Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bellemere
Hou Yi
Level 145
God Stats
7W - 5L
1,531 SR
Queue Stats
627W - 556L
1,480 Elo+
Party 1
Ganesha
Ganesha
BlackTriStars
Ganesha
Level 128
God Stats
5W - 3L
1,602 SR
Queue Stats
595W - 505L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
Wishtoa
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,516 Elo+
Solo
Team Averages
Level 127
1,527 SR
1,494 Elo+

VS

Team Averages
Level 100
1,530 SR
1,489 Elo+
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LurkingNME
Chang'e
Level 118
God Stats
3W - 1L
1,584 SR
Queue Stats
231W - 222L
1,518 Elo+
Solo
Cerberus
Cerberus
Ramboneel
Cerberus
Level 85
God Stats
1W - 1L
1,689 SR
Queue Stats
260W - 258L
1,455 Elo+
Solo
Heimdallr
Heimdallr
SquidSaysHi
Heimdallr
Level 131
God Stats
14W - 14L
1,489 SR
Queue Stats
345W - 376L
1,461 Elo+
Solo
Osiris
Osiris
gregghefley411
Osiris
Level 28
God Stats
0W - 1L
1,389 SR
Queue Stats
23W - 21L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
10 / 2 / 20
10,196
927
14,548
16,060
23,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
 
He Bo
15
9 / 4 / 15
9,668
879
17,894
12,330
5,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Bellemere
Hou Yi
16
9 / 2 / 19
10,491
954
19,716
8,210
4,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
15
0 / 1 / 32
8,958
814
8,086
13,966
15,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Wishtoa
Guan Yu
16
5 / 3 / 23
10,117
920
11,023
23,926
24,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 6 / 5
8,263
751
4,807
12,972
7,583
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
LurkingNME
Chang'e
14
2 / 7 / 6
9,018
820
12,082
15,555
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ramboneel
Cerberus
15
3 / 5 / 3
9,134
830
13,561
21,066
18,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SquidSaysHi
Heimdallr
14
2 / 8 / 5
9,112
828
12,351
12,808
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 5
8,790
799
7,929
17,602
20,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
33
Kills
11
12
Deaths
33
109
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
2
20
10
W
He Bo
 
He Bo
9
4
15
4.13
L
Bakasura
 
Bakasura
1
6
5
0.58
W
Hou Yi
Bellemere
Hou Yi
9
2
19
9.25
W
Ganesha
0
1
32
16
L
Chang'e
LurkingNME
Chang'e
2
7
6
0.71
L
Cerberus
Ramboneel
Cerberus
3
5
3
0.9
L
Heimdallr
SquidSaysHi
Heimdallr
2
8
5
0.56
W
Guan Yu
Wishtoa
Guan Yu
5
3
23
5.5
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,267
Damage
50,730
74,492
Taken
80,003
73,790
Mitigated
58,385
31,842
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,548
2,713
1,463
4,069
16,060
23,751
880
5,143
10,861
0
24,890
W
He Bo
 
He Bo
17,894
719
827
1,239
12,330
5,997
831
3,356
8,792
26,387
0
L
Bakasura
 
Bakasura
4,807
2,737
1,218
3,808
12,972
7,583
69
3,632
9,204
0
8,308
W
Hou Yi
Bellemere
Hou Yi
19,716
6,764
2,896
1,569
8,210
4,179
2,351
1,904
6,230
0
43,864
W
Ganesha
8,086
1,161
1,598
1,684
13,966
15,350
842
7,148
6,713
15,861
0
L
Chang'e
LurkingNME
Chang'e
12,082
705
7,359
4,535
15,555
7,004
570
7,180
8,280
16,784
0
L
Cerberus
Ramboneel
Cerberus
13,561
631
392
7,473
21,066
18,281
47
7,403
13,247
27,735
0
L
Heimdallr
SquidSaysHi
Heimdallr
12,351
5,297
0
146
12,808
4,811
671
2,668
9,634
0
23,770
W
Guan Yu
Wishtoa
Guan Yu
11,023
2,108
5,908
10,589
23,926
24,513
312
8,374
15,332
0
19,850
L
7,929
2,770
1,135
2,658
17,602
20,706
187
5,097
12,220
330
13,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
44,317
101
Minions Killed
100
0
Camps Cleared
0
1,230,219
Distance Traveled
898,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,196
927
26
2
0
243,610
0
W
He Bo
9,668
879
17
2
0
241,274
1
L
Bakasura
8,263
751
19
2
0
165,146
0
W
Hou Yi
10,491
954
42
4
0
193,071
0
W
Ganesha
8,958
814
0
0
0
264,704
0
L
Chang'e
9,018
820
12
1
0
186,933
1
L
Cerberus
9,134
830
38
3
0
188,716
0
L
Heimdallr
9,112
828
24
2
0
172,628
0
W
Guan Yu
10,117
920
16
1
0
287,560
0
L
Osiris
8,790
799
7
1
0
185,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role