Player Matchup

Zhong Kui
Zhong Kui
Fa-Beezy
Zhong Kui
Level 90
God Stats
4W - 5L
1,435 SR
Queue Stats
109W - 138L
1,341 Elo+
Party 2
Neith
Neith
FlowerOfShadows
Neith
Level 19
God Stats
18W - 40L
1,313 SR
Queue Stats
29W - 65L
1,251 Elo+
Party 2
Thanatos
Thanatos
nightassassin667
Thanatos
Level 45
God Stats
3W - 7L
1,342 SR
Queue Stats
53W - 88L
1,330 Elo+
Party 2
Kuzenbo
Kuzenbo
siiiiiiiiiiisi
Kuzenbo
Level 43
God Stats
5W - 8L
1,267 SR
Queue Stats
80W - 91L
1,243 Elo+
Party 3
Cernunnos
Cernunnos
soiiiiiiiiii
Cernunnos
Level 37
God Stats
13W - 13L
1,578 SR
Queue Stats
113W - 121L
1,470 Elo+
Party 3
Team Averages
Level 47
1,387 SR
1,327 Elo+

VS

Team Averages
Level 81
1,548 SR
1,533 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ImBigAndiKnowit
Ao Kuang
Level 128
God Stats
1W - 0L
1,907 SR
Queue Stats
206W - 218L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
Real420Necio
Cliodhna
Level 44
God Stats
38W - 29L
1,336 SR
Queue Stats
258W - 299L
1,434 Elo+
Solo
Skadi
Skadi
Vexcon24
Skadi
Level 66
God Stats
4W - 1L
1,430 SR
Queue Stats
65W - 44L
1,600 Elo+
Party 1
Hercules
Hercules
aeypr
Hercules
Level 49
God Stats
4W - 0L
1,569 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fa-Beezy
Zhong Kui
16
2 / 11 / 3
10,531
957
14,350
20,073
12,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 3
9,507
864
3,243
10,991
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 12 / 2
10,899
991
7,016
18,727
7,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 6 / 4
9,875
898
8,902
18,988
25,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
soiiiiiiiiii
Cernunnos
16
2 / 7 / 1
10,034
912
14,208
18,977
6,930
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

41

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
15 / 1 / 17
13,993
1,272
16,382
5,645
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
18
7 / 2 / 18
11,959
1,087
17,074
15,548
6,660
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Real420Necio
Cliodhna
18
6 / 2 / 23
11,749
1,068
24,078
13,587
5,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Vexcon24
Skadi
18
5 / 2 / 14
11,089
1,008
15,572
6,079
2,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
aeypr
Hercules
19
7 / 0 / 26
11,907
1,082
9,306
13,059
13,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
138
7
Kills
40
40
Deaths
7
13
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
15
1
17
23.5
L
Zhong Kui
Fa-Beezy
Zhong Kui
2
11
3
0.32
L
0
4
3
0.38
W
Ao Kuang
7
2
18
8
W
Cliodhna
Real420Necio
Cliodhna
6
2
23
8.75
W
Skadi
Vexcon24
Skadi
5
2
14
6
W
Hercules
aeypr
Hercules
7
0
26
20
L
3
12
2
0.33
L
0
6
4
0.33
L
Cernunnos
soiiiiiiiiii
Cernunnos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,719
Damage
82,412
87,756
Taken
53,918
55,472
Mitigated
34,126
9,116
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,382
712
2,987
2,868
5,645
5,065
0
2,380
3,265
47,524
0
L
Zhong Kui
Fa-Beezy
Zhong Kui
14,350
984
141
3,600
20,073
12,258
0
8,865
10,714
49,053
0
L
3,243
1,289
0
1,524
10,991
4,042
0
4,112
6,834
0
20,216
W
Ao Kuang
17,074
5,425
0
5,869
15,548
6,660
0
6,527
9,021
35,532
0
W
Cliodhna
Real420Necio
Cliodhna
24,078
3,703
201
1,430
13,587
5,910
0
6,558
7,029
0
35,235
W
Skadi
Vexcon24
Skadi
15,572
7,118
0
0
6,079
2,691
0
2,433
3,646
0
36,968
W
Hercules
aeypr
Hercules
9,306
3,560
0
4,524
13,059
13,800
0
5,354
7,705
0
14,363
L
7,016
1,235
0
3,277
18,727
7,230
0
6,090
12,285
0
13,330
L
8,902
3,393
0
0
18,988
25,012
0
9,464
9,185
14,480
0
L
Cernunnos
soiiiiiiiiii
Cernunnos
14,208
5,940
0
574
18,977
6,930
0
3,506
15,282
0
39,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
60,697
174
Minions Killed
206
6
Camps Cleared
9
1,012,180
Distance Traveled
1,064,449
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,993
1,272
77
7
0
222,944
0
L
Zhong Kui
10,531
957
103
9
0
206,253
0
L
Neith
9,507
864
13
1
3
161,953
0
W
Ao Kuang
11,959
1,087
55
5
3
209,276
1
W
Cliodhna
11,749
1,068
20
2
4
206,652
0
W
Skadi
11,089
1,008
46
4
1
181,420
2
W
Hercules
11,907
1,082
8
1
1
244,157
0
L
Thanatos
10,899
991
12
1
1
215,791
0
L
Kuzenbo
9,875
898
6
1
0
212,406
0
L
Cernunnos
10,034
912
40
4
2
215,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role