Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
B5Cyanide
Discordia
Level 29
God Stats
3W - 3L
1,587 SR
Queue Stats
40W - 33L
1,453 Elo+
Party 1
Medusa
Medusa
Cσηtēηt
Medusa
Level 108
God Stats
5W - 2L
1,898 SR
Queue Stats
188W - 225L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
Sephi802
Jormungandr
Level 126
God Stats
3W - 2L
1,503 SR
Queue Stats
291W - 328L
1,409 Elo+
Party 3
Osiris
Osiris
ShiroG15-
Osiris
Level 49
God Stats
23W - 29L
1,446 SR
Queue Stats
162W - 225L
1,370 Elo+
Party 3
Team Averages
Level 87
1,587 SR
1,422 Elo+

VS

Team Averages
Level 53
1,392 SR
1,420 Elo+
Cupid
Cupid
BlixtPhantom8
Cupid
Level 37
God Stats
2W - 2L
1,295 SR
Queue Stats
35W - 36L
1,220 Elo+
Party 4
Sun Wukong
Sun Wukong
One_eyed_pug0828
Sun Wukong
Level 29
God Stats
1W - 2L
1,501 SR
Queue Stats
32W - 38L
1,488 Elo+
Party 4
Set
Set
ThePlumpDwarf
Set
Level 106
God Stats
2W - 3L
1,114 SR
Queue Stats
421W - 368L
1,467 Elo+
Party 2
Yemoja
Yemoja
hahatehe123
Yemoja
Level 65
God Stats
3W - 3L
1,624 SR
Queue Stats
93W - 88L
1,544 Elo+
Party 4
Baba Yaga
Baba Yaga
lHurtie
Baba Yaga
Level 28
God Stats
8W - 7L
1,428 SR
Queue Stats
104W - 95L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 3 / 3
7,611
507
4,055
8,892
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
B5Cyanide
Discordia
12
0 / 1 / 3
7,379
492
5,460
6,037
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
4 / 0 / 0
8,749
583
5,485
5,834
1,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sephi802
Jormungandr
11
2 / 0 / 5
7,635
509
6,960
10,185
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
ShiroG15-
Osiris
14
2 / 1 / 3
8,449
563
6,214
7,882
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,528
435
1,216
5,451
1,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
One_eyed_pug0828
Sun Wukong
12
1 / 2 / 0
6,642
443
3,384
9,747
4,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 5 / 2
7,309
487
5,832
10,911
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
10
1 / 0 / 1
6,390
426
5,282
8,250
3,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
lHurtie
Baba Yaga
11
1 / 2 / 1
6,712
447
7,335
8,018
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
3
1.5
W
Discordia
B5Cyanide
Discordia
0
1
3
1.5
L
0
2
0
0
W
Medusa
4
0
0
4
L
Sun Wukong
One_eyed_pug0828
Sun Wukong
1
2
0
0.5
W
Jormungandr
Sephi802
Jormungandr
2
0
5
4.5
W
Osiris
ShiroG15-
Osiris
2
1
3
3.5
L
2
5
2
0.6
L
Yemoja
1
0
1
1.5
L
Baba Yaga
lHurtie
Baba Yaga
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
23,049
38,830
Taken
42,377
21,503
Mitigated
16,701
10,377
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,055
242
0
4,181
8,892
2,481
0
1,738
7,078
35,888
0
W
Discordia
B5Cyanide
Discordia
5,460
101
0
717
6,037
1,685
0
2,473
3,432
38,103
0
L
1,216
786
0
1,533
5,451
1,437
0
336
5,115
0
36,148
W
Medusa
5,485
3,295
0
2,674
5,834
1,752
2,972
603
5,231
0
62,325
L
Sun Wukong
One_eyed_pug0828
Sun Wukong
3,384
712
0
3,004
9,747
4,768
0
3,530
6,191
0
32,226
W
Jormungandr
Sephi802
Jormungandr
6,960
1,600
0
1,155
10,185
8,697
126
5,707
4,222
21,256
0
W
Osiris
ShiroG15-
Osiris
6,214
980
0
1,650
7,882
6,888
94
1,703
6,119
7,451
39,844
L
5,832
2,392
0
3,429
10,911
3,563
0
3,056
7,809
0
47,320
L
Yemoja
5,282
1,261
2,131
2,389
8,250
3,779
0
4,139
3,969
16,450
0
L
Baba Yaga
lHurtie
Baba Yaga
7,335
206
0
1,739
8,018
3,154
0
6,007
1,725
35,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
33,581
394
Minions Killed
331
0
Camps Cleared
0
1,374,572
Distance Traveled
1,370,923
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,611
507
64
4
0
290,050
3
W
Discordia
7,379
492
93
6
0
286,592
0
L
Cupid
6,528
435
82
5
0
259,459
7
W
Medusa
8,749
583
107
7
0
254,355
1
L
Sun Wukong
6,642
443
58
4
0
256,755
3
W
Jormungandr
7,635
509
21
1
0
284,857
7
W
Osiris
8,449
563
109
7
0
258,718
6
L
Set
7,309
487
96
6
0
298,517
0
L
Yemoja
6,390
426
25
2
0
274,867
4
L
Baba Yaga
6,712
447
70
5
0
281,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role