Player Matchup

Awilix
Awilix
ErekDragonflame
Awilix
Level 28
God Stats
10W - 8L
1,556 SR
Queue Stats
28W - 29L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
Malicide4181
Cthulhu
Level 56
God Stats
36W - 31L
1,531 SR
Queue Stats
60W - 64L
1,389 Elo+
Party 1
Chang'e
Chang'e
Shadowmist297
Chang'e
Level 109
God Stats
2W - 3L
1,338 SR
Queue Stats
284W - 294L
1,401 Elo+
Party 1
Team Averages
Level 64
1,475 SR
1,383 Elo+

VS

Team Averages
Level 13
1,516 SR
1,340 Elo+
Awilix
Awilix
ExoticBigBag
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 119L
1,334 Elo+
Solo
Janus
Janus
mscbfir2
Janus
Level 4
God Stats
2W - 4L
1,353 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
tipsy-pickle
Tsukuyomi
Level 9
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 15
8,817
882
8,496
6,153
2,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Malicide4181
Cthulhu
12
9 / 1 / 14
8,734
873
5,572
8,843
8,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
11
6 / 1 / 15
8,370
837
6,509
6,310
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 4 / 2
7,312
731
3,541
6,626
2,651
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
mscbfir2
Janus
10
1 / 10 / 0
6,803
680
5,845
11,025
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tipsy-pickle
Tsukuyomi
9
1 / 12 / 1
6,980
698
3,680
11,815
3,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
24
Kills
3
3
Deaths
26
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
L
Awilix
1
4
2
0.5
W
Cthulhu
Malicide4181
Cthulhu
9
1
14
16
W
Chang'e
6
1
15
13.5
L
Janus
mscbfir2
Janus
1
10
0
0.1
L
Tsukuyomi
tipsy-pickle
Tsukuyomi
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
13,066
21,306
Taken
29,466
12,626
Mitigated
9,626
9,050
Healing
744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,496
2,665
0
275
6,153
2,085
1,077
1,313
4,840
0
17,155
L
Awilix
3,541
1,015
36
193
6,626
2,651
0
3,592
3,034
0
10,975
W
Cthulhu
Malicide4181
Cthulhu
5,572
510
802
868
8,843
8,700
211
2,709
6,134
21,321
0
W
Chang'e
6,509
735
4,210
2,895
6,310
1,841
747
1,935
4,375
17,633
0
L
Janus
mscbfir2
Janus
5,845
1,004
0
317
11,025
3,142
0
4,163
6,862
21,111
0
L
Tsukuyomi
tipsy-pickle
Tsukuyomi
3,680
1,090
0
198
11,815
3,833
0
4,730
7,085
0
12,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
21,095
92
Minions Killed
59
4
Camps Cleared
1
554,253
Distance Traveled
359,661
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,817
882
33
3
2
199,172
2
L
Awilix
7,312
731
16
2
1
101,197
0
W
Cthulhu
8,734
873
37
4
1
183,780
0
W
Chang'e
8,370
837
22
2
1
171,301
1
L
Janus
6,803
680
29
3
0
137,291
0
L
Tsukuyomi
6,980
698
14
1
0
121,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role