Player Matchup

Chiron
Chiron
Gold III
Donpwnderosa
Chiron
Gold III
Level 158
God Stats
70W - 61L
1,560 SR
Queue Stats
301W - 298L
1,687 MMR
Solo
Khepri
Khepri
Platinum II
tylercakes123
Khepri
Platinum II
Level 129
God Stats
8W - 7L
1,356 SR
Queue Stats
626W - 629L
1,684 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
undeadking1260
Sun Wukong
Gold II
Level 138
God Stats
23W - 11L
1,503 SR
Queue Stats
391W - 382L
1,673 MMR
Solo
Danzaburou
Danzaburou
Platinum V
xX_F4ra0n_Xx392
Danzaburou
Platinum V
Level 126
God Stats
19W - 16L
1,526 SR
Queue Stats
385W - 361L
1,658 MMR
Solo
Pele
Pele
Gold I
zTHUMP3Rz
Pele
Gold I
Level 117
God Stats
71W - 41L
1,651 SR
Queue Stats
359W - 353L
1,721 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,519 SR
1,685 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,529 SR
1,542 MMR
Odin
Odin
Platinum V
DimensionKi11er
Odin
Platinum V
Level 147
God Stats
4W - 7L
1,647 SR
Queue Stats
346W - 348L
1,731 MMR
Party 1
Nike
Nike
Platinum III
NaBLeLLOYD
Nike
Platinum III
Level 155
God Stats
1W - 3L
1,440 SR
Queue Stats
164W - 165L
1,730 MMR
Solo
Achilles
Achilles
Gold I
TypicalBlaKK
Achilles
Gold I
Level 83
God Stats
1W - 6L
1,377 SR
Queue Stats
202W - 197L
1,698 MMR
Party 1
Vulcan
Vulcan
Silver I
iDeslipped
Vulcan
Silver I
Level 155
God Stats
13W - 4L
1,691 SR
Queue Stats
306W - 325L
1,128 MMR
Party 2
Neith
Neith
Gold IV
primarychad
Neith
Gold IV
Level 139
God Stats
1W - 4L
1,488 SR
Queue Stats
471W - 464L
1,424 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
2 / 1 / 3
5,499
550
4,959
4,099
1,108
8
0 / 1 / 7
5,312
531
2,368
6,066
3,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
undeadking1260
Sun Wukong
11
2 / 0 / 1
6,074
607
3,463
7,604
4,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xX_F4ra0n_Xx392
Danzaburou
11
4 / 1 / 6
6,840
684
5,257
6,491
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
9
5 / 1 / 1
5,911
591
3,277
7,067
2,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiGilgameshGebMorgan Le FayTiamat

VS

Bans
Hun BatzKing ArthurHeraCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,297
530
2,874
6,476
1,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,875
588
6,048
7,169
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
TypicalBlaKK
Achilles
7
0 / 3 / 3
4,618
462
2,453
8,479
4,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
iDeslipped
Vulcan
8
1 / 2 / 0
5,238
524
4,686
3,434
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 1
4,959
496
1,534
4,390
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Chiron
2
1
3
3.5
L
0
2
0
0
L
Achilles
TypicalBlaKK
Achilles
0
3
3
0.5
L
Vulcan
iDeslipped
Vulcan
1
2
0
0.5
L
0
3
1
0.17
W
0
1
7
3.5
W
Sun Wukong
undeadking1260
Sun Wukong
2
0
1
2.5
W
Danzaburou
xX_F4ra0n_Xx392
Danzaburou
4
1
6
7
W
Pele
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
17,595
31,327
Taken
29,948
12,573
Mitigated
12,007
13,101
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,874
948
0
2,165
6,476
1,647
0
238
6,238
0
24,241
W
Chiron
4,959
2,217
663
1,150
4,099
1,108
1,492
581
3,518
0
28,133
L
6,048
544
0
2,711
7,169
3,731
0
183
6,986
0
38,098
L
Achilles
TypicalBlaKK
Achilles
2,453
603
46
1,872
8,479
4,658
0
922
7,557
0
13,460
L
Vulcan
iDeslipped
Vulcan
4,686
1,378
0
922
3,434
833
0
217
3,217
24,091
0
L
1,534
813
0
644
4,390
1,138
950
808
3,582
0
19,273
W
2,368
839
1,272
1,803
6,066
3,523
506
771
5,254
11,257
0
W
Sun Wukong
undeadking1260
Sun Wukong
3,463
811
0
3,219
7,604
4,057
0
345
6,473
0
33,070
W
Danzaburou
xX_F4ra0n_Xx392
Danzaburou
5,257
2,327
0
2,429
6,491
1,842
0
792
5,658
0
33,894
W
Pele
3,277
990
0
2,565
7,067
2,043
0
2,197
4,870
0
25,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
25,987
251
Minions Killed
253
0
Camps Cleared
0
1,022,730
Distance Traveled
932,736
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,297
530
44
4
0
221,151
2
W
Chiron
5,499
550
58
6
0
195,282
3
L
Nike
5,875
588
90
9
0
197,830
3
L
Achilles
4,618
462
16
2
0
200,465
3
L
Vulcan
5,238
524
61
6
0
159,759
1
L
Neith
4,959
496
42
4
0
153,531
0
W
Khepri
5,312
531
15
2
0
194,346
0
W
Sun Wukong
6,074
607
68
7
0
220,686
2
W
Danzaburou
6,840
684
68
7
0
204,662
1
W
Pele
5,911
591
42
4
0
207,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role