Player Matchup

Cliodhna
Cliodhna
Clapp3y
Cliodhna
Level 126
God Stats
2W - 5L
1,286 SR
Queue Stats
403W - 335L
1,651 Elo+
Party 2
Osiris
Osiris
TheBootyTemple
Osiris
Level 136
God Stats
6W - 3L
1,812 SR
Queue Stats
257W - 230L
1,674 Elo+
Solo
Ah Puch
Ah Puch
ZeusInc
Ah Puch
Level 158
God Stats
8W - 2L
1,798 SR
Queue Stats
621W - 556L
1,593 Elo+
Party 2
Athena
Athena
firekiller9000
Athena
Level 108
God Stats
6W - 5L
1,611 SR
Queue Stats
168W - 108L
1,711 Elo+
Solo
Danzaburou
Danzaburou
sharpblaze3432
Danzaburou
Level 125
God Stats
4W - 4L
1,550 SR
Queue Stats
694W - 716L
1,606 Elo+
Solo
Team Averages
Level 131
1,611 SR
1,647 Elo+

VS

Team Averages
Level 122
1,670 SR
1,616 Elo+
Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Anxiiety
Skadi
Level 160
God Stats
2W - 3L
1,884 SR
Queue Stats
29W - 22L
1,679 Elo+
Party 1
Mulan
Mulan
SETtoWUMB0
Mulan
Level 149
God Stats
6W - 3L
1,627 SR
Queue Stats
79W - 67L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
ejustice74
Cthulhu
Level 111
God Stats
5W - 4L
1,657 SR
Queue Stats
40W - 37L
1,604 Elo+
Party 1
Discordia
Discordia
railyd
Discordia
Level 70
God Stats
16W - 10L
1,683 SR
Queue Stats
432W - 309L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Clapp3y
Cliodhna
14
7 / 2 / 3
8,680
620
5,009
10,241
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 2
8,297
593
7,370
13,216
10,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
ZeusInc
Ah Puch
15
3 / 1 / 3
8,862
633
6,689
10,014
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 4
7,566
540
4,321
11,475
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
sharpblaze3432
Danzaburou
13
0 / 4 / 3
7,585
542
2,101
7,830
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
1
0 / 0 / 0
4,235
303
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Anxiiety
Skadi
15
6 / 4 / 0
8,603
615
10,707
8,891
2,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
13
3 / 3 / 2
7,995
571
7,310
11,067
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
ejustice74
Cthulhu
11
1 / 6 / 2
6,836
488
5,996
10,745
9,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
railyd
Discordia
13
0 / 2 / 1
7,367
526
6,477
7,112
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
10
10
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
L
Skadi
Anxiiety
Skadi
6
4
0
1.5
W
Cliodhna
Clapp3y
Cliodhna
7
2
3
4.25
L
Mulan
3
3
2
1.33
W
3
2
2
2
W
Ah Puch
ZeusInc
Ah Puch
3
1
3
4.5
L
Cthulhu
ejustice74
Cthulhu
1
6
2
0.33
W
2
1
4
4
L
Discordia
railyd
Discordia
0
2
1
0.25
W
Danzaburou
sharpblaze3432
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
30,490
52,776
Taken
37,815
28,264
Mitigated
19,343
22,698
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
Anxiiety
Skadi
10,707
5,463
0
1,691
8,891
2,392
0
2,559
6,332
0
67,385
W
Cliodhna
Clapp3y
Cliodhna
5,009
668
0
3,068
10,241
3,208
278
2,072
8,033
0
43,603
L
Mulan
7,310
1,421
0
3,928
11,067
5,107
0
3,861
7,206
0
44,863
W
7,370
3,298
0
7,156
13,216
10,513
344
5,221
7,995
0
46,801
W
Ah Puch
ZeusInc
Ah Puch
6,689
403
0
6,146
10,014
3,733
391
3,053
6,585
72,357
0
L
Cthulhu
ejustice74
Cthulhu
5,996
823
32
2,200
10,745
9,965
0
936
9,809
30,756
0
W
4,321
1,792
0
4,108
11,475
9,174
434
1,537
9,860
26,621
0
L
Discordia
railyd
Discordia
6,477
231
0
838
7,112
1,879
0
3,654
3,458
50,324
0
W
Danzaburou
sharpblaze3432
Danzaburou
2,101
472
0
2,220
7,830
1,636
299
0
7,830
0
44,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
35,036
429
Minions Killed
371
0
Camps Cleared
0
1,475,069
Distance Traveled
1,099,589
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,235
303
0
0
0
14,013
0
L
Skadi
8,603
615
113
8
0
284,229
4
W
Cliodhna
8,680
620
75
5
0
332,723
1
L
Mulan
7,995
571
84
6
0
271,126
3
W
Osiris
8,297
593
93
7
0
279,929
3
W
Ah Puch
8,862
633
136
10
0
287,905
5
L
Cthulhu
6,836
488
60
4
0
224,805
3
W
Athena
7,566
540
33
2
0
317,447
3
L
Discordia
7,367
526
114
8
0
305,416
6
W
Danzaburou
7,585
542
92
7
0
257,065
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role