Player Matchup

Artemis
Artemis
ALKATE
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Ahony32
Da Ji
Level 17
God Stats
1W - 3L
1,438 SR
Queue Stats
17W - 28L
1,273 Elo+
Solo
Sol
Sol
Lucifers1end
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,075 Elo+
Party 3
Mercury
Mercury
jibazhneda
Mercury
Level 2
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 4L
1,012 Elo+
Party 1
Terra
Terra
xX228922X4922Xx
Terra
Level 13
God Stats
2W - 2L
1,545 SR
Queue Stats
5W - 24L
1,038 Elo+
Party 3
Team Averages
Level 9
1,462 SR
1,180 Elo+

VS

Team Averages
Level 26
1,446 SR
1,178 Elo+
Mulan
Mulan
Anyxas
Mulan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 18L
935 Elo+
Party 2
Izanami
Izanami
LTGPanny
Izanami
Level 29
God Stats
9W - 5L
1,866 SR
Queue Stats
28W - 31L
1,405 Elo+
Solo
Bastet
Bastet
Nimrod_Jones
Bastet
Level 60
God Stats
7W - 5L
1,479 SR
Queue Stats
280W - 417L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
SavageDingo
Kukulkan
Level 20
God Stats
2W - 6L
1,312 SR
Queue Stats
64W - 97L
1,096 Elo+
Party 2
Yemoja
Yemoja
Spirit_of_Cygnus
Yemoja
Level 15
God Stats
3W - 11L
1,073 SR
Queue Stats
13W - 44L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALKATE
Artemis
12
4 / 7 / 2
7,909
527
10,405
9,882
2,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Ahony32
Da Ji
13
4 / 6 / 4
8,195
546
6,834
12,475
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 3
6,911
461
4,139
11,572
4,809
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
jibazhneda
Mercury
11
1 / 7 / 1
6,793
453
4,519
9,858
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 3
7,203
480
3,490
13,958
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anyxas
Mulan
13
4 / 6 / 6
8,023
535
2,299
11,386
4,912
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
LTGPanny
Izanami
15
16 / 2 / 6
10,103
674
18,075
12,093
4,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
13
4 / 1 / 8
8,264
551
7,067
10,570
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
SavageDingo
Kukulkan
13
6 / 2 / 11
8,583
572
10,295
7,678
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 14
8,401
560
1,868
7,967
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
11
Kills
33
34
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALKATE
Artemis
4
7
2
0.71
L
Da Ji
Ahony32
Da Ji
4
6
4
1
W
Mulan
Anyxas
Mulan
4
6
6
1.17
W
Izanami
LTGPanny
Izanami
16
2
6
9.5
L
1
8
3
0.31
W
Bastet
4
1
8
8
W
Kukulkan
SavageDingo
Kukulkan
6
2
11
5.75
W
3
1
14
10
L
Mercury
jibazhneda
Mercury
1
7
1
0.21
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,387
Damage
39,604
57,745
Taken
49,694
25,234
Mitigated
22,725
10,683
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALKATE
Artemis
10,405
4,130
0
588
9,882
2,220
439
2,356
7,461
0
30,957
L
Da Ji
Ahony32
Da Ji
6,834
1,124
0
2,792
12,475
4,136
0
419
12,056
0
36,179
W
Mulan
Anyxas
Mulan
2,299
212
602
894
11,386
4,912
1,335
1,166
10,220
0
25,776
W
Izanami
LTGPanny
Izanami
18,075
15,300
0
4,872
12,093
4,181
4,246
1,806
10,287
0
68,779
L
4,139
1,240
0
1,374
11,572
4,809
502
3,300
7,856
22,362
0
W
Bastet
7,067
2,340
519
4,305
10,570
4,541
88
1,147
9,423
0
42,351
W
Kukulkan
SavageDingo
Kukulkan
10,295
1,046
0
1,392
7,678
2,962
1,128
1,658
6,020
40,649
0
W
1,868
906
1,687
1,189
7,967
6,129
1,408
1,852
6,115
7,687
0
L
Mercury
jibazhneda
Mercury
4,519
979
0
1,768
9,858
2,636
390
1,222
8,610
0
32,079
L
3,490
573
598
3,563
13,958
11,433
56
4,143
9,599
13,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
43,374
230
Minions Killed
333
0
Camps Cleared
0
1,266,290
Distance Traveled
1,285,152
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,909
527
51
3
0
234,117
2
L
Da Ji
8,195
546
57
4
0
234,520
0
W
Mulan
8,023
535
57
4
0
230,254
0
W
Izanami
10,103
674
131
9
0
268,212
1
L
Sol
6,911
461
42
3
0
263,001
0
W
Bastet
8,264
551
67
4
0
280,731
4
W
Kukulkan
8,583
572
72
5
0
266,164
1
W
Yemoja
8,401
560
6
0
0
239,791
0
L
Mercury
6,793
453
63
4
0
285,790
1
L
Terra
7,203
480
17
1
0
248,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role