Player Matchup

Hel
Hel
 
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SiriusBrian
Chiron
Level 70
God Stats
48W - 39L
1,492 SR
Queue Stats
166W - 198L
1,303 Elo+
Party 1
Ravana
Ravana
TheNewDonFetti
Ravana
Level 85
God Stats
19W - 13L
1,525 SR
Queue Stats
316W - 315L
1,310 Elo+
Party 1
Bellona
Bellona
seaforth72
Bellona
Level 68
God Stats
11W - 6L
1,567 SR
Queue Stats
168W - 191L
1,362 Elo+
Solo
Heimdallr
Heimdallr
thefatman250
Heimdallr
Level 102
God Stats
95W - 87L
1,436 SR
Queue Stats
243W - 268L
1,434 Elo+
Solo
Team Averages
Level 87
1,504 SR
1,382 Elo+

VS

Team Averages
Level 85
1,516 SR
1,418 Elo+
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BIG_Sleepy_Bear
Hades
Level 88
God Stats
25W - 15L
1,615 SR
Queue Stats
112W - 117L
1,408 Elo+
Solo
Thanatos
Thanatos
BonesyMalonesy
Thanatos
Level 47
God Stats
4W - 5L
1,480 SR
Queue Stats
27W - 36L
1,278 Elo+
Solo
Nu Wa
Nu Wa
amsteelee
Nu Wa
Level 141
God Stats
12W - 18L
1,484 SR
Queue Stats
68W - 86L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 7
8,265
590
4,573
5,284
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
11
5 / 0 / 4
7,067
505
7,657
6,125
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 0 / 8
8,972
641
7,901
5,802
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
seaforth72
Bellona
11
3 / 1 / 4
6,606
472
5,499
8,866
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
thefatman250
Heimdallr
13
4 / 4 / 1
7,633
545
5,375
11,397
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 4 / 0
6,134
438
3,784
7,343
1,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
 
Jormungandr
10
0 / 4 / 1
6,117
437
4,825
14,325
5,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 0
7,551
539
9,332
11,211
7,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
7
0 / 9 / 1
5,161
369
3,385
9,102
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
amsteelee
Nu Wa
12
0 / 4 / 0
6,617
473
2,033
6,122
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
23
Kills
5
5
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
7
5.5
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Jormungandr
 
Jormungandr
0
4
1
0.13
L
4
2
0
2
L
Thanatos
0
9
1
0.06
W
Chiron
5
0
4
7
W
9
0
8
13
L
Nu Wa
amsteelee
Nu Wa
0
4
0
0
W
Bellona
seaforth72
Bellona
3
1
4
5
W
Heimdallr
thefatman250
Heimdallr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
23,359
37,474
Taken
48,103
16,195
Mitigated
19,631
16,934
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,573
67
310
2,023
5,284
1,687
106
2,237
3,047
51,847
0
L
Charybdis
 
Charybdis
3,784
2,282
0
1,054
7,343
1,776
0
0
7,343
0
41,433
L
Jormungandr
 
Jormungandr
4,825
1,435
988
3,656
14,325
5,864
140
0
14,325
27,544
0
L
9,332
486
0
4,730
11,211
7,546
0
448
10,703
46,619
0
L
Thanatos
3,385
1,085
0
2,728
9,102
2,793
0
1,362
7,606
0
18,907
W
Chiron
7,657
3,562
831
2,729
6,125
1,765
606
2,309
3,816
0
39,416
W
7,901
2,127
0
2,820
5,802
2,702
340
2,259
3,543
0
52,123
L
Nu Wa
amsteelee
Nu Wa
2,033
63
0
996
6,122
1,652
0
2,311
3,553
46,755
0
W
Bellona
seaforth72
Bellona
5,499
1,590
261
3,038
8,866
6,162
104
2,889
5,977
37
23,865
W
Heimdallr
thefatman250
Heimdallr
5,375
3,387
0
4,922
11,397
3,879
311
6,496
4,901
0
38,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
31,580
383
Minions Killed
348
0
Camps Cleared
0
1,341,335
Distance Traveled
1,252,278
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,265
590
109
8
0
267,065
6
L
Charybdis
6,134
438
86
6
0
191,175
1
L
Jormungandr
6,117
437
45
3
0
260,093
2
L
Hades
7,551
539
101
7
0
295,899
1
L
Thanatos
5,161
369
35
3
0
253,629
1
W
Chiron
7,067
505
70
5
0
229,582
5
W
Ravana
8,972
641
88
6
0
317,039
8
L
Nu Wa
6,617
473
81
6
0
251,482
3
W
Bellona
6,606
472
41
3
0
287,869
7
W
Heimdallr
7,633
545
75
5
0
239,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role