Player Matchup

Neith
Neith
DG001
Neith
Level 23
God Stats
34W - 37L
1,447 SR
Queue Stats
138W - 204L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
Level 28
God Stats
2W - 2L
1,498 SR
Queue Stats
22W - 29L
1,293 Elo+
Party 2
Chronos
Chronos
MacroStar14
Chronos
Level 32
God Stats
7W - 5L
1,528 SR
Queue Stats
30W - 35L
1,345 Elo+
Party 2
Yemoja
Yemoja
Omega_MapacheS4
Yemoja
Level 29
God Stats
20W - 14L
1,704 SR
Queue Stats
111W - 114L
1,376 Elo+
Party 2
Kali
Kali
artemiswulfgar
Kali
Level 29
God Stats
7W - 5L
1,645 SR
Queue Stats
121W - 119L
1,572 Elo+
Solo
Team Averages
Level 28
1,564 SR
1,386 Elo+

VS

Team Averages
Level 26
1,478 SR
1,211 Elo+
Kukulkan
Kukulkan
Anyxas
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,039 Elo+
Party 1
Kali
Kali
LTGPanny
Kali
Level 29
God Stats
1W - 1L
1,834 SR
Queue Stats
28W - 31L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Nimrod_Jones
Cthulhu
Level 60
God Stats
20W - 18L
1,392 SR
Queue Stats
280W - 417L
1,314 Elo+
Party 1
Hachiman
Hachiman
SavageDingo
Hachiman
Level 21
God Stats
1W - 2L
1,521 SR
Queue Stats
64W - 97L
1,117 Elo+
Party 1
Yemoja
Yemoja
Spirit_of_Cygnus
Yemoja
Level 15
God Stats
3W - 11L
1,141 SR
Queue Stats
13W - 44L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DG001
Neith
13
6 / 2 / 5
8,882
555
6,293
6,154
2,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
14
2 / 1 / 1
8,321
520
3,607
10,152
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
MacroStar14
Chronos
11
2 / 0 / 6
7,552
472
3,968
4,966
1,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 0 / 16
8,854
553
4,537
6,403
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
24 / 0 / 8
11,933
746
23,179
18,216
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anyxas
Kukulkan
11
1 / 9 / 0
6,826
427
3,419
8,677
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
2 / 7 / 0
7,015
438
4,268
13,160
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Nimrod_Jones
Cthulhu
12
0 / 6 / 1
7,161
448
8,120
15,768
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SavageDingo
Hachiman
9
0 / 6 / 1
5,922
370
2,695
7,969
1,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 1
6,132
383
937
11,113
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
34
Kills
3
3
Deaths
34
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anyxas
Kukulkan
1
9
0
0.11
W
Neith
DG001
Neith
6
2
5
4.25
W
Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
2
1
1
2.5
L
Kali
2
7
0
0.29
W
Chronos
MacroStar14
Chronos
2
0
6
5
L
Cthulhu
Nimrod_Jones
Cthulhu
0
6
1
0.08
W
0
0
16
8
L
Hachiman
SavageDingo
Hachiman
0
6
1
0.08
L
0
6
1
0.08
W
24
0
8
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,584
Damage
19,439
45,891
Taken
56,687
23,303
Mitigated
26,555
25,645
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anyxas
Kukulkan
3,419
539
0
187
8,677
1,964
268
1,055
7,622
21,459
0
W
Neith
DG001
Neith
6,293
3,074
0
1,106
6,154
2,225
601
908
5,088
0
33,299
W
Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
3,607
777
0
3,324
10,152
5,217
1,000
3,603
5,720
225
37,752
L
Kali
4,268
1,637
0
4,539
13,160
4,872
0
1,473
11,687
0
36,723
W
Chronos
MacroStar14
Chronos
3,968
336
1,062
1,641
4,966
1,388
1,434
179
4,787
26,497
0
L
Cthulhu
Nimrod_Jones
Cthulhu
8,120
944
109
2,853
15,768
11,724
28
381
15,387
36,350
0
W
4,537
499
3,671
1,867
6,403
3,966
531
1,530
4,741
32,933
0
L
Hachiman
SavageDingo
Hachiman
2,695
1,750
0
1,300
7,969
1,774
290
2,128
5,841
0
25,296
L
937
214
515
750
11,113
6,221
264
3,522
7,591
9,222
0
W
23,179
15,453
0
12,974
18,216
10,507
1,281
4,667
13,079
0
89,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
33,056
376
Minions Killed
245
0
Camps Cleared
0
1,620,973
Distance Traveled
1,300,971
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,826
427
59
4
0
241,822
1
W
Neith
8,882
555
76
5
0
291,399
1
W
Gilgamesh
8,321
520
80
5
0
339,983
6
L
Kali
7,015
438
64
4
0
291,977
1
W
Chronos
7,552
472
45
3
0
326,502
0
L
Cthulhu
7,161
448
66
4
0
256,765
2
W
Yemoja
8,854
553
56
4
0
300,099
8
L
Hachiman
5,922
370
44
3
0
265,333
3
L
Yemoja
6,132
383
12
1
0
245,074
0
W
Kali
11,933
746
119
7
0
362,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role