Player Matchup

Kukulkan
Kukulkan
Flixx132
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Legacy DragonZ
Cliodhna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,592 Elo+
Party 1
Janus
Janus
RENNINJA
Janus
Level 27
God Stats
3W - 13L
1,238 SR
Queue Stats
69W - 101L
1,256 Elo+
Solo
King Arthur
King Arthur
WhoTfBuysWards
King Arthur
Level 12
God Stats
5W - 4L
1,700 SR
Queue Stats
13W - 9L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
w311914y36
Jing Wei
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 14L
1,096 Elo+
Solo
Team Averages
Level 34
1,488 SR
1,422 Elo+

VS

Team Averages
Level 19
1,603 SR
1,476 Elo+
Sun Wukong
Sun Wukong
DaSpoooog
Sun Wukong
Level 17
God Stats
7W - 6L
1,502 SR
Queue Stats
20W - 23L
1,434 Elo+
Solo
Cupid
Cupid
LeBeautifulz
Cupid
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
OozieHaCkz
Sobek
Level 27
God Stats
6W - 5L
1,648 SR
Queue Stats
80W - 83L
1,541 Elo+
Party 2
Thanatos
Thanatos
TheNewGroove
Thanatos
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
9W - 11L
1,335 Elo+
Solo
Sol
Sol
axes12345
Sol
Level 18
God Stats
2W - 0L
1,854 SR
Queue Stats
22W - 19L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flixx132
Kukulkan
12
2 / 9 / 0
7,916
396
5,959
9,403
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
15
2 / 12 / 2
9,335
467
9,434
18,697
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
RENNINJA
Janus
12
0 / 8 / 2
7,494
375
6,329
15,502
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
WhoTfBuysWards
King Arthur
16
4 / 3 / 5
10,813
541
16,280
22,873
14,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
w311914y36
Jing Wei
10
3 / 7 / 0
7,490
375
5,230
12,311
2,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaSpoooog
Sun Wukong
16
2 / 1 / 6
10,130
507
8,335
11,030
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 4 / 4
8,849
442
3,809
7,327
3,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
13
2 / 3 / 8
9,227
461
3,293
16,315
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TheNewGroove
Thanatos
17
15 / 2 / 7
11,884
594
17,371
20,793
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
18 / 2 / 4
12,036
602
21,974
20,289
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
39
39
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaSpoooog
Sun Wukong
2
1
6
5
L
Kukulkan
Flixx132
Kukulkan
2
9
0
0.22
W
2
4
4
1
L
Cliodhna
2
12
2
0.25
W
Sobek
2
3
8
2
L
Janus
RENNINJA
Janus
0
8
2
0.13
W
Thanatos
TheNewGroove
Thanatos
15
2
7
9.25
L
King Arthur
WhoTfBuysWards
King Arthur
4
3
5
2.17
W
18
2
4
10
L
Jing Wei
w311914y36
Jing Wei
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,232
Damage
54,782
78,786
Taken
75,754
28,931
Mitigated
51,886
14,962
Healing
40,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaSpoooog
Sun Wukong
8,335
1,980
0
2,732
11,030
11,786
2,134
1,708
9,162
0
55,991
L
Kukulkan
Flixx132
Kukulkan
5,959
1,254
0
0
9,403
2,119
146
2,339
7,014
21,987
0
W
3,809
2,117
120
1,105
7,327
3,438
1,131
1,289
5,924
0
40,862
L
Cliodhna
9,434
1,925
0
3,528
18,697
5,865
152
5,193
13,457
0
59,797
W
Sobek
3,293
862
0
2,646
16,315
18,691
512
2,266
13,793
18,897
0
L
Janus
RENNINJA
Janus
6,329
1,042
0
2,618
15,502
3,098
0
6,568
8,934
36,290
0
W
Thanatos
TheNewGroove
Thanatos
17,371
5,996
0
20,201
20,793
8,218
2,581
3,081
17,309
0
76,313
L
King Arthur
WhoTfBuysWards
King Arthur
16,280
2,012
0
7,280
22,873
14,918
112
5,503
16,544
0
64,497
W
21,974
10,002
0
13,467
20,289
9,753
1,767
2,709
17,278
91,903
10,490
L
Jing Wei
w311914y36
Jing Wei
5,230
3,696
0
1,536
12,311
2,931
530
3,605
8,656
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
52,126
355
Minions Killed
470
0
Camps Cleared
0
1,540,924
Distance Traveled
1,760,114
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,130
507
126
6
0
389,956
4
L
Kukulkan
7,916
396
36
2
0
292,643
2
W
Cupid
8,849
442
70
4
0
284,600
0
L
Cliodhna
9,335
467
106
5
0
341,961
3
W
Sobek
9,227
461
26
1
0
348,707
2
L
Janus
7,494
375
54
3
0
303,631
2
W
Thanatos
11,884
594
110
6
0
398,459
1
L
King Arthur
10,813
541
110
6
0
289,407
0
W
Sol
12,036
602
138
7
0
338,392
4
L
Jing Wei
7,490
375
49
2
0
313,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role