Player Matchup

Loki
Loki
LaVergaPelua
Loki
Level 30
God Stats
4W - 3L
1,509 SR
Queue Stats
53W - 57L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
Phatstackz
Kumbhakarna
Level 104
God Stats
1W - 2L
1,523 SR
Queue Stats
17W - 26L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
zakmoon
Kukulkan
Level 103
God Stats
0W - 2L
1,521 SR
Queue Stats
20W - 26L
1,350 Elo+
Party 1
Team Averages
Level 79
1,518 SR
1,426 Elo+

VS

Team Averages
Level 77
1,526 SR
1,492 Elo+
Zeus
Zeus
Edioz
Zeus
Level 127
God Stats
1W - 0L
1,329 SR
Queue Stats
11W - 12L
1,477 Elo+
Solo
Xing Tian
Xing Tian
HermitLord1
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Y0R0
Mulan
Level 4
God Stats
1W - 0L
1,750 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
10,148
483
1,287
3,490
1,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Phatstackz
Kumbhakarna
18
5 / 3 / 9
13,271
632
14,635
24,966
42,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
zakmoon
Kukulkan
19
8 / 3 / 6
14,507
691
25,761
11,545
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Edioz
Zeus
18
2 / 4 / 3
13,226
630
18,907
13,133
5,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
HermitLord1
Xing Tian
16
2 / 4 / 5
13,330
635
9,572
20,405
24,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Y0R0
Mulan
16
3 / 6 / 3
12,500
595
5,352
18,415
12,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
7
7
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
Edioz
Zeus
2
4
3
0.88
W
Xing Tian
HermitLord1
Xing Tian
2
4
5
1.13
L
1
1
3
2.5
L
Kumbhakarna
Phatstackz
Kumbhakarna
5
3
9
3.17
W
Mulan
Y0R0
Mulan
3
6
3
0.75
L
Kukulkan
zakmoon
Kukulkan
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,683
Damage
33,831
40,001
Taken
51,953
48,053
Mitigated
42,236
5,793
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Edioz
Zeus
18,907
1,582
0
1,795
13,133
5,149
593
10,552
2,378
88,570
0
W
Xing Tian
HermitLord1
Xing Tian
9,572
1,103
0
2,093
20,405
24,289
43
13,654
6,168
24,610
0
L
1,287
240
0
951
3,490
1,555
260
977
2,513
0
5,682
L
Kumbhakarna
Phatstackz
Kumbhakarna
14,635
1,573
0
1,802
24,966
42,201
311
17,999
6,967
32,030
0
W
Mulan
Y0R0
Mulan
5,352
1,149
0
1,316
18,415
12,798
0
15,264
2,619
0
20,326
L
Kukulkan
zakmoon
Kukulkan
25,761
1,229
0
3,040
11,545
4,297
256
9,897
1,648
91,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
39,056
208
Minions Killed
236
7
Camps Cleared
8
859,343
Distance Traveled
974,697
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,226
630
174
8
4
307,007
0
W
Xing Tian
13,330
635
26
1
2
347,710
2
L
Loki
10,148
483
9
0
0
103,939
1
L
Kumbhakarna
13,271
632
28
1
2
378,214
0
W
Mulan
12,500
595
36
2
2
319,980
5
L
Kukulkan
14,507
691
171
8
5
377,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role