Player Matchup

Cthulhu
Cthulhu
BlueEyesDragonXx
Cthulhu
Level 33
God Stats
23W - 11L
1,707 SR
Queue Stats
54W - 26L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
RukiaFeet
Gilgamesh
Level 114
God Stats
12W - 3L
1,786 SR
Queue Stats
93W - 47L
1,620 Elo+
Party 1
Zeus
Zeus
Soluscide
Zeus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,542 Elo+
Party 1
Team Averages
Level 65
1,664 SR
1,605 Elo+

VS

Team Averages
Level 100
1,551 SR
1,415 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AnaklusmosVP
Nemesis
Level 109
God Stats
2W - 3L
1,654 SR
Queue Stats
38W - 50L
1,358 Elo+
Party 2
Scylla
Scylla
VeteranoPro1724
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
10,275
734
6,808
11,033
11,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
RukiaFeet
Gilgamesh
14
5 / 1 / 5
9,751
697
9,219
11,083
5,009
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
4 / 2 / 6
9,768
698
11,970
6,335
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 3 / 0
8,867
633
7,921
12,816
9,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
AnaklusmosVP
Nemesis
12
0 / 3 / 3
8,122
580
4,427
9,287
3,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 1
8,516
608
3,255
8,362
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
0
1
L
Nemesis
AnaklusmosVP
Nemesis
0
3
3
0.5
W
3
1
8
7
W
Gilgamesh
RukiaFeet
Gilgamesh
5
1
5
7.5
W
Zeus
4
2
6
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,997
Damage
15,603
28,451
Taken
30,465
18,464
Mitigated
16,791
5,217
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,921
869
0
4,780
12,816
9,719
0
9,298
3,518
0
23,916
L
Nemesis
AnaklusmosVP
Nemesis
4,427
1,422
0
3,309
9,287
3,961
0
5,791
3,496
0
19,397
W
6,808
323
68
2,380
11,033
11,314
198
1,767
9,266
16,299
0
W
Gilgamesh
RukiaFeet
Gilgamesh
9,219
2,165
0
2,407
11,083
5,009
890
1,364
9,719
0
33,314
W
Zeus
11,970
1,752
0
362
6,335
2,141
1,136
902
5,433
52,480
0
L
3,255
316
0
230
8,362
3,111
118
4,157
4,205
28,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
25,505
155
Minions Killed
140
6
Camps Cleared
5
782,790
Distance Traveled
727,012
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,867
633
40
3
3
264,847
4
L
Nemesis
8,122
580
38
3
1
240,854
5
W
Cthulhu
10,275
734
15
1
0
260,034
6
W
Gilgamesh
9,751
697
44
3
5
287,674
4
W
Zeus
9,768
698
96
7
1
235,082
0
L
Scylla
8,516
608
62
4
1
221,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role