Player Matchup

King Arthur
King Arthur
Cinsesso
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,546 Elo+
Party 1
Chernobog
Chernobog
CyrisTalkhelm
Chernobog
Level 68
God Stats
0W - 1L
1,749 SR
Queue Stats
21W - 24L
1,577 Elo+
Party 1
Yemoja
Yemoja
Jeeberto
Yemoja
Level 15
God Stats
1W - 5L
1,460 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1
Loki
Loki
Paandaas
Loki
Level 10
God Stats
1W - 2L
1,492 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 1
Scylla
Scylla
QuasiMatsu
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,558 Elo+
Party 1
Team Averages
Level 28
1,540 SR
1,467 Elo+

VS

Team Averages
Level 25
1,536 SR
1,576 Elo+
Cliodhna
Cliodhna
LynchMobJaybodon
Cliodhna
Level 18
God Stats
7W - 5L
1,733 SR
Queue Stats
18W - 21L
1,592 Elo+
Party 2
Mulan
Mulan
RedSilkHeart
Mulan
Level 22
God Stats
47W - 40L
1,566 SR
Queue Stats
80W - 69L
1,529 Elo+
Solo
Jing Wei
Jing Wei
SoloE
Jing Wei
Level 27
God Stats
3W - 5L
1,375 SR
Queue Stats
78W - 72L
1,548 Elo+
Solo
Bellona
Bellona
Tatacaw
Bellona
Level 28
God Stats
20W - 18L
1,564 SR
Queue Stats
95W - 73L
1,625 Elo+
Party 2
Janus
Janus
artemiswulfgar
Janus
Level 29
God Stats
3W - 4L
1,441 SR
Queue Stats
121W - 119L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cinsesso
King Arthur
8
0 / 6 / 0
4,745
431
1,376
6,684
1,972
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
CyrisTalkhelm
Chernobog
9
5 / 4 / 2
6,044
549
7,392
6,527
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Jeeberto
Yemoja
7
2 / 0 / 0
5,073
461
428
3,010
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
10
2 / 3 / 5
6,142
558
5,359
7,616
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
QuasiMatsu
Scylla
7
0 / 6 / 3
4,468
406
1,721
6,773
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,224
657
4,679
5,070
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 5
5,713
519
3,075
6,679
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SoloE
Jing Wei
10
3 / 3 / 4
6,077
552
5,053
6,671
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tatacaw
Bellona
12
5 / 0 / 2
7,390
672
4,194
5,391
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 4
7,097
645
4,579
5,289
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
19
19
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cinsesso
King Arthur
0
6
0
0
L
Chernobog
CyrisTalkhelm
Chernobog
5
4
2
1.5
L
Yemoja
Jeeberto
Yemoja
2
0
0
2
W
8
0
2
9
L
Loki
2
3
5
1.5
L
Scylla
QuasiMatsu
Scylla
0
6
3
0.25
W
1
3
5
1.17
W
Jing Wei
SoloE
Jing Wei
3
3
4
1.67
W
Bellona
Tatacaw
Bellona
5
0
2
6
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
21,580
30,610
Taken
29,100
8,788
Mitigated
11,059
5,843
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cinsesso
King Arthur
1,376
342
0
320
6,684
1,972
0
0
6,191
0
19,054
L
Chernobog
CyrisTalkhelm
Chernobog
7,392
4,805
0
449
6,527
1,834
0
610
5,897
0
24,998
L
Yemoja
Jeeberto
Yemoja
428
110
1,288
1,170
3,010
1,540
0
480
2,518
6,421
0
W
4,679
609
0
2,437
5,070
1,553
0
1,049
4,021
0
37,230
L
Loki
5,359
1,944
0
2,366
7,616
2,062
0
983
6,477
0
32,254
L
Scylla
QuasiMatsu
Scylla
1,721
513
0
250
6,773
1,380
0
2,179
4,381
13,656
0
W
3,075
424
0
605
6,679
1,938
308
131
6,548
0
19,655
W
Jing Wei
SoloE
Jing Wei
5,053
4,286
0
901
6,671
1,537
684
168
6,503
0
23,198
W
Bellona
Tatacaw
Bellona
4,194
1,194
0
3,050
5,391
4,611
316
0
5,391
0
35,132
W
4,579
537
0
321
5,289
1,420
602
801
4,488
41,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
33,501
199
Minions Killed
334
0
Camps Cleared
0
1,006,973
Distance Traveled
1,117,308
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,745
431
38
3
0
210,067
0
L
Chernobog
6,044
549
56
5
0
176,698
3
L
Yemoja
5,073
461
18
2
0
190,765
1
W
Cliodhna
7,224
657
70
6
0
267,052
2
L
Loki
6,142
558
68
6
0
246,310
3
L
Scylla
4,468
406
19
2
0
183,133
1
W
Mulan
5,713
519
33
3
0
201,045
3
W
Jing Wei
6,077
552
45
4
0
207,927
0
W
Bellona
7,390
672
85
8
0
234,791
3
W
Janus
7,097
645
101
9
0
206,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role