Player Matchup

Cerberus
Cerberus
CardBard6720112
Cerberus
Level 127
God Stats
0W - 3L
1,622 SR
Queue Stats
50W - 47L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
UnleashxInferno
Zhong Kui
Level 148
God Stats
6W - 5L
1,627 SR
Queue Stats
255W - 208L
1,714 Elo+
Party 1
Loki
Loki
gus is beef
Loki
Level 110
God Stats
0W - 1L
1,696 SR
Queue Stats
27W - 15L
1,693 Elo+
Party 1
Team Averages
Level 128
1,648 SR
1,621 Elo+

VS

Team Averages
Level 105
1,692 SR
1,663 Elo+
Gilgamesh
Gilgamesh
CGC VeT
Gilgamesh
Level 129
God Stats
42W - 40L
1,538 SR
Queue Stats
65W - 60L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HeadofSwagg
Tsukuyomi
Level 158
God Stats
3W - 1L
1,693 SR
Queue Stats
243W - 175L
1,699 Elo+
Party 2
Chronos
Chronos
RoSaPaRksFR
Chronos
Level 29
God Stats
2W - 1L
1,845 SR
Queue Stats
77W - 40L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 5 / 6
7,299
664
4,995
12,192
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
UnleashxInferno
Zhong Kui
12
5 / 5 / 4
8,431
766
11,323
10,636
6,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 8 / 3
8,603
782
6,041
9,567
3,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CGC VeT
Gilgamesh
13
5 / 4 / 10
8,556
778
7,683
11,248
10,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
HeadofSwagg
Tsukuyomi
14
11 / 4 / 7
9,674
879
14,699
13,109
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
RoSaPaRksFR
Chronos
13
2 / 3 / 15
8,263
751
7,120
6,627
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
18
18
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CGC VeT
Gilgamesh
5
4
10
2.5
L
Cerberus
1
5
6
0.8
W
Tsukuyomi
HeadofSwagg
Tsukuyomi
11
4
7
3.63
W
Chronos
RoSaPaRksFR
Chronos
2
3
15
3.17
L
Zhong Kui
UnleashxInferno
Zhong Kui
5
5
4
1.4
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
29,502
32,395
Taken
30,984
20,413
Mitigated
19,395
4,389
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CGC VeT
Gilgamesh
7,683
1,329
0
385
11,248
10,955
36
5,401
5,463
3,185
12,247
L
Cerberus
4,995
128
0
1,360
12,192
10,884
0
2,751
8,868
12,596
0
W
Tsukuyomi
HeadofSwagg
Tsukuyomi
14,699
5,231
0
3,118
13,109
6,113
406
6,794
6,061
0
27,448
W
Chronos
RoSaPaRksFR
Chronos
7,120
2,680
0
1,055
6,627
2,327
513
3,636
2,951
25,767
1,944
L
Zhong Kui
UnleashxInferno
Zhong Kui
11,323
2,452
0
2,898
10,636
6,282
33
2,973
7,394
26,139
0
L
6,041
1,007
0
131
9,567
3,247
0
2,218
7,059
0
25,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,333
Gold Earned
26,493
112
Minions Killed
111
5
Camps Cleared
5
528,207
Distance Traveled
574,483
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,556
778
20
2
2
184,891
0
L
Cerberus
7,299
664
28
3
1
176,304
1
W
Tsukuyomi
9,674
879
39
4
1
194,610
1
W
Chronos
8,263
751
52
5
2
194,982
3
L
Zhong Kui
8,431
766
45
4
2
176,594
5
L
Loki
8,603
782
39
4
2
175,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role