Player Matchup

Erlang Shen
Erlang Shen
AveDGr8
Erlang Shen
Level 99
God Stats
94W - 63L
1,586 SR
Queue Stats
499W - 481L
1,578 Elo+
Party 2
Eset
Eset
Darkdeath2u4
Eset
Level 17
God Stats
4W - 2L
1,856 SR
Queue Stats
43W - 18L
1,773 Elo+
Party 2
Zhong Kui
Zhong Kui
Kattc4
Zhong Kui
Level 103
God Stats
25W - 23L
1,560 SR
Queue Stats
174W - 177L
1,501 Elo+
Party 2
Achilles
Achilles
Thanny Daddy
Achilles
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,602 Elo+
Party 2
Ullr
Ullr
c2 Senpai
Ullr
Level 16
God Stats
1W - 0L
1,677 SR
Queue Stats
13W - 3L
1,668 Elo+
Party 2
Team Averages
Level 55
1,636 SR
1,624 Elo+

VS

Team Averages
Level 99
1,588 SR
1,580 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Chosen-Reign
Set
Level 45
God Stats
2W - 1L
1,923 SR
Queue Stats
195W - 173L
1,621 Elo+
Party 1
Athena
Athena
FallenSoul_0721
Athena
Level 159
God Stats
2W - 2L
1,341 SR
Queue Stats
190W - 180L
1,493 Elo+
Solo
The Morrigan
The Morrigan
Lilaiis
The Morrigan
Level 47
God Stats
12W - 13L
1,632 SR
Queue Stats
231W - 179L
1,579 Elo+
Solo
Anhur
Anhur
TheRandomestDuck
Anhur
Level 160
God Stats
9W - 11L
1,542 SR
Queue Stats
408W - 374L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AveDGr8
Erlang Shen
15
5 / 0 / 0
8,921
558
7,682
11,150
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 1 / 6
7,389
462
7,471
8,111
6,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Kattc4
Zhong Kui
15
3 / 0 / 4
9,114
570
5,698
10,063
6,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Thanny Daddy
Achilles
15
5 / 3 / 3
8,983
561
9,735
11,475
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
13
4 / 2 / 2
7,770
486
6,927
7,766
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 1
7,208
451
6,659
8,133
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 5 / 1
7,054
441
5,524
11,445
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
6,154
385
2,805
12,634
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Lilaiis
The Morrigan
13
2 / 5 / 1
8,009
501
8,787
10,679
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 1
8,237
515
6,053
10,428
2,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
6
6
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Erlang Shen
AveDGr8
Erlang Shen
5
0
0
5
L
2
5
1
0.5
W
2
1
6
5
L
0
4
1
0.13
W
Zhong Kui
Kattc4
Zhong Kui
3
0
4
5
L
The Morrigan
Lilaiis
The Morrigan
2
5
1
0.5
W
Achilles
Thanny Daddy
Achilles
5
3
3
2.17
L
2
2
1
1.25
W
Ullr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
29,828
48,565
Taken
53,319
29,970
Mitigated
19,594
21,255
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,659
430
0
1,733
8,133
2,280
0
3,491
4,642
47,614
0
W
Erlang Shen
AveDGr8
Erlang Shen
7,682
2,953
0
5,615
11,150
7,837
0
4,502
6,537
0
57,474
L
5,524
1,810
0
3,588
11,445
3,927
0
2,627
8,818
0
37,597
W
7,471
1,354
245
2,075
8,111
6,062
0
4,628
3,363
29,621
0
L
2,805
1,034
0
1,579
12,634
6,810
24
3,685
8,949
13,599
0
W
Zhong Kui
Kattc4
Zhong Kui
5,698
1,115
0
7,778
10,063
6,942
0
3,914
5,783
65,812
0
L
The Morrigan
Lilaiis
The Morrigan
8,787
2,700
0
1,233
10,679
3,629
0
1,732
8,947
52,681
2,037
W
Achilles
Thanny Daddy
Achilles
9,735
3,991
0
3,291
11,475
7,623
60
2,579
8,822
0
64,963
L
6,053
2,750
0
4,727
10,428
2,948
0
1,634
8,794
0
58,733
W
Ullr
6,927
2,279
0
2,251
7,766
1,506
0
944
6,822
0
40,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
36,662
468
Minions Killed
400
0
Camps Cleared
0
1,526,029
Distance Traveled
1,444,285
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,208
451
92
6
0
328,746
4
W
Erlang Shen
8,921
558
118
7
0
341,521
4
L
Set
7,054
441
74
5
0
284,827
1
W
Eset
7,389
462
43
3
0
300,147
3
L
Athena
6,154
385
24
2
0
265,735
1
W
Zhong Kui
9,114
570
121
8
0
264,004
7
L
The Morrigan
8,009
501
106
7
0
273,656
1
W
Achilles
8,983
561
108
7
0
313,151
10
L
Anhur
8,237
515
104
7
0
291,321
2
W
Ullr
7,770
486
78
5
0
307,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role