Player Matchup

Fenrir
Fenrir
FthFallenOG
Fenrir
Level 44
God Stats
16W - 17L
1,478 SR
Queue Stats
148W - 198L
1,262 Elo+
Party 2
Eset
Eset
GothborneWitch
Eset
Level 27
God Stats
6W - 7L
1,419 SR
Queue Stats
110W - 143L
1,263 Elo+
Solo
Ymir
Ymir
bobert123456
Ymir
Level 16
God Stats
5W - 9L
1,346 SR
Queue Stats
12W - 24L
1,240 Elo+
Party 2
Team Averages
Level 29
1,414 SR
1,255 Elo+

VS

Team Averages
Level 40
1,442 SR
1,222 Elo+
Gilgamesh
Gilgamesh
Ian456
Gilgamesh
Level 27
God Stats
0W - 2L
1,384 SR
Queue Stats
3W - 9L
1,162 Elo+
Party 1
Hel
Hel
Lasinmanos13
Hel
Level 66
God Stats
2W - 3L
1,551 SR
Queue Stats
20W - 32L
1,291 Elo+
Party 1
Neith
Neith
Snipewzzrd88
Neith
Level 27
God Stats
5W - 10L
1,391 SR
Queue Stats
40W - 77L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
11 / 3 / 11
12,817
754
22,262
20,515
16,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 1 / 9
12,763
751
24,235
13,490
5,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 14
10,442
614
7,783
21,965
20,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ian456
Gilgamesh
11
2 / 10 / 2
9,163
539
8,375
19,807
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 7 / 6
10,017
589
16,230
23,761
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 7 / 3
10,327
607
16,523
16,195
5,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
24
Kills
8
8
Deaths
24
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
3
11
5.5
W
12
1
9
16.5
L
Gilgamesh
Ian456
Gilgamesh
2
10
2
0.3
L
1
7
6
0.57
L
5
7
3
0.93
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,280
Damage
41,128
55,970
Taken
59,763
42,559
Mitigated
28,072
16,668
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
22,262
6,283
782
6,479
20,515
16,628
488
5,314
14,933
0
58,241
W
24,235
357
1,766
4,874
13,490
5,565
601
7,404
6,048
59,708
0
L
Gilgamesh
Ian456
Gilgamesh
8,375
3,634
0
707
19,807
13,357
147
10,634
9,173
0
14,869
L
16,230
759
3,323
11,514
23,761
8,754
0
14,762
8,999
49,260
0
L
16,523
7,539
0
3,430
16,195
5,961
427
7,140
9,055
0
36,568
W
7,783
2,315
437
2,330
21,965
20,366
538
6,410
15,105
21,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
29,507
141
Minions Killed
154
8
Camps Cleared
4
900,678
Distance Traveled
775,559
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,817
754
55
3
4
308,891
2
W
Eset
12,763
751
76
4
4
305,428
2
L
Gilgamesh
9,163
539
25
1
1
244,080
0
L
Hel
10,017
589
82
5
2
292,237
0
L
Neith
10,327
607
47
3
1
239,242
4
W
Ymir
10,442
614
10
1
0
286,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role