Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ionizedpainter
Nemesis
Level 129
God Stats
0W - 3L
1,594 SR
Queue Stats
18W - 23L
1,277 Elo+
Solo
Heimdallr
Heimdallr
ORlaNdoNeItoR
Heimdallr
Level 96
God Stats
2W - 3L
1,772 SR
Queue Stats
82W - 83L
1,481 Elo+
Solo
Vulcan
Vulcan
Quvdy
Vulcan
Level 95
God Stats
3W - 2L
1,176 SR
Queue Stats
287W - 374L
1,392 Elo+
Solo
Ymir
Ymir
Qxxick
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Team Averages
Level 98
1,509 SR
1,395 Elo+

VS

Team Averages
Level 93
1,579 SR
1,383 Elo+
Hou Yi
Hou Yi
InferNova7
Hou Yi
Level 88
God Stats
6W - 4L
1,737 SR
Queue Stats
315W - 322L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
M0GU3L18
Ne Zha
Level 64
God Stats
17W - 29L
1,367 SR
Queue Stats
349W - 429L
1,326 Elo+
Party 2
Discordia
Discordia
OscarDMC20
Discordia
Level 104
God Stats
32W - 24L
1,522 SR
Queue Stats
411W - 487L
1,335 Elo+
Party 2
Chang'e
Chang'e
linglingthepand
Chang'e
Level 66
God Stats
9W - 6L
1,561 SR
Queue Stats
138W - 143L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
simonde
Kukulkan
Level 143
God Stats
2W - 0L
1,706 SR
Queue Stats
21W - 20L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 1
6,924
495
7,073
11,018
6,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 3 / 4
6,709
479
3,613
7,733
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ORlaNdoNeItoR
Heimdallr
12
2 / 5 / 0
7,021
502
3,127
8,463
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Quvdy
Vulcan
13
7 / 3 / 0
8,305
593
7,940
8,310
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Qxxick
Ymir
10
0 / 3 / 2
6,417
458
3,135
8,811
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
InferNova7
Hou Yi
15
11 / 1 / 2
9,266
662
16,376
8,497
2,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
M0GU3L18
Ne Zha
11
1 / 7 / 1
6,588
471
2,982
9,704
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
OscarDMC20
Discordia
12
0 / 4 / 3
6,548
468
2,680
7,350
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 8
7,320
523
3,041
5,819
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
simonde
Kukulkan
12
2 / 0 / 1
7,452
532
4,338
6,955
2,897
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
12
Kills
15
15
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
W
Hou Yi
InferNova7
Hou Yi
11
1
2
12
L
2
3
4
1.33
W
Ne Zha
M0GU3L18
Ne Zha
1
7
1
0.21
L
Heimdallr
ORlaNdoNeItoR
Heimdallr
2
5
0
0.4
W
Discordia
OscarDMC20
Discordia
0
4
3
0.38
L
Vulcan
Quvdy
Vulcan
7
3
0
2.33
L
Ymir
Qxxick
Ymir
0
3
2
0.33
W
1
0
8
5
W
Kukulkan
simonde
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,888
Damage
29,417
44,335
Taken
38,325
20,569
Mitigated
15,667
12,960
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,073
676
0
5,375
11,018
6,500
0
4,038
6,906
0
44,334
W
Hou Yi
InferNova7
Hou Yi
16,376
9,887
0
3,708
8,497
2,907
0
1,614
6,883
0
71,229
L
3,613
1,384
0
3,196
7,733
2,128
0
2,207
5,478
0
29,438
W
Ne Zha
M0GU3L18
Ne Zha
2,982
936
0
530
9,704
3,002
110
2,814
6,768
0
35,857
L
Heimdallr
ORlaNdoNeItoR
Heimdallr
3,127
1,128
0
1,018
8,463
2,886
0
382
8,081
0
43,579
W
Discordia
OscarDMC20
Discordia
2,680
119
0
1,753
7,350
2,089
92
4,699
2,404
32,155
0
L
Vulcan
Quvdy
Vulcan
7,940
2,439
0
1,876
8,310
2,128
93
1,776
6,212
51,347
0
L
Ymir
Qxxick
Ymir
3,135
623
146
1,349
8,811
6,927
0
1,190
7,599
17,508
0
W
3,041
208
1,203
3,073
5,819
4,772
0
1,517
4,240
21,233
0
W
Kukulkan
simonde
Kukulkan
4,338
863
0
3,474
6,955
2,897
280
0
6,955
50,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
37,174
372
Minions Killed
392
0
Camps Cleared
0
1,331,184
Distance Traveled
1,351,132
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,924
495
83
6
0
285,374
4
W
Hou Yi
9,266
662
117
8
0
281,585
3
L
Nemesis
6,709
479
63
5
0
278,768
4
W
Ne Zha
6,588
471
60
4
0
253,157
0
L
Heimdallr
7,021
502
102
7
0
251,329
1
W
Discordia
6,548
468
63
5
0
271,042
7
L
Vulcan
8,305
593
96
7
0
243,145
0
L
Ymir
6,417
458
28
2
0
272,568
5
W
Chang'e
7,320
523
36
3
0
280,027
1
W
Kukulkan
7,452
532
116
8
0
265,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role