Player Matchup

Tiamat
Tiamat
DatPoptart
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,475 Elo+
Party 3
Yemoja
Yemoja
HeHeLamoa
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,475 Elo+
Party 3
Neith
Neith
Kalvirin
Neith
Level 2
God Stats
4W - 3L
1,678 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 2
Jormungandr
Jormungandr
froppley
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 3
Bellona
Bellona
karueha
Bellona
Level 5
God Stats
1W - 4L
1,482 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 2
Team Averages
Level 15
1,532 SR
1,487 Elo+

VS

Team Averages
Level 20
1,610 SR
1,515 Elo+
Zeus
Zeus
DVMCMXCIXI
Zeus
Level 27
God Stats
8W - 6L
1,696 SR
Queue Stats
21W - 22L
1,411 Elo+
Solo
Geb
Geb
FlavoryErmine31
Geb
Level 20
God Stats
5W - 1L
1,544 SR
Queue Stats
15W - 8L
1,644 Elo+
Party 1
Agni
Agni
Gidropank
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo
Nemesis
Nemesis
HesMyBrother
Nemesis
Level 21
God Stats
6W - 6L
1,413 SR
Queue Stats
66W - 52L
1,428 Elo+
Solo
Ymir
Ymir
zalafini39
Ymir
Level 8
God Stats
11W - 6L
1,899 SR
Queue Stats
149W - 158L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DatPoptart
Tiamat
16
4 / 10 / 2
11,239
1,022
17,785
23,884
12,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
HeHeLamoa
Yemoja
16
0 / 6 / 3
10,527
957
8,897
20,949
21,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Kalvirin
Neith
16
0 / 8 / 2
9,563
869
9,599
17,510
6,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
froppley
Jormungandr
16
2 / 6 / 1
10,368
943
17,387
22,618
24,612
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
karueha
Bellona
16
0 / 9 / 1
9,127
830
3,648
19,087
13,074
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 13
13,993
1,272
40,739
11,739
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 23
12,775
1,161
13,533
16,237
19,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
9 / 2 / 17
12,647
1,150
24,416
12,478
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
HesMyBrother
Nemesis
18
1 / 2 / 9
11,138
1,013
4,417
9,227
4,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 0 / 23
11,356
1,032
14,715
17,747
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
124
6
Kills
39
39
Deaths
6
9
Assists
85
Player
Kills
Deaths
Assists
KDA
W
20
0
13
26.5
L
Tiamat
DatPoptart
Tiamat
4
10
2
0.5
W
9
2
23
10.25
W
Agni
9
2
17
8.75
L
Yemoja
HeHeLamoa
Yemoja
0
6
3
0.25
W
Nemesis
HesMyBrother
Nemesis
1
2
9
2.75
L
Neith
Kalvirin
Neith
0
8
2
0.13
L
Jormungandr
froppley
Jormungandr
2
6
1
0.42
L
Bellona
karueha
Bellona
0
9
1
0.06
W
0
0
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,316
Damage
97,820
104,048
Taken
67,428
78,016
Mitigated
52,030
11,426
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,739
6,833
100
3,530
11,739
5,378
0
8,376
3,363
62,016
0
L
Tiamat
DatPoptart
Tiamat
17,785
1,606
360
2,543
23,884
12,557
0
21,130
2,164
24,735
0
W
13,533
549
705
5,647
16,237
19,721
0
10,107
6,130
21,564
0
W
Agni
24,416
1,339
0
2,738
12,478
4,954
0
8,810
3,668
44,057
0
L
Yemoja
HeHeLamoa
Yemoja
8,897
2,983
4,224
2,291
20,949
21,423
0
17,896
2,410
17,294
0
W
Nemesis
HesMyBrother
Nemesis
4,417
470
0
1,247
9,227
4,187
0
4,976
4,251
0
26,927
L
Neith
Kalvirin
Neith
9,599
6,315
0
1,291
17,510
6,350
0
16,332
748
0
24,532
L
Jormungandr
froppley
Jormungandr
17,387
4,336
0
0
22,618
24,612
0
18,369
3,483
40,723
0
L
Bellona
karueha
Bellona
3,648
637
0
717
19,087
13,074
0
16,545
1,840
0
7,687
W
14,715
3,317
374
5,236
17,747
17,790
0
11,800
5,947
25,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
61,909
104
Minions Killed
183
3
Camps Cleared
15
911,854
Distance Traveled
1,094,028
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,993
1,272
50
5
1
220,443
0
L
Tiamat
11,239
1,022
18
2
0
208,356
0
W
Geb
12,775
1,161
15
1
0
217,295
0
W
Agni
12,647
1,150
52
5
1
229,581
0
L
Yemoja
10,527
957
11
1
0
186,946
2
W
Nemesis
11,138
1,013
41
4
13
208,652
0
L
Neith
9,563
869
37
3
1
174,275
0
L
Jormungandr
10,368
943
35
3
2
194,880
0
L
Bellona
9,127
830
3
0
0
147,397
0
W
Ymir
11,356
1,032
25
2
0
218,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role