Player Matchup

Olorun
Olorun
HEllSlN6
Olorun
Level 24
God Stats
2W - 2L
1,525 SR
Queue Stats
60W - 57L
1,448 Elo+
Solo
Fenrir
Fenrir
Leodidos
Fenrir
Level 104
God Stats
6W - 2L
1,816 SR
Queue Stats
24W - 16L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
SilentSam96
Cthulhu
Level 7
God Stats
5W - 2L
1,484 SR
Queue Stats
5W - 2L
1,539 Elo+
Party 1
Terra
Terra
TraudRaid
Terra
Level 27
God Stats
5W - 3L
1,729 SR
Queue Stats
176W - 176L
1,419 Elo+
Solo
Tiamat
Tiamat
eddyeddy202
Tiamat
Level 20
God Stats
7W - 6L
1,533 SR
Queue Stats
20W - 14L
1,568 Elo+
Party 1
Team Averages
Level 36
1,617 SR
1,507 Elo+

VS

Team Averages
Level 19
1,612 SR
1,503 Elo+
Terra
Terra
DirtyButter
Terra
Level 27
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 2
Ao Kuang
Ao Kuang
Gilton
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,460 Elo+
Party 2
Bakasura
Bakasura
PugMonkey94
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,426 Elo+
Party 2
Charybdis
Charybdis
SumAsianGuy
Charybdis
Level 17
God Stats
1W - 2L
1,547 SR
Queue Stats
10W - 12L
1,450 Elo+
Party 2
Athena
Athena
ValkARAARAyie
Athena
Level 7
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HEllSlN6
Olorun
20
6 / 5 / 12
13,316
533
19,542
17,297
9,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Leodidos
Fenrir
20
15 / 4 / 7
14,592
584
20,079
22,964
14,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
SilentSam96
Cthulhu
18
1 / 2 / 8
12,249
490
6,802
19,530
17,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
TraudRaid
Terra
17
6 / 7 / 17
12,970
519
10,585
29,871
36,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
20
7 / 2 / 10
13,552
542
17,537
15,429
12,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 9
10,146
406
7,811
26,709
33,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Gilton
Ao Kuang
16
4 / 6 / 3
10,683
427
9,657
22,030
16,245
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
PugMonkey94
Bakasura
19
6 / 8 / 2
12,373
495
15,549
19,613
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SumAsianGuy
Charybdis
17
9 / 8 / 2
12,212
488
19,649
18,946
8,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 4
9,952
398
10,915
18,853
19,099
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
35
Kills
19
20
Deaths
36
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
9
9
0.5
L
Ao Kuang
Gilton
Ao Kuang
4
6
3
0.92
W
Olorun
HEllSlN6
Olorun
6
5
12
2.4
W
Fenrir
Leodidos
Fenrir
15
4
7
4.63
L
Bakasura
PugMonkey94
Bakasura
6
8
2
0.88
W
Cthulhu
SilentSam96
Cthulhu
1
2
8
2.5
L
Charybdis
SumAsianGuy
Charybdis
9
8
2
1.25
W
Terra
TraudRaid
Terra
6
7
17
2.07
L
0
5
4
0.4
W
Tiamat
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,545
Damage
63,581
105,091
Taken
106,151
91,303
Mitigated
86,649
43,768
Healing
29,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,811
1,302
3,228
6,780
26,709
33,515
418
13,944
12,765
27,058
0
L
Ao Kuang
Gilton
Ao Kuang
9,657
2,758
0
7,667
22,030
16,245
350
9,768
12,262
50,419
0
W
Olorun
HEllSlN6
Olorun
19,542
11,840
1,270
8,850
17,297
9,243
2,481
5,024
12,273
92,574
0
W
Fenrir
Leodidos
Fenrir
20,079
5,941
0
10,437
22,964
14,997
3,595
4,572
18,042
358
100,339
L
Bakasura
PugMonkey94
Bakasura
15,549
9,538
0
5,884
19,613
9,682
646
8,760
10,853
0
72,029
W
Cthulhu
SilentSam96
Cthulhu
6,802
403
0
5,183
19,530
17,714
2,096
6,905
11,188
67,520
0
L
Charybdis
SumAsianGuy
Charybdis
19,649
11,450
0
4,741
18,946
8,108
2,519
11,155
7,791
0
96,331
W
Terra
TraudRaid
Terra
10,585
3,443
4,299
5,130
29,871
36,949
196
11,752
17,706
39,015
0
L
10,915
2,604
0
1,339
18,853
19,099
0
11,108
7,745
46,241
0
W
Tiamat
17,537
2,341
950
7,649
15,429
12,400
619
5,882
9,086
94,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,679
Gold Earned
55,366
564
Minions Killed
477
0
Camps Cleared
0
2,419,098
Distance Traveled
2,195,429
42
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,146
406
23
1
0
430,972
1
L
Ao Kuang
10,683
427
97
4
0
397,346
0
W
Olorun
13,316
533
130
5
0
453,717
10
W
Fenrir
14,592
584
119
5
0
527,510
8
L
Bakasura
12,373
495
125
5
0
514,401
0
W
Cthulhu
12,249
490
138
6
0
495,626
0
L
Charybdis
12,212
488
151
6
0
421,560
1
W
Terra
12,970
519
27
1
0
467,841
18
L
Athena
9,952
398
81
3
0
431,150
2
W
Tiamat
13,552
542
150
6
0
474,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role