Player Matchup

Arachne
Arachne
AquaBerryKoala
Arachne
Level 16
God Stats
1W - 5L
1,281 SR
Queue Stats
46W - 57L
1,508 Elo+
Solo
Fafnir
Fafnir
Comebackkid4810
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 71L
1,339 Elo+
Solo
Nemesis
Nemesis
FaBiAnCiTo3009
Nemesis
Level 29
God Stats
2W - 0L
1,694 SR
Queue Stats
200W - 199L
1,377 Elo+
Solo
Hou Yi
Hou Yi
Rishivalens
Hou Yi
Level 12
God Stats
4W - 0L
1,517 SR
Queue Stats
27W - 35L
1,401 Elo+
Solo
Hades
Hades
rM-Symp
Hades
Level 25
God Stats
25W - 21L
1,521 SR
Queue Stats
58W - 64L
1,429 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,411 Elo+

VS

Team Averages
Level 23
1,363 SR
1,301 Elo+
Set
Set
CarterIRL
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,491 Elo+
Solo
Sol
Sol
SoberClub6
Sol
Level 27
God Stats
2W - 5L
1,308 SR
Queue Stats
11W - 26L
1,243 Elo+
Solo
Kukulkan
Kukulkan
Stufoflegend914
Kukulkan
Level 27
God Stats
8W - 11L
1,507 SR
Queue Stats
32W - 30L
1,401 Elo+
Solo
Sobek
Sobek
behaart-Junge
Sobek
Level 6
God Stats
0W - 5L
1,218 SR
Queue Stats
3W - 12L
1,224 Elo+
Solo
Gilgamesh
Gilgamesh
cazadorti8905
Gilgamesh
Level 28
God Stats
1W - 4L
1,282 SR
Queue Stats
8W - 21L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 8 / 5
10,321
469
12,403
18,353
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 4
6,875
313
949
7,127
6,154
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 3 / 3
11,033
502
7,714
14,802
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
17
5 / 2 / 7
10,815
492
9,140
11,686
4,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
rM-Symp
Hades
16
9 / 2 / 10
11,166
508
12,207
14,723
7,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
9,839
447
8,449
17,515
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 4
8,193
372
5,242
14,154
4,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
18
16 / 5 / 0
12,551
571
22,420
9,584
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 4
7,767
353
1,612
17,889
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
cazadorti8905
Gilgamesh
6
0 / 4 / 0
6,424
292
1,860
4,650
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
30
Kills
18
20
Deaths
31
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
8
5
1.69
L
2
6
8
1
W
0
5
4
0.4
W
5
3
3
2.17
W
Hou Yi
5
2
7
4.25
L
0
8
4
0.25
L
Kukulkan
16
5
0
3.2
L
0
8
4
0.25
L
Gilgamesh
cazadorti8905
Gilgamesh
0
4
0
0
W
Hades
rM-Symp
Hades
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,413
Damage
39,583
66,691
Taken
63,792
31,730
Mitigated
34,703
20,466
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,403
8,207
0
4,680
18,353
7,803
615
7,344
10,697
0
50,637
L
8,449
3,998
0
6,293
17,515
6,985
0
3,111
14,404
0
59,043
W
949
688
0
175
7,127
6,154
93
3,373
3,534
4,605
0
W
7,714
2,574
0
3,840
14,802
5,789
1,523
5,396
9,220
0
74,867
W
Hou Yi
9,140
3,675
191
4,478
11,686
4,710
1,519
3,868
7,662
0
75,830
L
5,242
1,153
0
1,936
14,154
4,298
981
5,242
8,912
33,810
0
L
Kukulkan
22,420
1,038
147
1,450
9,584
3,268
288
2,762
6,822
73,908
0
L
1,612
295
0
1,833
17,889
17,857
203
2,041
15,848
15,886
0
L
Gilgamesh
cazadorti8905
Gilgamesh
1,860
537
0
359
4,650
2,295
0
0
4,650
0
10,222
W
Hades
rM-Symp
Hades
12,207
757
568
6,534
14,723
7,274
651
8,111
6,304
46,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
44,774
415
Minions Killed
347
0
Camps Cleared
0
1,847,442
Distance Traveled
1,553,916
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,321
469
70
3
0
388,801
1
L
Set
9,839
447
102
5
0
428,282
2
W
Fafnir
6,875
313
6
0
0
197,556
0
W
Nemesis
11,033
502
125
6
0
466,435
0
W
Hou Yi
10,815
492
137
6
0
376,868
2
L
Sol
8,193
372
61
3
0
309,221
1
L
Kukulkan
12,551
571
142
6
0
363,693
6
L
Sobek
7,767
353
26
1
0
322,632
2
L
Gilgamesh
6,424
292
16
1
0
130,088
1
W
Hades
11,166
508
77
4
0
417,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role