Player Matchup

Bacchus
Bacchus
Jager MoNs3r
Bacchus
Level 64
God Stats
25W - 29L
1,546 SR
Queue Stats
252W - 252L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordOfSanguis
Ah Muzen Cab
Level 123
God Stats
4W - 2L
1,433 SR
Queue Stats
728W - 728L
1,534 Elo+
Party 1
Sol
Sol
TheMOODYDUCK108
Sol
Level 121
God Stats
4W - 3L
1,391 SR
Queue Stats
223W - 223L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
VGN Cindy
Cliodhna
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 234L
1,472 Elo+
Party 1
Athena
Athena
dL ringo
Athena
Level 15
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 1
Team Averages
Level 90
1,524 SR
1,476 Elo+

VS

Team Averages
Level 72
1,468 SR
1,465 Elo+
Medusa
Medusa
JT Stapp
Medusa
Level 22
God Stats
1W - 2L
1,567 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Kanama94
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 228L
1,455 Elo+
Party 3
Bacchus
Bacchus
NexoMaster3
Bacchus
Level 89
God Stats
20W - 13L
1,528 SR
Queue Stats
191W - 193L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
Striker14569
Cliodhna
Level 107
God Stats
7W - 5L
1,549 SR
Queue Stats
205W - 209L
1,465 Elo+
Party 2
Sol
Sol
alohaillest
Sol
Level 104
God Stats
8W - 10L
1,194 SR
Queue Stats
175W - 179L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jager MoNs3r
Bacchus
18
0 / 8 / 7
11,023
459
5,560
25,279
27,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
LordOfSanguis
Ah Muzen Cab
20
5 / 5 / 1
13,953
581
14,041
17,053
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 5
12,974
541
12,036
19,279
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
VGN Cindy
Cliodhna
20
19 / 0 / 2
16,276
678
28,416
20,048
8,339
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
dL ringo
Athena
7
0 / 1 / 0
7,358
307
100
4,004
2,012
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JT Stapp
Medusa
17
1 / 5 / 5
10,821
451
7,179
14,378
5,128
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Kanama94
Ah Puch
17
0 / 9 / 5
10,445
435
5,643
15,692
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
NexoMaster3
Bacchus
16
2 / 7 / 9
10,635
443
13,231
20,999
22,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Striker14569
Cliodhna
20
14 / 6 / 2
13,625
568
24,262
24,424
9,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 3
12,681
528
13,010
15,720
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
31
Kills
22
22
Deaths
32
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
JT Stapp
Medusa
1
5
5
0.7
W
Bacchus
Jager MoNs3r
Bacchus
0
8
7
0.44
L
Ah Puch
Kanama94
Ah Puch
0
9
5
0.28
W
Ah Muzen Cab
LordOfSanguis
Ah Muzen Cab
5
5
1
1.1
L
Bacchus
NexoMaster3
Bacchus
2
7
9
0.93
L
Cliodhna
Striker14569
Cliodhna
14
6
2
2.5
W
7
8
5
1.19
W
Cliodhna
VGN Cindy
Cliodhna
19
0
2
20
L
5
5
3
1.3
W
Athena
dL ringo
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,153
Damage
63,325
85,663
Taken
91,213
52,131
Mitigated
47,056
24,734
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JT Stapp
Medusa
7,179
3,607
0
0
14,378
5,128
0
989
13,389
0
69,796
W
Bacchus
Jager MoNs3r
Bacchus
5,560
192
285
3,599
25,279
27,176
1,060
9,691
15,215
41,662
0
L
Ah Puch
Kanama94
Ah Puch
5,643
142
0
1,089
15,692
4,888
0
3,418
12,274
65,415
0
W
Ah Muzen Cab
LordOfSanguis
Ah Muzen Cab
14,041
5,291
0
2,545
17,053
7,240
776
4,516
12,497
0
120,736
L
Bacchus
NexoMaster3
Bacchus
13,231
1,973
551
2,805
20,999
22,312
328
3,445
17,554
44,619
0
L
Cliodhna
Striker14569
Cliodhna
24,262
3,335
0
6,954
24,424
9,557
0
5,196
19,228
0
107,589
W
12,036
4,231
0
9,182
19,279
7,364
934
7,995
10,910
89,234
9,288
W
Cliodhna
VGN Cindy
Cliodhna
28,416
3,532
0
9,078
20,048
8,339
0
6,638
13,200
0
149,407
L
13,010
3,199
0
4,944
15,720
5,171
815
3,514
12,206
101,488
0
W
Athena
dL ringo
Athena
100
41
0
45
4,004
2,012
126
1,873
1,957
7,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,584
Gold Earned
58,207
667
Minions Killed
663
0
Camps Cleared
0
2,052,193
Distance Traveled
2,285,338
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,821
451
143
6
0
437,122
1
W
Bacchus
11,023
459
41
2
0
429,717
1
L
Ah Puch
10,445
435
117
5
0
431,273
5
W
Ah Muzen Cab
13,953
581
214
9
0
432,145
4
L
Bacchus
10,635
443
70
3
0
455,322
2
L
Cliodhna
13,625
568
157
7
0
513,869
0
W
Sol
12,974
541
177
7
0
423,009
2
W
Cliodhna
16,276
678
215
9
0
597,605
9
L
Sol
12,681
528
176
7
0
447,752
0
W
Athena
7,358
307
20
1
0
169,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role