Player Matchup

Nox
Nox
Baba Reaper
Nox
Level 154
God Stats
1W - 0L
1,513 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 1
Izanami
Izanami
Braddah Kamu
Izanami
Level 144
God Stats
8W - 3L
1,767 SR
Queue Stats
55W - 33L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
gamebit1
Sylvanus
Level 124
God Stats
1W - 1L
1,548 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 1
Team Averages
Level 141
1,609 SR
1,523 Elo+

VS

Team Averages
Level 55
1,492 SR
1,376 Elo+
Baron Samedi
Baron Samedi
ASAPZey
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,340 Elo+
Solo
Skadi
Skadi
Evovl3
Skadi
Level 80
God Stats
2W - 4L
1,420 SR
Queue Stats
121W - 182L
1,395 Elo+
Party 2
Bellona
Bellona
Nine2Nine
Bellona
Level 69
God Stats
14W - 19L
1,557 SR
Queue Stats
118W - 180L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
13,795
690
16,967
11,938
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Braddah Kamu
Izanami
18
10 / 3 / 8
14,487
724
21,086
15,660
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
gamebit1
Sylvanus
15
0 / 6 / 16
11,988
599
5,122
17,025
25,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASAPZey
Baron Samedi
15
2 / 8 / 4
11,751
588
7,252
15,561
10,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Evovl3
Skadi
16
7 / 4 / 4
13,283
664
21,261
17,852
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Nine2Nine
Bellona
14
2 / 6 / 6
11,640
582
8,319
19,222
25,338
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
18
Kills
11
11
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ASAPZey
Baron Samedi
2
8
4
0.5
W
8
2
9
6.25
W
Izanami
Braddah Kamu
Izanami
10
3
8
4.67
L
Skadi
Evovl3
Skadi
7
4
4
2.25
L
Bellona
Nine2Nine
Bellona
2
6
6
0.83
W
Sylvanus
gamebit1
Sylvanus
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
36,832
44,623
Taken
52,635
39,864
Mitigated
41,049
8,885
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ASAPZey
Baron Samedi
7,252
1,499
1,056
2,694
15,561
10,455
0
6,943
8,618
50,361
0
W
16,967
903
0
1,474
11,938
5,984
714
1,106
10,832
59,249
0
W
Izanami
Braddah Kamu
Izanami
21,086
16,388
0
1,949
15,660
8,274
1,879
2,166
13,494
0
91,387
L
Skadi
Evovl3
Skadi
21,261
11,181
0
5,199
17,852
5,256
48
6,793
11,059
0
55,348
L
Bellona
Nine2Nine
Bellona
8,319
947
0
1,577
19,222
25,338
0
9,072
10,150
0
14,444
W
Sylvanus
gamebit1
Sylvanus
5,122
940
2,185
3,277
17,025
25,606
298
5,173
11,852
11,635
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
36,674
234
Minions Killed
207
12
Camps Cleared
5
1,028,228
Distance Traveled
993,330
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,751
588
93
5
3
296,248
2
W
Nox
13,795
690
98
5
2
383,996
4
W
Izanami
14,487
724
123
6
8
337,969
7
L
Skadi
13,283
664
97
5
1
334,847
7
L
Bellona
11,640
582
17
1
1
362,235
0
W
Sylvanus
11,988
599
13
1
2
306,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role