Player Matchup

Fenrir
Fenrir
Electric_Volz
Fenrir
Level 149
God Stats
13W - 2L
1,860 SR
Queue Stats
157W - 100L
1,599 Elo+
Party 1
Zeus
Zeus
SlayerWhy
Zeus
Level 14
God Stats
17W - 2L
1,732 SR
Queue Stats
151W - 53L
1,894 Elo+
Party 1
Neith
Neith
lilmonkeyrebel
Neith
Level 14
God Stats
2W - 2L
1,527 SR
Queue Stats
20W - 20L
1,359 Elo+
Solo
Team Averages
Level 59
1,706 SR
1,618 Elo+

VS

Team Averages
Level 17
1,616 SR
1,320 Elo+
Rama
Rama
TTMS23
Rama
Level 12
God Stats
15W - 14L
1,545 SR
Queue Stats
33W - 38L
1,338 Elo+
Party 2
Ymir
Ymir
i_Got_Carried__
Ymir
Level 12
God Stats
21W - 16L
1,731 SR
Queue Stats
52W - 64L
1,326 Elo+
Party 2
Skadi
Skadi
xDarkMyst
Skadi
Level 28
God Stats
31W - 18L
1,573 SR
Queue Stats
46W - 41L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 12
8,030
892
4,645
11,610
6,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
13
10 / 2 / 8
8,870
986
14,008
7,616
2,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 13
8,261
918
7,155
6,507
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
TTMS23
Rama
10
2 / 7 / 6
6,714
746
3,471
8,655
3,111
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 6 / 6
6,572
730
2,318
11,533
7,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
xDarkMyst
Skadi
11
5 / 8 / 4
7,899
878
9,178
9,633
3,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
9
9
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
W
Zeus
10
2
8
7
L
Rama
TTMS23
Rama
2
7
6
0.71
L
2
6
6
0.83
W
6
1
13
12.5
L
Skadi
xDarkMyst
Skadi
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
14,967
25,733
Taken
29,821
11,342
Mitigated
13,764
9,542
Healing
958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,645
539
151
2,114
11,610
6,477
653
1,467
10,143
316
9,713
W
Zeus
14,008
1,486
660
3,129
7,616
2,069
711
484
7,132
34,358
0
L
Rama
TTMS23
Rama
3,471
2,501
0
368
8,655
3,111
44
3,931
4,724
0
14,863
L
2,318
314
135
455
11,533
7,249
0
5,758
5,775
5,434
0
W
7,155
2,645
0
3,488
6,507
2,796
1,374
999
5,508
0
29,689
L
Skadi
xDarkMyst
Skadi
9,178
3,895
0
0
9,633
3,404
56
4,614
5,019
0
21,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
21,185
94
Minions Killed
64
5
Camps Cleared
2
468,763
Distance Traveled
424,035
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,030
892
6
1
0
160,382
2
W
Zeus
8,870
986
36
4
1
152,325
3
L
Rama
6,714
746
32
4
0
134,366
2
L
Ymir
6,572
730
10
1
1
148,087
1
W
Neith
8,261
918
52
6
4
156,056
5
L
Skadi
7,899
878
22
2
1
141,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role