Player Matchup

Cerberus
Cerberus
DxntPeekMe3193
Cerberus
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
39W - 25L
1,575 Elo+
Solo
Geb
Geb
Regigigas_079
Geb
Level 26
God Stats
8W - 10L
1,355 SR
Queue Stats
48W - 66L
1,773 Elo+
Party 2
Zeus
Zeus
funnycloud09
Zeus
Level 2
God Stats
1W - 1L
1,766 SR
Queue Stats
69W - 75L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
rapsilog
Kukulkan
Level 6
God Stats
0W - 4L
1,198 SR
Queue Stats
10W - 12L
1,587 Elo+
Solo
Cliodhna
Cliodhna
ssdssdgfre
Cliodhna
Level 15
God Stats
1W - 3L
1,365 SR
Queue Stats
40W - 24L
1,639 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,646 Elo+

VS

Team Averages
Level 26
1,445 SR
1,554 Elo+
Scylla
Scylla
AtLeastImNotAdam
Scylla
Level 14
God Stats
8W - 9L
1,472 SR
Queue Stats
71W - 85L
1,590 Elo+
Party 1
Anubis
Anubis
DI-KNURMOUTH69
Anubis
Level 26
God Stats
2W - 3L
1,168 SR
Queue Stats
57W - 57L
1,492 Elo+
Solo
Cliodhna
Cliodhna
iwuldzi
Cliodhna
Level 28
God Stats
5W - 6L
1,609 SR
Queue Stats
136W - 127L
1,573 Elo+
Solo
Danzaburou
Danzaburou
joneman
Danzaburou
Level 48
God Stats
65W - 70L
1,476 SR
Queue Stats
135W - 143L
1,525 Elo+
Party 1
Ymir
Ymir
themanthedude
Ymir
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
62W - 75L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 0
7,438
438
2,473
12,886
8,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 3
6,806
400
3,818
16,006
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 9 / 2
6,625
390
3,428
8,230
1,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
rapsilog
Kukulkan
12
1 / 4 / 0
7,738
455
2,894
7,494
2,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
ssdssdgfre
Cliodhna
15
6 / 3 / 0
9,207
542
7,763
12,299
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,212
483
5,265
6,873
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 0 / 4
9,166
539
6,178
4,518
2,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
iwuldzi
Cliodhna
18
10 / 1 / 3
10,692
629
13,476
10,282
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
joneman
Danzaburou
15
9 / 3 / 5
10,256
603
10,166
8,593
2,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 15
8,385
493
5,071
11,341
8,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
26
26
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
3
0
4
5
L
Cerberus
0
4
0
0
L
0
6
3
0.25
L
1
9
2
0.22
W
Cliodhna
iwuldzi
Cliodhna
10
1
3
11.5
W
Danzaburou
joneman
Danzaburou
9
3
5
3.83
L
Kukulkan
rapsilog
Kukulkan
1
4
0
0.25
L
Cliodhna
ssdssdgfre
Cliodhna
6
3
0
2
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
40,156
56,915
Taken
41,607
23,670
Mitigated
19,955
10,018
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,265
0
0
160
6,873
2,039
448
2,548
4,325
33,662
0
W
6,178
319
0
3,481
4,518
2,010
278
2,015
2,503
39,824
0
L
Cerberus
2,473
72
0
3,194
12,886
8,016
218
4,204
8,682
35,476
0
L
3,818
399
0
1,114
16,006
6,832
0
4,756
11,186
17,187
0
L
3,428
669
0
538
8,230
1,339
30
2,990
5,200
15,079
0
W
Cliodhna
iwuldzi
Cliodhna
13,476
2,231
0
5,648
10,282
4,334
0
1,724
8,558
0
81,401
W
Danzaburou
joneman
Danzaburou
10,166
4,371
639
2,589
8,593
2,686
2,587
2,505
6,088
0
59,321
L
Kukulkan
rapsilog
Kukulkan
2,894
365
0
996
7,494
2,398
0
2,531
4,853
39,076
0
L
Cliodhna
ssdssdgfre
Cliodhna
7,763
992
0
4,176
12,299
5,085
680
1,779
10,480
0
65,249
W
5,071
1,361
1,451
2,154
11,341
8,886
75
3,821
7,520
21,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
46,711
348
Minions Killed
408
0
Camps Cleared
0
1,505,928
Distance Traveled
1,478,439
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,212
483
64
4
0
306,851
0
W
Anubis
9,166
539
80
5
0
186,475
5
L
Cerberus
7,438
438
109
6
0
263,302
1
L
Geb
6,806
400
21
1
0
322,706
6
L
Zeus
6,625
390
31
2
0
255,016
0
W
Cliodhna
10,692
629
141
8
0
378,142
1
W
Danzaburou
10,256
603
102
6
0
287,088
0
L
Kukulkan
7,738
455
77
5
0
300,733
1
L
Cliodhna
9,207
542
110
6
0
364,171
4
W
Ymir
8,385
493
21
1
0
319,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role