Player Matchup

Raijin
Raijin
 
Raijin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Perseverance69
Artio
Level 43
God Stats
1W - 1L
1,461 SR
Queue Stats
94W - 102L
1,505 Elo+
Party 1
Janus
Janus
TheGoonie8007
Janus
Level 57
God Stats
1W - 2L
1,367 SR
Queue Stats
126W - 170L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
cjgamer1243
Ne Zha
Level 103
God Stats
1W - 4L
1,449 SR
Queue Stats
156W - 219L
1,329 Elo+
Party 2
Medusa
Medusa
mDANJ
Medusa
Level 84
God Stats
2W - 2L
1,507 SR
Queue Stats
81W - 89L
1,490 Elo+
Party 1
Team Averages
Level 67
1,457 SR
1,442 Elo+

VS

Team Averages
Level 76
1,513 SR
1,475 Elo+
Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
PosingAsABusta
He Bo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 127L
1,625 Elo+
Party 3
Pele
Pele
minisebas_es_gay
Pele
Level 20
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 3L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 4 / 1
5,591
699
1,407
5,020
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,747
593
2,772
8,394
4,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 2
5,663
708
4,262
7,211
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
1 / 6 / 0
6,083
760
3,144
8,385
2,023
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
mDANJ
Medusa
11
1 / 1 / 0
5,873
734
683
2,455
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 1 / 12
8,509
1,064
7,866
4,377
1,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
12
0 / 0 / 12
6,297
787
2,279
4,578
4,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
12
0 / 0 / 9
6,251
781
3,467
5,152
4,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 0 / 7
8,714
1,089
6,665
4,875
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 7
8,190
1,024
6,077
5,810
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
2
Kills
21
21
Deaths
2
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
1
0.13
W
Anhur
 
Anhur
6
1
12
12
W
Khepri
 
Khepri
0
0
12
6
W
Tyr
 
Tyr
0
0
9
4.5
L
0
4
0
0
W
9
0
7
12.5
L
0
6
2
0.17
L
Ne Zha
1
6
0
0.17
L
Medusa
mDANJ
Medusa
1
1
0
1
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,268
Damage
26,354
31,465
Taken
24,792
9,666
Mitigated
14,237
3,334
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,407
0
0
317
5,020
1,267
0
2,030
2,990
16,826
0
W
Anhur
 
Anhur
7,866
3,773
0
1,450
4,377
1,738
2,335
2,532
1,845
0
20,541
W
Khepri
 
Khepri
2,279
122
503
687
4,578
4,309
543
1,361
3,217
10,720
0
W
Tyr
 
Tyr
3,467
624
0
904
5,152
4,281
612
873
4,279
0
15,581
L
2,772
71
275
1,912
8,394
4,006
1
2,626
5,768
5,624
0
W
6,665
406
0
943
4,875
1,832
642
1,928
2,947
31,289
0
L
4,262
146
0
304
7,211
1,676
1
2,471
4,740
14,115
0
L
Ne Zha
3,144
262
0
282
8,385
2,023
0
2,092
6,293
0
16,253
L
Medusa
mDANJ
Medusa
683
276
0
244
2,455
694
0
180
2,275
0
11,607
W
6,077
1,308
0
664
5,810
2,077
1,239
2,028
3,782
0
21,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
37,961
146
Minions Killed
168
3
Camps Cleared
9
664,186
Distance Traveled
844,939
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,591
699
48
6
1
132,912
1
W
Anhur
8,509
1,064
31
4
3
159,102
1
W
Khepri
6,297
787
23
3
0
165,503
3
W
Tyr
6,251
781
29
4
0
176,642
0
L
Artio
4,747
593
6
1
0
110,027
0
W
He Bo
8,714
1,089
52
7
5
166,905
2
L
Janus
5,663
708
40
5
0
129,676
1
L
Ne Zha
6,083
760
26
3
2
144,463
1
L
Medusa
5,873
734
26
3
0
147,108
1
W
Pele
8,190
1,024
33
4
1
176,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role