Player Matchup

Bellona
Bellona
BlixtPhantom8
Bellona
Level 38
God Stats
3W - 7L
1,500 SR
Queue Stats
35W - 36L
1,143 Elo+
Party 2
Nu Wa
Nu Wa
BunningsSnag546
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 57L
1,230 Elo+
Party 3
Cliodhna
Cliodhna
JuicedAaikom
Cliodhna
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
151W - 210L
1,361 Elo+
Party 3
Heimdallr
Heimdallr
One_eyed_pug0828
Heimdallr
Level 29
God Stats
19W - 15L
1,595 SR
Queue Stats
32W - 38L
1,475 Elo+
Party 2
Ymir
Ymir
hahatehe123
Ymir
Level 66
God Stats
2W - 2L
1,836 SR
Queue Stats
93W - 88L
1,530 Elo+
Party 2
Team Averages
Level 41
1,586 SR
1,348 Elo+

VS

Team Averages
Level 52
1,368 SR
1,308 Elo+
Terra
Terra
ISKKANDER
Terra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,402 Elo+
Party 1
Artemis
Artemis
Meruem2798
Artemis
Level 33
God Stats
2W - 6L
1,264 SR
Queue Stats
49W - 100L
1,204 Elo+
Party 1
Chaac
Chaac
hararisbs
Chaac
Level 29
God Stats
16W - 28L
1,320 SR
Queue Stats
31W - 73L
1,173 Elo+
Party 1
Agni
Agni
isa96
Agni
Level 37
God Stats
4W - 4L
1,462 SR
Queue Stats
72W - 71L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
sebinchoO_o2398
Kumbhakarna
Level 118
God Stats
1W - 2L
1,296 SR
Queue Stats
196W - 207L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 0 / 1
8,641
508
9,170
7,046
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 7 / 0
7,128
419
2,014
11,927
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
JuicedAaikom
Cliodhna
14
4 / 3 / 3
8,260
486
5,807
11,757
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
13
4 / 3 / 2
7,905
465
9,052
9,308
3,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 4
7,730
455
3,960
14,860
8,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ISKKANDER
Terra
12
2 / 2 / 0
7,203
424
2,817
10,290
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Meruem2798
Artemis
12
2 / 5 / 1
7,343
432
5,071
9,018
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
hararisbs
Chaac
12
0 / 3 / 1
7,027
413
3,464
11,496
8,659
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
isa96
Agni
17
9 / 0 / 1
10,732
631
19,741
5,506
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
sebinchoO_o2398
Kumbhakarna
13
0 / 3 / 4
7,865
463
4,202
13,710
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
13
14
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
0
1
3.5
L
0
7
0
0
W
Terra
ISKKANDER
Terra
2
2
0
1
L
Cliodhna
JuicedAaikom
Cliodhna
4
3
3
1.83
W
Artemis
Meruem2798
Artemis
2
5
1
0.5
L
Heimdallr
4
3
2
1.67
L
2
1
4
4
W
Chaac
hararisbs
Chaac
0
3
1
0.17
W
Agni
isa96
Agni
9
0
1
9.5
W
Kumbhakarna
sebinchoO_o2398
Kumbhakarna
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
35,295
54,898
Taken
50,020
25,455
Mitigated
29,239
13,362
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,170
3,402
0
3,070
7,046
6,025
362
1,662
5,384
0
45,290
L
2,014
437
0
12
11,927
3,266
28
8,872
2,797
35,952
0
W
Terra
ISKKANDER
Terra
2,817
994
1,227
4,318
10,290
6,084
106
506
9,660
24,896
0
L
Cliodhna
JuicedAaikom
Cliodhna
5,807
53
0
4,508
11,757
4,103
500
3,006
8,651
0
56,851
W
Artemis
Meruem2798
Artemis
5,071
2,438
342
870
9,018
2,643
1,069
1,783
7,235
0
24,463
L
Heimdallr
9,052
4,284
0
1,491
9,308
3,266
320
4,369
4,931
0
55,327
L
3,960
1,239
1,660
2,621
14,860
8,795
0
9,086
5,495
24,707
0
W
Chaac
hararisbs
Chaac
3,464
884
181
3,524
11,496
8,659
35
107
10,720
1,153
20,322
W
Agni
isa96
Agni
19,741
1,003
0
1,165
5,506
1,943
0
2,115
3,391
90,165
0
W
Kumbhakarna
sebinchoO_o2398
Kumbhakarna
4,202
475
236
5,329
13,710
9,910
246
1,463
12,243
39,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
40,170
397
Minions Killed
381
0
Camps Cleared
0
1,504,584
Distance Traveled
1,561,672
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,641
508
98
6
0
325,996
3
L
Nu Wa
7,128
419
74
4
0
277,176
0
W
Terra
7,203
424
63
4
0
280,815
1
L
Cliodhna
8,260
486
102
6
0
354,191
5
W
Artemis
7,343
432
49
3
0
277,250
3
L
Heimdallr
7,905
465
98
6
0
256,545
5
L
Ymir
7,730
455
25
1
0
290,676
3
W
Chaac
7,027
413
45
3
0
270,254
0
W
Agni
10,732
631
161
9
0
360,846
2
W
Kumbhakarna
7,865
463
63
4
0
372,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role