Player Matchup

Athena
Athena
Betokiki
Athena
Level 39
God Stats
6W - 4L
1,584 SR
Queue Stats
118W - 108L
1,582 Elo+
Party 3
Chronos
Chronos
DeathDealer1056
Chronos
Level 127
God Stats
6W - 2L
1,850 SR
Queue Stats
239W - 190L
1,658 Elo+
Party 1
Fenrir
Fenrir
DeezDonutz
Fenrir
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 17L
1,778 Elo+
Party 1
Mulan
Mulan
lvlepic
Mulan
Level 28
God Stats
3W - 1L
1,655 SR
Queue Stats
8W - 4L
1,653 Elo+
Party 1
Hachiman
Hachiman
sygma24
Hachiman
Level 128
God Stats
7W - 8L
1,532 SR
Queue Stats
663W - 635L
1,580 Elo+
Party 3
Team Averages
Level 74
1,624 SR
1,650 Elo+

VS

Team Averages
Level 79
1,632 SR
1,612 Elo+
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AwkThaGoat
Geb
Level 121
God Stats
14W - 13L
1,992 SR
Queue Stats
198W - 166L
1,684 Elo+
Party 2
Chiron
Chiron
CheeseHead23
Chiron
Level 46
God Stats
13W - 10L
1,745 SR
Queue Stats
177W - 169L
1,607 Elo+
Party 2
Nemesis
Nemesis
Wiebkeishere
Nemesis
Level 33
God Stats
3W - 2L
1,567 SR
Queue Stats
107W - 89L
1,577 Elo+
Solo
Osiris
Osiris
aimpunchy
Osiris
Level 126
God Stats
1W - 2L
1,358 SR
Queue Stats
153W - 107L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Betokiki
Athena
14
0 / 1 / 6
8,660
456
4,171
13,622
7,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 2 / 6
11,295
594
12,723
13,771
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
DeezDonutz
Fenrir
19
10 / 1 / 6
11,466
603
10,824
12,437
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
lvlepic
Mulan
15
1 / 6 / 3
9,443
497
9,820
16,166
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
sygma24
Hachiman
16
3 / 3 / 1
9,339
492
11,187
10,521
3,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 4 / 1
8,679
457
3,270
9,018
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 3
7,667
404
7,642
17,895
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
16
4 / 0 / 0
9,651
508
11,721
8,294
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Wiebkeishere
Nemesis
14
3 / 9 / 3
9,631
507
7,920
14,519
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
aimpunchy
Osiris
16
6 / 4 / 1
10,181
536
13,372
18,113
16,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
13
13
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
L
0
4
3
0.38
W
Athena
Betokiki
Athena
0
1
6
3
L
Chiron
4
0
0
4
W
7
2
6
5
W
Fenrir
DeezDonutz
Fenrir
10
1
6
13
L
Nemesis
Wiebkeishere
Nemesis
3
9
3
0.5
L
Osiris
aimpunchy
Osiris
6
4
1
1.63
W
Mulan
lvlepic
Mulan
1
6
3
0.42
W
Hachiman
sygma24
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,725
Damage
43,925
66,517
Taken
67,839
36,516
Mitigated
44,276
26,397
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,270
322
0
1,289
9,018
2,897
0
4,016
4,710
54,675
0
L
7,642
866
0
3,717
17,895
15,679
0
4,428
13,021
19,534
0
W
Athena
Betokiki
Athena
4,171
463
2,465
3,617
13,622
7,911
0
3,420
10,202
17,024
0
L
Chiron
11,721
4,439
979
4,188
8,294
3,140
0
1,417
6,721
0
79,626
W
12,723
4,651
0
6,779
13,771
4,676
220
3,959
9,402
82,325
0
W
Fenrir
DeezDonutz
Fenrir
10,824
2,486
0
6,738
12,437
5,597
0
617
11,808
0
79,995
L
Nemesis
Wiebkeishere
Nemesis
7,920
2,858
0
1,856
14,519
6,360
0
5,721
8,528
0
57,041
L
Osiris
aimpunchy
Osiris
13,372
6,419
0
6,179
18,113
16,200
112
2,059
14,954
6,305
59,047
W
Mulan
lvlepic
Mulan
9,820
2,180
0
4,141
16,166
14,779
88
1,301
14,865
10,773
41,075
W
Hachiman
sygma24
Hachiman
11,187
6,606
0
2,657
10,521
3,553
171
2,755
7,766
0
94,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
45,809
558
Minions Killed
506
0
Camps Cleared
0
1,856,091
Distance Traveled
1,772,622
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,679
457
115
6
0
336,534
1
L
Geb
7,667
404
12
1
0
371,377
7
W
Athena
8,660
456
31
2
0
395,866
3
L
Chiron
9,651
508
163
9
0
351,897
2
W
Chronos
11,295
594
130
7
0
379,530
7
W
Fenrir
11,466
603
136
7
0
420,633
2
L
Nemesis
9,631
507
101
5
0
360,760
1
L
Osiris
10,181
536
115
6
0
352,054
3
W
Mulan
9,443
497
113
6
0
326,958
0
W
Hachiman
9,339
492
148
8
0
333,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role