Player Matchup

Janus
Janus
BarbaricJ
Janus
Level 21
God Stats
2W - 3L
1,476 SR
Queue Stats
119W - 146L
1,417 Elo+
Party 1
Cerberus
Cerberus
Darkoure
Cerberus
Level 8
God Stats
12W - 9L
1,500 SR
Queue Stats
36W - 38L
1,404 Elo+
Party 1
Ravana
Ravana
ILikeLoosepuss
Ravana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,426 Elo+
Solo
Heimdallr
Heimdallr
WolfPeeSipper
Heimdallr
Level 20
God Stats
13W - 12L
1,653 SR
Queue Stats
202W - 220L
1,389 Elo+
Party 1
Susano
Susano
Yaosuke
Susano
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 70L
1,450 Elo+
Party 1
Team Averages
Level 13
1,526 SR
1,417 Elo+

VS

Team Averages
Level 22
1,615 SR
1,447 Elo+
Thor
Thor
CloudztheGreat
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,365 Elo+
Solo
Erlang Shen
Erlang Shen
JOPE101
Erlang Shen
Level 27
God Stats
10W - 6L
1,706 SR
Queue Stats
74W - 60L
1,406 Elo+
Party 2
Ullr
Ullr
OIKAN
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,540 Elo+
Party 2
King Arthur
King Arthur
TraudRaid
King Arthur
Level 27
God Stats
12W - 10L
1,679 SR
Queue Stats
176W - 176L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marloncalderon21
Morgan Le Fay
Level 32
God Stats
7W - 3L
1,688 SR
Queue Stats
101W - 92L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BarbaricJ
Janus
10
1 / 6 / 0
6,601
413
5,045
8,808
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Darkoure
Cerberus
11
1 / 4 / 0
6,440
403
3,517
7,435
4,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
11 / 2 / 1
10,265
642
13,616
8,840
6,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
WolfPeeSipper
Heimdallr
11
1 / 3 / 1
6,769
423
7,841
8,537
2,678
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Yaosuke
Susano
10
1 / 5 / 1
6,698
419
3,174
11,179
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,345
397
745
9,537
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
JOPE101
Erlang Shen
13
3 / 0 / 11
8,563
535
6,698
14,229
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
OIKAN
Ullr
13
2 / 0 / 9
8,122
508
3,361
5,980
1,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TraudRaid
King Arthur
12
1 / 6 / 2
7,338
459
3,311
14,506
10,416
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
marloncalderon21
Morgan Le Fay
17
13 / 1 / 3
10,144
634
14,658
10,249
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
15
Kills
20
20
Deaths
15
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
BarbaricJ
Janus
1
6
0
0.17
W
1
8
0
0.13
L
Cerberus
Darkoure
Cerberus
1
4
0
0.25
L
11
2
1
5.75
W
Erlang Shen
JOPE101
Erlang Shen
3
0
11
8.5
W
Ullr
OIKAN
Ullr
2
0
9
6.5
W
King Arthur
TraudRaid
King Arthur
1
6
2
0.33
L
Heimdallr
WolfPeeSipper
Heimdallr
1
3
1
0.5
L
Susano
Yaosuke
Susano
1
5
1
0.3
W
Morgan Le Fay
marloncalderon21
Morgan Le Fay
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
28,773
44,799
Taken
54,501
19,913
Mitigated
32,224
8,310
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BarbaricJ
Janus
5,045
1,106
0
420
8,808
2,721
964
5,983
2,825
26,715
0
W
745
346
0
829
9,537
3,384
0
1,422
8,069
0
25,853
L
Cerberus
Darkoure
Cerberus
3,517
350
0
867
7,435
4,005
0
2,503
4,932
19,635
0
L
13,616
2,566
0
2,712
8,840
6,908
122
1,726
7,114
0
64,792
W
Erlang Shen
JOPE101
Erlang Shen
6,698
2,643
464
5,531
14,229
12,209
802
3,146
10,965
0
28,550
W
Ullr
OIKAN
Ullr
3,361
1,560
0
892
5,980
1,924
2,385
908
5,072
0
27,076
W
King Arthur
TraudRaid
King Arthur
3,311
444
0
3,333
14,506
10,416
336
0
14,506
0
32,810
L
Heimdallr
WolfPeeSipper
Heimdallr
7,841
4,897
0
1,095
8,537
2,678
260
1,250
7,287
0
42,288
L
Susano
Yaosuke
Susano
3,174
960
0
3,216
11,179
3,601
0
3,196
7,983
0
27,955
W
Morgan Le Fay
marloncalderon21
Morgan Le Fay
14,658
3,644
0
3,517
10,249
4,291
734
2,726
7,327
85,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,773
Gold Earned
40,512
339
Minions Killed
369
0
Camps Cleared
0
1,406,377
Distance Traveled
1,587,451
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,601
413
52
3
0
264,255
0
W
Thor
6,345
397
40
3
0
284,558
0
L
Cerberus
6,440
403
41
3
0
277,511
3
L
Ravana
10,265
642
125
8
0
266,212
2
W
Erlang Shen
8,563
535
56
4
0
334,751
3
W
Ullr
8,122
508
66
4
0
314,371
0
W
King Arthur
7,338
459
77
5
0
335,593
5
L
Heimdallr
6,769
423
60
4
0
299,566
1
L
Susano
6,698
419
61
4
0
298,833
0
W
Morgan Le Fay
10,144
634
130
8
0
318,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role