Player Matchup

Fenrir
Fenrir
FTF Bowza
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 2
Khepri
Khepri
I DUD ITSSS
Khepri
Level 152
God Stats
0W - 2L
1,621 SR
Queue Stats
45W - 62L
1,440 Elo+
Solo
Ravana
Ravana
Mikio Nakamoto
Ravana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 2
Geb
Geb
Nobilus
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,463 Elo+
Solo
Medusa
Medusa
PoliteCanuck
Medusa
Level 110
God Stats
2W - 6L
1,357 SR
Queue Stats
478W - 557L
1,435 Elo+
Solo
Team Averages
Level 119
1,496 SR
1,542 Elo+

VS

Team Averages
Level 91
1,599 SR
1,470 Elo+
Hades
Hades
FS_Tho_
Hades
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LurkingNME
Ah Puch
Level 118
God Stats
5W - 0L
1,612 SR
Queue Stats
231W - 222L
1,509 Elo+
Solo
Medusa
Medusa
PrincessAria44
Medusa
Level 88
God Stats
1W - 0L
1,222 SR
Queue Stats
15W - 15L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WTWXZ
Cu Chulainn
Level 76
God Stats
1W - 0L
1,778 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ares
Ares
YagamiOmen
Ares
Level 38
God Stats
1W - 0L
1,886 SR
Queue Stats
6W - 6L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FTF Bowza
Fenrir
17
5 / 6 / 5
10,336
738
7,581
23,802
12,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
14
1 / 4 / 7
8,992
642
7,882
17,709
20,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 4 / 5
9,613
687
8,887
12,587
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
15
2 / 6 / 10
9,403
672
12,600
16,718
21,051
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
0 / 8 / 10
9,226
659
14,362
12,430
6,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FS_Tho_
Hades
15
1 / 6 / 23
9,887
706
11,799
16,716
13,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
LurkingNME
Ah Puch
17
3 / 4 / 20
10,333
738
16,858
8,882
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 19
10,648
761
11,900
11,602
9,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
WTWXZ
Cu Chulainn
19
14 / 3 / 11
11,799
843
21,263
13,668
14,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 0 / 23
10,983
785
11,485
12,857
14,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
14
Kills
28
28
Deaths
15
37
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hades
FS_Tho_
Hades
1
6
23
2.08
L
Fenrir
FTF Bowza
Fenrir
5
6
5
1.25
L
Khepri
1
4
7
1.13
W
Ah Puch
LurkingNME
Ah Puch
3
4
20
3.25
L
6
4
5
2.13
L
Geb
2
6
10
1.17
L
Medusa
0
8
10
0.63
W
7
2
19
8.25
W
Cu Chulainn
WTWXZ
Cu Chulainn
14
3
11
6.5
W
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,312
Damage
73,305
83,246
Taken
63,725
67,611
Mitigated
56,233
22,241
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
FS_Tho_
Hades
11,799
1,434
1,613
5,131
16,716
13,322
694
5,317
11,399
24,267
0
L
Fenrir
FTF Bowza
Fenrir
7,581
2,146
0
7,195
23,802
12,240
734
11,779
12,023
0
16,803
L
Khepri
7,882
243
1,574
4,827
17,709
20,855
42
7,722
9,987
16,032
0
W
Ah Puch
LurkingNME
Ah Puch
16,858
1,743
2,883
1,468
8,882
4,427
963
3,254
5,628
31,941
0
L
8,887
2,006
1,487
2,867
12,587
7,292
0
6,584
6,003
0
17,527
L
Geb
12,600
465
1,070
1,678
16,718
21,051
0
9,641
7,077
19,216
0
L
Medusa
14,362
5,074
997
546
12,430
6,173
1,099
7,251
5,179
0
34,243
W
11,900
3,800
1,568
2,136
11,602
9,387
2,280
4,347
7,255
0
28,773
W
Cu Chulainn
WTWXZ
Cu Chulainn
21,263
3,481
375
1,189
13,668
14,481
245
3,303
10,365
5,954
33,098
W
11,485
521
3,750
4,540
12,857
14,616
441
4,261
8,596
14,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
53,650
120
Minions Killed
137
0
Camps Cleared
0
1,257,939
Distance Traveled
1,247,483
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,887
706
40
3
0
226,417
0
L
Fenrir
10,336
738
20
1
0
241,179
1
L
Khepri
8,992
642
19
1
0
268,928
0
W
Ah Puch
10,333
738
33
2
0
247,087
0
L
Ravana
9,613
687
15
1
0
270,346
2
L
Geb
9,403
672
12
1
0
231,853
0
L
Medusa
9,226
659
54
4
0
245,633
0
W
Medusa
10,648
761
22
2
0
256,602
1
W
Cu Chulainn
11,799
843
38
3
0
247,976
0
W
Ares
10,983
785
4
0
0
269,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role