Player Matchup

Chaac
Chaac
Kelly299
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 37L
1,573 Elo+
Party 1
Izanami
Izanami
Wyattray06
Izanami
Level 15
God Stats
1W - 2L
1,724 SR
Queue Stats
115W - 78L
1,542 Elo+
Party 1
Ra
Ra
diddypoo
Ra
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,414 Elo+
Party 1
Team Averages
Level 29
1,575 SR
1,510 Elo+

VS

Team Averages
Level 56
1,483 SR
1,368 Elo+
Scylla
Scylla
DovahChief
Scylla
Level 72
God Stats
11W - 16L
1,547 SR
Queue Stats
329W - 430L
1,348 Elo+
Solo
Ares
Ares
LordofFungi
Ares
Level 81
God Stats
1W - 11L
1,360 SR
Queue Stats
44W - 58L
1,372 Elo+
Party 2
Fenrir
Fenrir
Weezman77
Fenrir
Level 15
God Stats
4W - 7L
1,541 SR
Queue Stats
39W - 51L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kelly299
Chaac
10
2 / 2 / 11
6,993
777
6,152
10,469
5,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Wyattray06
Izanami
12
10 / 1 / 5
8,606
956
11,592
9,094
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 11
7,431
826
6,126
4,270
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DovahChief
Scylla
10
1 / 4 / 1
6,212
690
5,465
6,609
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 0
6,247
694
6,287
13,337
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Weezman77
Fenrir
9
1 / 7 / 2
6,241
693
4,425
8,105
3,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
DovahChief
Scylla
1
4
1
0.38
W
Chaac
Kelly299
Chaac
2
2
11
3.75
L
1
4
0
0.25
L
Fenrir
Weezman77
Fenrir
1
7
2
0.29
W
Izanami
Wyattray06
Izanami
10
1
5
12.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
16,177
23,833
Taken
28,051
10,787
Mitigated
17,081
10,474
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DovahChief
Scylla
5,465
319
0
201
6,609
2,013
82
2,107
4,400
26,939
0
W
Chaac
Kelly299
Chaac
6,152
1,215
0
3,312
10,469
5,949
632
3,470
6,877
0
15,425
L
6,287
347
0
426
13,337
11,998
0
2,564
10,547
11,055
0
L
Fenrir
Weezman77
Fenrir
4,425
1,268
0
722
8,105
3,070
0
1,234
6,723
0
11,484
W
Izanami
Wyattray06
Izanami
11,592
6,347
353
2,680
9,094
3,475
1,661
5,167
3,819
0
38,402
W
6,126
325
1,804
2,325
4,270
1,363
209
2,904
1,242
21,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
18,700
102
Minions Killed
74
5
Camps Cleared
3
529,787
Distance Traveled
470,119
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,212
690
44
5
3
167,037
3
W
Chaac
6,993
777
10
1
0
174,133
4
L
Ares
6,247
694
10
1
0
153,959
2
L
Fenrir
6,241
693
20
2
0
149,123
0
W
Izanami
8,606
956
38
4
3
174,391
2
W
Ra
7,431
826
54
6
2
181,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role