Player Matchup

Izanami
Izanami
HydraBlaze27
Izanami
Level 37
God Stats
8W - 7L
1,575 SR
Queue Stats
37W - 34L
1,499 Elo+
Party 4
Merlin
Merlin
PurplWolf
Merlin
Level 109
God Stats
6W - 2L
1,786 SR
Queue Stats
69W - 43L
1,577 Elo+
Solo
Khepri
Khepri
TheVakman
Khepri
Level 77
God Stats
12W - 6L
1,517 SR
Queue Stats
12W - 6L
1,567 Elo+
Party 3
Ymir
Ymir
Trillation
Ymir
Level 80
God Stats
12W - 6L
1,517 SR
Queue Stats
12W - 6L
1,567 Elo+
Party 3
Loki
Loki
XiLeWhat
Loki
Level 30
God Stats
13W - 9L
1,596 SR
Queue Stats
43W - 27L
1,602 Elo+
Party 4
Team Averages
Level 67
1,598 SR
1,562 Elo+

VS

Team Averages
Level 66
1,581 SR
1,554 Elo+
Anubis
Anubis
CiliceTFC
Anubis
Level 58
God Stats
20W - 25L
1,460 SR
Queue Stats
94W - 117L
1,455 Elo+
Party 1
Tyr
Tyr
Jonathañ
Tyr
Level 31
God Stats
10W - 3L
1,875 SR
Queue Stats
315W - 40L
1,892 Elo+
Party 2
Ares
Ares
KushXXV
Ares
Level 29
God Stats
37W - 43L
1,474 SR
Queue Stats
160W - 192L
1,430 Elo+
Party 1
Charybdis
Charybdis
Snizlor
Charybdis
Level 50
God Stats
4W - 2L
1,595 SR
Queue Stats
110W - 105L
1,593 Elo+
Party 2
Pele
Pele
Utgardha
Pele
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 85L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HydraBlaze27
Izanami
12
0 / 3 / 2
6,438
920
2,203
7,492
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
PurplWolf
Merlin
13
3 / 2 / 3
7,974
1,139
7,127
5,568
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
TheVakman
Khepri
13
2 / 2 / 4
7,466
1,067
6,517
5,539
5,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 5
7,339
1,048
6,274
10,155
9,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
12
0 / 3 / 2
6,033
862
3,957
6,442
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CiliceTFC
Anubis
13
1 / 0 / 7
7,136
1,019
4,375
3,231
1,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 6
7,884
1,126
9,680
7,676
6,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
KushXXV
Ares
13
1 / 2 / 9
6,781
969
4,654
9,088
6,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Snizlor
Charybdis
13
3 / 3 / 6
7,515
1,074
7,590
6,232
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
13
2 / 0 / 7
7,637
1,091
6,232
3,704
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
7
Kills
12
12
Deaths
7
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
CiliceTFC
Anubis
1
0
7
4.5
L
Izanami
HydraBlaze27
Izanami
0
3
2
0.33
W
5
2
6
4
W
Ares
KushXXV
Ares
1
2
9
2.75
L
Merlin
PurplWolf
Merlin
3
2
3
2.25
W
Charybdis
Snizlor
Charybdis
3
3
6
2
L
Khepri
TheVakman
Khepri
2
2
4
2
L
2
2
5
2.25
W
Pele
2
0
7
5.5
L
Loki
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
32,531
35,196
Taken
29,931
22,212
Mitigated
17,909
935
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CiliceTFC
Anubis
4,375
393
0
839
3,231
1,586
0
1,711
1,458
25,909
0
L
Izanami
HydraBlaze27
Izanami
2,203
1,504
0
438
7,492
2,605
0
2,724
4,768
0
12,241
W
9,680
560
0
1,207
7,676
6,098
0
3,453
4,097
0
12,009
W
Ares
KushXXV
Ares
4,654
180
0
0
9,088
6,310
0
6,610
2,268
6,734
0
L
Merlin
PurplWolf
Merlin
7,127
660
58
439
5,568
1,867
0
1,675
3,893
29,093
0
W
Charybdis
Snizlor
Charybdis
7,590
5,034
0
845
6,232
2,569
0
4,873
1,295
0
18,788
L
Khepri
TheVakman
Khepri
6,517
560
0
0
5,539
5,547
0
962
4,577
11,990
0
L
6,274
754
0
0
10,155
9,343
0
2,957
7,198
12,614
0
W
Pele
6,232
1,290
0
1,023
3,704
1,346
0
2,743
895
0
25,327
L
Loki
3,957
1,081
0
0
6,442
2,850
0
711
5,731
0
6,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
36,953
128
Minions Killed
132
4
Camps Cleared
6
608,908
Distance Traveled
685,623
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,136
1,019
47
7
0
135,287
2
L
Izanami
6,438
920
30
4
1
116,022
0
W
Tyr
7,884
1,126
2
0
0
145,625
1
W
Ares
6,781
969
3
0
1
141,858
3
L
Merlin
7,974
1,139
68
10
1
129,601
1
W
Charybdis
7,515
1,074
33
5
2
108,544
0
L
Khepri
7,466
1,067
14
2
2
138,856
2
L
Ymir
7,339
1,048
12
2
0
136,629
0
W
Pele
7,637
1,091
47
7
3
154,309
2
L
Loki
6,033
862
4
1
0
87,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role