Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CamKinggBruh
Athena
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 99L
1,466 Elo+
Party 2
Hachiman
Hachiman
FixTrickSG10
Hachiman
Level 118
God Stats
5W - 1L
1,598 SR
Queue Stats
457W - 452L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
HairyJewishSack
Ao Kuang
Level 57
God Stats
2W - 3L
1,518 SR
Queue Stats
76W - 75L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
NapalmCryogenix
Amaterasu
Level 96
God Stats
3W - 1L
1,809 SR
Queue Stats
111W - 113L
1,427 Elo+
Solo
Team Averages
Level 99
1,585 SR
1,470 Elo+

VS

Team Averages
Level 57
1,529 SR
1,468 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Act_And_Execute
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,458 Elo+
Party 1
Olorun
Olorun
Haifischh
Olorun
Level 55
God Stats
3W - 3L
1,577 SR
Queue Stats
80W - 72L
1,518 Elo+
Party 1
Neith
Neith
Shincuo
Neith
Level 48
God Stats
10W - 10L
1,568 SR
Queue Stats
104W - 95L
1,504 Elo+
Party 1
Fenrir
Fenrir
SolαrIsBack
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 5
8,331
595
8,867
6,472
3,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
12
2 / 0 / 10
7,461
533
7,517
8,978
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FixTrickSG10
Hachiman
13
1 / 2 / 1
7,355
525
4,109
7,778
1,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
14
10 / 0 / 3
8,642
617
9,659
9,597
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
NapalmCryogenix
Amaterasu
13
1 / 0 / 3
7,624
545
6,430
7,220
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 3 / 0
5,349
382
3,242
12,501
6,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 0
5,498
393
1,943
12,089
3,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Haifischh
Olorun
10
0 / 5 / 0
5,851
418
7,173
10,246
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Shincuo
Neith
11
1 / 3 / 0
6,409
458
5,378
6,139
1,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
0 / 6 / 1
5,974
427
4,640
11,816
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
2
2
Deaths
21
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
5
8.5
L
Athena
 
Athena
1
3
0
0.33
L
0
4
0
0
W
Athena
2
0
10
7
W
Hachiman
FixTrickSG10
Hachiman
1
2
1
0.75
L
Olorun
Haifischh
Olorun
0
5
0
0
W
Ao Kuang
10
0
3
11.5
W
Amaterasu
NapalmCryogenix
Amaterasu
1
0
3
2.5
L
Neith
Shincuo
Neith
1
3
0
0.33
L
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
22,376
40,045
Taken
52,791
21,660
Mitigated
18,877
19,600
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,867
555
0
4,927
6,472
3,652
98
4,462
1,923
46,980
0
L
Athena
 
Athena
3,242
1,053
105
1,708
12,501
6,116
0
7,928
4,530
13,607
0
L
1,943
334
0
4,458
12,089
3,876
0
4,058
7,480
0
14,895
W
Athena
7,517
1,886
0
2,152
8,978
7,368
0
2,212
6,766
25,211
0
W
Hachiman
FixTrickSG10
Hachiman
4,109
2,260
0
3,014
7,778
1,903
165
441
7,321
0
50,502
L
Olorun
Haifischh
Olorun
7,173
4,053
145
3,145
10,246
2,946
0
6,863
3,341
36,135
0
W
Ao Kuang
9,659
3,743
0
6,080
9,597
4,145
0
2,968
6,629
47,918
12,346
W
Amaterasu
NapalmCryogenix
Amaterasu
6,430
1,838
0
3,427
7,220
4,592
465
229
6,991
3,984
40,537
L
Neith
Shincuo
Neith
5,378
2,979
0
1,969
6,139
1,790
0
950
5,189
0
36,887
L
Fenrir
4,640
659
0
3,446
11,816
4,149
0
5,539
6,185
0
31,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
29,081
408
Minions Killed
269
0
Camps Cleared
0
1,373,725
Distance Traveled
1,208,401
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,331
595
85
6
0
243,775
3
L
Athena
5,349
382
24
2
0
270,912
3
L
Guan Yu
5,498
393
33
2
0
254,508
4
W
Athena
7,461
533
32
2
0
292,258
0
W
Hachiman
7,355
525
100
7
0
261,901
2
L
Olorun
5,851
418
70
5
0
217,593
8
W
Ao Kuang
8,642
617
102
7
0
306,319
0
W
Amaterasu
7,624
545
89
6
0
269,472
2
L
Neith
6,409
458
77
6
0
231,568
5
L
Fenrir
5,974
427
65
5
0
233,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role