Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AL_OSTOORAx
Hera
Level 48
God Stats
45W - 37L
1,526 SR
Queue Stats
134W - 132L
1,416 Elo+
Solo
Cliodhna
Cliodhna
OVER-LORD70
Cliodhna
Level 85
God Stats
7W - 14L
1,433 SR
Queue Stats
146W - 144L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
SaRy_1j
Guan Yu
Level 27
God Stats
3W - 2L
1,783 SR
Queue Stats
99W - 109L
1,431 Elo+
Party 1
Team Averages
Level 71
1,548 SR
1,464 Elo+

VS

Team Averages
Level 69
1,550 SR
1,510 Elo+
Apollo
Apollo
AtomicVortex254
Apollo
Level 37
God Stats
2W - 2L
1,470 SR
Queue Stats
86W - 119L
1,329 Elo+
Solo
Cliodhna
Cliodhna
Davyerus
Cliodhna
Level 45
God Stats
2W - 3L
1,494 SR
Queue Stats
34W - 37L
1,488 Elo+
Solo
Bacchus
Bacchus
Moisito-_-
Bacchus
Level 87
God Stats
27W - 19L
1,642 SR
Queue Stats
387W - 393L
1,480 Elo+
Solo
Anubis
Anubis
Wolkinz
Anubis
Level 94
God Stats
12W - 10L
1,598 SR
Queue Stats
154W - 151L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
s3-a3-j3
Erlang Shen
Level 81
God Stats
2W - 0L
1,544 SR
Queue Stats
2W - 0L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 7 / 4
10,707
510
10,961
17,288
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
 
Terra
14
3 / 2 / 7
9,854
469
8,948
17,629
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
0 / 3 / 0
6,893
328
1,011
4,315
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
OVER-LORD70
Cliodhna
16
5 / 9 / 6
10,476
499
14,599
19,108
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
SaRy_1j
Guan Yu
15
2 / 6 / 3
9,287
442
7,321
23,191
23,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
9,786
466
4,728
13,256
4,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Davyerus
Cliodhna
16
3 / 4 / 10
10,203
486
11,542
16,051
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Moisito-_-
Bacchus
15
2 / 2 / 14
10,508
500
8,152
17,279
22,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Wolkinz
Anubis
20
16 / 1 / 4
14,262
679
21,643
16,931
10,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
s3-a3-j3
Erlang Shen
16
4 / 2 / 10
10,554
503
14,669
18,917
15,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
17
Kills
27
27
Deaths
18
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
7
4
1.29
L
Terra
 
Terra
3
2
7
3.25
L
0
3
0
0
W
2
9
6
0.56
W
Cliodhna
Davyerus
Cliodhna
3
4
10
2
W
Bacchus
Moisito-_-
Bacchus
2
2
14
4.5
L
Cliodhna
OVER-LORD70
Cliodhna
5
9
6
0.89
L
Guan Yu
SaRy_1j
Guan Yu
2
6
3
0.58
W
Anubis
Wolkinz
Anubis
16
1
4
18
W
Erlang Shen
s3-a3-j3
Erlang Shen
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
60,734
81,531
Taken
82,434
59,197
Mitigated
57,913
20,778
Healing
32,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,961
6,752
0
5,549
17,288
6,505
280
4,847
12,441
0
91,745
L
Terra
 
Terra
8,948
1,830
908
4,145
17,629
21,947
0
7,950
9,679
32,529
0
L
1,011
50
0
979
4,315
768
0
2,085
2,230
17,737
0
W
4,728
2,290
0
1,795
13,256
4,448
1,637
2,681
10,575
0
49,296
W
Cliodhna
Davyerus
Cliodhna
11,542
1,218
0
5,180
16,051
5,300
723
1,607
13,091
0
76,512
W
Bacchus
Moisito-_-
Bacchus
8,152
1,216
0
3,237
17,279
22,892
408
3,413
13,866
22,535
0
L
Cliodhna
OVER-LORD70
Cliodhna
14,599
698
0
3,184
19,108
6,921
1,379
6,535
12,573
0
69,250
L
Guan Yu
SaRy_1j
Guan Yu
7,321
1,458
646
5,367
23,191
23,056
178
8,488
14,703
5,709
36,200
W
Anubis
Wolkinz
Anubis
21,643
2,169
621
12,269
16,931
10,072
2,124
2,634
14,159
128,089
0
W
Erlang Shen
s3-a3-j3
Erlang Shen
14,669
7,832
0
9,360
18,917
15,201
1,661
480
18,437
0
59,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
55,313
415
Minions Killed
545
0
Camps Cleared
0
1,625,752
Distance Traveled
2,092,276
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,707
510
130
6
0
335,631
3
L
Terra
9,854
469
60
3
0
426,109
0
L
Hera
6,893
328
40
2
0
122,373
5
W
Apollo
9,786
466
99
5
0
397,239
4
W
Cliodhna
10,203
486
95
5
0
468,078
1
W
Bacchus
10,508
500
31
1
0
449,458
5
L
Cliodhna
10,476
499
110
5
0
387,910
1
L
Guan Yu
9,287
442
75
4
0
353,729
2
W
Anubis
14,262
679
213
10
0
370,906
0
W
Erlang Shen
10,554
503
107
5
0
406,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role