Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Death_7-_-
Tsukuyomi
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 65L
1,404 Elo+
Party 1
Ymir
Ymir
sus_man977
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
wolfgod9966
Xing Tian
Level 119
God Stats
2W - 1L
1,463 SR
Queue Stats
98W - 108L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
xcNezha
Nu Wa
Level 19
God Stats
7W - 5L
1,545 SR
Queue Stats
63W - 50L
1,374 Elo+
Party 1
Team Averages
Level 34
1,502 SR
1,452 Elo+

VS

Team Averages
Level 12
1,645 SR
1,467 Elo+
Neith
Neith
AyyeItzBryan881
Neith
Level 5
God Stats
1W - 2L
1,502 SR
Queue Stats
41W - 31L
1,487 Elo+
Party 3
Sol
Sol
FlickzMagic
Sol
Level 13
God Stats
54W - 43L
1,677 SR
Queue Stats
128W - 139L
1,485 Elo+
Party 3
Ymir
Ymir
IMrDufasI
Ymir
Level 6
God Stats
3W - 2L
1,675 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 3
Cliodhna
Cliodhna
IMrGoatedI
Cliodhna
Level 18
God Stats
27W - 24L
1,613 SR
Queue Stats
341W - 310L
1,451 Elo+
Party 3
Izanami
Izanami
NothinButWaffles
Izanami
Level 18
God Stats
25W - 18L
1,757 SR
Queue Stats
105W - 119L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 3 / 3
8,429
527
5,309
6,656
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Death_7-_-
Tsukuyomi
15
5 / 4 / 6
9,282
580
11,587
11,246
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 1 / 5
9,327
583
6,853
12,149
11,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
wolfgod9966
Xing Tian
14
5 / 3 / 4
8,283
518
7,549
12,936
9,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
xcNezha
Nu Wa
14
2 / 5 / 6
8,375
523
5,637
10,085
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
8,539
534
7,085
8,189
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 6 / 4
8,908
557
7,037
15,458
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
1 / 3 / 1
7,499
469
473
11,539
6,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
IMrGoatedI
Cliodhna
14
3 / 8 / 5
8,793
550
8,545
15,976
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 2 / 3
9,057
566
7,212
9,140
2,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
23
Kills
16
16
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
3
1.5
L
5
5
3
1.3
W
Tsukuyomi
Death_7-_-
Tsukuyomi
5
4
6
2
L
2
6
4
0.67
L
Ymir
1
3
1
0.5
L
Cliodhna
IMrGoatedI
Cliodhna
3
8
5
0.69
L
5
2
3
3.25
W
8
1
5
10.5
W
Xing Tian
wolfgod9966
Xing Tian
5
3
4
2.33
W
Nu Wa
xcNezha
Nu Wa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
30,352
53,072
Taken
60,302
30,772
Mitigated
22,360
6,792
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,309
2,016
0
396
6,656
2,262
1,104
37
6,619
0
44,680
L
7,085
3,282
0
900
8,189
2,730
1,661
4,452
3,737
0
36,801
W
Tsukuyomi
Death_7-_-
Tsukuyomi
11,587
3,578
0
1,551
11,246
5,317
1,104
791
10,455
0
60,506
L
7,037
2,322
0
7,050
15,458
4,965
998
7,389
8,069
49,027
0
L
Ymir
473
157
0
0
11,539
6,198
183
371
11,168
26,506
0
L
Cliodhna
IMrGoatedI
Cliodhna
8,545
1,743
0
4,288
15,976
5,708
0
5,658
10,318
0
63,029
L
7,212
5,520
0
978
9,140
2,759
3,211
2,169
6,971
0
52,848
W
6,853
1,631
99
1,660
12,149
11,305
172
1,355
10,794
31,723
0
W
Xing Tian
wolfgod9966
Xing Tian
7,549
493
58
2,733
12,936
9,262
197
4,931
8,005
29,795
0
W
Nu Wa
xcNezha
Nu Wa
5,637
1,716
0
295
10,085
2,626
748
396
9,689
44,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
42,796
364
Minions Killed
439
0
Camps Cleared
0
1,558,283
Distance Traveled
1,441,096
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,429
527
89
6
0
275,822
0
L
Neith
8,539
534
68
4
0
268,389
0
W
Tsukuyomi
9,282
580
96
6
0
330,110
0
L
Sol
8,908
557
112
7
0
285,191
1
L
Ymir
7,499
469
49
3
0
271,486
0
L
Cliodhna
8,793
550
108
7
0
305,774
0
L
Izanami
9,057
566
102
6
0
310,256
0
W
Ymir
9,327
583
52
3
0
329,801
1
W
Xing Tian
8,283
518
57
4
0
342,211
3
W
Nu Wa
8,375
523
70
4
0
280,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role