Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lking17
Cthulhu
Level 20
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Hachiman
Hachiman
PraxicFury
Hachiman
Level 22
God Stats
6W - 4L
1,510 SR
Queue Stats
16W - 12L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
Tarrieststew2
Cliodhna
Level 23
God Stats
13W - 4L
1,642 SR
Queue Stats
23W - 15L
1,535 Elo+
Party 1
Olorun
Olorun
kevnneo
Olorun
Level 17
God Stats
3W - 3L
1,452 SR
Queue Stats
71W - 54L
1,542 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,456 Elo+

VS

Team Averages
Level 15
1,611 SR
1,490 Elo+
Fafnir
Fafnir
ILikeLoosepuss
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,457 Elo+
Solo
Zeus
Zeus
Marine149
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,348 Elo+
Party 2
Horus
Horus
RonLovegood
Horus
Level 28
God Stats
0W - 1L
1,619 SR
Queue Stats
5W - 9L
1,667 Elo+
Solo
Tiamat
Tiamat
WardenUnknown
Tiamat
Level 29
God Stats
6W - 3L
1,937 SR
Queue Stats
182W - 115L
1,682 Elo+
Solo
Merlin
Merlin
iReapr
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 1 / 2
5,762
576
3,417
5,572
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lking17
Cthulhu
9
1 / 0 / 1
5,158
516
1,445
5,898
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
PraxicFury
Hachiman
9
4 / 3 / 2
5,632
563
2,546
4,832
1,246
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Tarrieststew2
Cliodhna
9
4 / 2 / 2
5,971
597
3,439
5,133
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
kevnneo
Olorun
10
1 / 1 / 4
6,143
614
3,299
6,044
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,237
524
3,462
6,460
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
6
0 / 6 / 1
4,289
429
1,700
4,768
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 2
4,318
432
3,611
6,099
1,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 0
5,533
553
4,226
5,911
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
iReapr
Merlin
9
2 / 1 / 1
5,476
548
3,986
3,364
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
6
7
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
2
4
L
2
3
0
0.67
W
Cthulhu
Lking17
Cthulhu
1
0
1
1.5
L
Zeus
0
6
1
0.08
W
Hachiman
PraxicFury
Hachiman
4
3
2
1.67
L
0
2
2
0.5
W
Cliodhna
Tarrieststew2
Cliodhna
4
2
2
2.5
L
2
2
0
1
L
Merlin
iReapr
Merlin
2
1
1
2.5
W
Olorun
kevnneo
Olorun
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,146
Damage
16,985
27,479
Taken
26,602
9,465
Mitigated
9,954
9,402
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,417
846
0
1,562
5,572
1,785
128
2,364
3,018
28,463
0
L
3,462
798
94
1,872
6,460
3,327
13
715
5,703
20,407
0
W
Cthulhu
Lking17
Cthulhu
1,445
40
0
2,418
5,898
2,610
416
3,912
1,672
16,250
0
L
Zeus
1,700
478
0
440
4,768
1,127
0
1,136
3,588
13,761
0
W
Hachiman
PraxicFury
Hachiman
2,546
1,265
0
452
4,832
1,246
1,046
2,716
1,928
0
15,896
L
3,611
1,493
664
2,762
6,099
1,944
0
2,670
3,297
0
12,527
W
Cliodhna
Tarrieststew2
Cliodhna
3,439
515
0
2,402
5,133
1,533
0
1,708
3,411
0
28,916
L
4,226
602
0
2,984
5,911
2,716
0
1,836
3,854
27,726
0
L
Merlin
iReapr
Merlin
3,986
207
0
727
3,364
840
0
813
2,435
26,344
0
W
Olorun
kevnneo
Olorun
3,299
1,260
0
2,568
6,044
2,291
878
1,968
4,076
27,768
3,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
24,853
250
Minions Killed
208
0
Camps Cleared
0
934,299
Distance Traveled
899,905
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,762
576
54
5
0
181,237
3
L
Fafnir
5,237
524
34
3
0
175,403
1
W
Cthulhu
5,158
516
32
3
0
185,672
1
L
Zeus
4,289
429
26
3
0
139,091
0
W
Hachiman
5,632
563
42
4
0
166,724
0
L
Horus
4,318
432
17
2
0
194,121
0
W
Cliodhna
5,971
597
61
6
0
231,004
0
L
Tiamat
5,533
553
65
7
0
204,888
3
L
Merlin
5,476
548
66
7
0
186,402
4
W
Olorun
6,143
614
61
6
0
169,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role