Player Matchup

Thor
Thor
Chaderson
Thor
Level 23
God Stats
4W - 12L
1,403 SR
Queue Stats
28W - 27L
1,431 Elo+
Solo
Bellona
Bellona
CloudztheGreat
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,412 Elo+
Solo
Danzaburou
Danzaburou
SqooshDaddy
Danzaburou
Level 26
God Stats
26W - 13L
1,611 SR
Queue Stats
80W - 68L
1,441 Elo+
Party 1
Chaac
Chaac
Tricky2122
Chaac
Level 26
God Stats
0W - 1L
1,270 SR
Queue Stats
81W - 72L
1,440 Elo+
Party 1
Vulcan
Vulcan
shadowso
Vulcan
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 9L
1,309 Elo+
Solo
Team Averages
Level 22
1,413 SR
1,407 Elo+

VS

Team Averages
Level 21
1,476 SR
1,403 Elo+
Artemis
Artemis
Escapade37
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,121 Elo+
Solo
Athena
Athena
JOPE101
Athena
Level 27
God Stats
3W - 3L
1,397 SR
Queue Stats
74W - 60L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
OIKAN
Gilgamesh
Level 17
God Stats
7W - 5L
1,439 SR
Queue Stats
15W - 8L
1,559 Elo+
Party 2
Chang'e
Chang'e
marloncalderon21
Chang'e
Level 32
God Stats
7W - 3L
1,679 SR
Queue Stats
101W - 92L
1,501 Elo+
Party 2
Cliodhna
Cliodhna
mentalmike55
Cliodhna
Level 24
God Stats
8W - 7L
1,366 SR
Queue Stats
134W - 122L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
10 / 6 / 2
10,293
515
14,825
15,742
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 1
8,889
444
1,720
10,353
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SqooshDaddy
Danzaburou
14
2 / 7 / 4
9,138
457
14,303
14,088
4,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
2 / 2 / 6
9,371
469
11,924
14,928
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
shadowso
Vulcan
17
8 / 4 / 6
10,981
549
20,773
15,211
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Escapade37
Artemis
14
1 / 5 / 2
8,627
431
4,540
10,907
3,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
JOPE101
Athena
16
4 / 2 / 10
10,487
524
7,457
25,247
31,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
OIKAN
Gilgamesh
17
1 / 2 / 2
10,047
502
4,548
9,063
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 5 / 10
11,406
570
16,155
19,611
9,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
mentalmike55
Cliodhna
18
9 / 8 / 4
11,602
580
15,426
17,351
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
22
Kills
20
21
Deaths
22
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
10
6
2
1.83
L
0
2
1
0.25
W
Artemis
Escapade37
Artemis
1
5
2
0.4
W
Athena
JOPE101
Athena
4
2
10
4.5
W
Gilgamesh
OIKAN
Gilgamesh
1
2
2
1
L
Danzaburou
SqooshDaddy
Danzaburou
2
7
4
0.57
L
Chaac
2
2
6
2.5
W
5
5
10
2
W
Cliodhna
mentalmike55
Cliodhna
9
8
4
1.38
L
Vulcan
shadowso
Vulcan
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,545
Damage
48,126
70,322
Taken
82,179
44,952
Mitigated
57,771
14,103
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
14,825
3,399
0
3,356
15,742
6,843
0
6,040
9,702
0
66,395
L
1,720
288
0
1,553
10,353
9,901
14
0
10,353
10,577
38,108
W
Artemis
Escapade37
Artemis
4,540
1,730
0
903
10,907
3,821
498
3,991
6,808
0
39,377
W
Athena
JOPE101
Athena
7,457
1,751
930
3,858
25,247
31,001
272
7,752
17,165
21,582
0
W
Gilgamesh
OIKAN
Gilgamesh
4,548
1,433
0
1,879
9,063
6,078
3,324
828
8,235
0
54,835
L
Danzaburou
SqooshDaddy
Danzaburou
14,303
6,296
0
2,056
14,088
4,953
2,322
5,132
8,956
0
64,140
L
Chaac
11,924
1,189
0
4,776
14,928
17,770
422
4,568
10,360
11,441
34,841
W
16,155
1,097
3,648
7,733
19,611
9,910
327
5,162
14,163
80,804
0
W
Cliodhna
mentalmike55
Cliodhna
15,426
1,942
178
5,025
17,351
6,961
0
7,072
10,049
0
61,098
L
Vulcan
shadowso
Vulcan
20,773
3,259
107
2,255
15,211
5,485
282
7,872
7,339
78,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
52,169
495
Minions Killed
456
0
Camps Cleared
0
1,676,946
Distance Traveled
1,894,692
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,293
515
100
5
0
355,744
0
L
Bellona
8,889
444
103
5
0
240,465
2
W
Artemis
8,627
431
77
4
0
359,494
3
W
Athena
10,487
524
21
1
0
407,125
3
W
Gilgamesh
10,047
502
113
6
0
364,209
0
L
Danzaburou
9,138
457
111
6
0
294,601
2
L
Chaac
9,371
469
52
3
0
374,122
3
W
Chang'e
11,406
570
158
8
0
390,461
3
W
Cliodhna
11,602
580
87
4
0
373,403
0
L
Vulcan
10,981
549
129
6
0
412,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role