymir
0
0
0
0
W
Bastet
miickylee
Bastet
19
3
3
6.83
W
6
4
6
2.25
L
1
10
1
0.15
L
Nemesis
x_xM1NG0x_x
Nemesis
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,841
Damage
17,953
43,807
Taken
59,457
20,827
Mitigated
19,769
11,298
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,580
710
0
816
9,575
2,348
1,226
376
9,199
23,657
0
W
Fenrir
4,109
1,126
0
4,212
11,114
5,682
4,682
353
10,761
0
43,182
L
Tsukuyomi
KAMA_KILLA
Tsukuyomi
3,488
1,272
0
2,301
13,304
3,111
0
0
13,304
0
31,202
L
3,390
558
0
1,074
15,082
7,147
182
0
15,082
0
29,316
W
Izanami
brewerstein
Izanami
6,494
4,188
0
2,887
9,101
3,325
2,904
795
8,306
0
54,000
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
miickylee
Bastet
17,296
6,797
0
125
10,517
4,395
0
348
10,169
0
70,645
W
9,942
1,516
0
4,074
13,075
7,425
1,673
242
12,833
0
62,971
L
2,434
1,156
0
0
10,661
2,579
1,709
0
10,661
0
27,325
L
Nemesis
x_xM1NG0x_x
Nemesis
7,061
3,389
0
1,388
10,835
4,584
0
0
10,835
0
43,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
40,811
443
Minions Killed
282
0
Camps Cleared
0
1,272,910
Distance Traveled
1,427,782
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,756
397
47
3
0
251,483
0
W
Fenrir
9,274
546
95
6
0
302,408
0
L
Tsukuyomi
7,948
468
66
4
0
252,172
2
L
Thor
8,538
502
64
4
0
273,674
2
W
Izanami
9,822
578
106
6
0
313,953
0
W
Ymir
5,610
330
0
0
0
0
0
W
Bastet
11,836
696
106
6
0
359,206
4
W
Nike
10,990
646
136
8
0
297,343
5
L
Medusa
7,005
412
43
3
0
295,985
0
L
Nemesis
10,564
621
62
4
0
354,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role