Player Matchup

Fafnir
Fafnir
DefunctFlea787
Fafnir
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 101L
1,279 Elo+
Party 1
Izanami
Izanami
Elfxn
Izanami
Level 89
God Stats
1W - 0L
1,462 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TheyHateSire
Anubis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,347 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,375 Elo+

VS

Team Averages
Level 54
1,632 SR
1,340 Elo+
The Morrigan
The Morrigan
ArnoPlayzMC
The Morrigan
Level 88
God Stats
8W - 6L
1,621 SR
Queue Stats
47W - 51L
1,371 Elo+
Party 2
Fenrir
Fenrir
FS Haku
Fenrir
Level 49
God Stats
5W - 2L
1,800 SR
Queue Stats
140W - 176L
1,289 Elo+
Party 2
Guan Yu
Guan Yu
Keezose
Guan Yu
Level 26
God Stats
40W - 36L
1,474 SR
Queue Stats
103W - 118L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
9,968
712
4,027
12,758
14,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Elfxn
Izanami
15
10 / 2 / 10
11,300
807
16,480
10,861
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
13
7 / 3 / 9
9,677
691
8,611
10,800
4,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArnoPlayzMC
The Morrigan
12
3 / 5 / 1
8,625
616
11,872
10,320
3,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
FS Haku
Fenrir
8
0 / 9 / 2
7,252
518
3,734
10,369
2,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Keezose
Guan Yu
11
2 / 7 / 2
8,258
590
10,530
15,281
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
5
5
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArnoPlayzMC
The Morrigan
3
5
1
0.7
W
4
0
13
10.5
W
Izanami
Elfxn
Izanami
10
2
10
7.5
L
Fenrir
FS Haku
Fenrir
0
9
2
0.11
L
Guan Yu
Keezose
Guan Yu
2
7
2
0.43
W
Anubis
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
26,136
34,419
Taken
35,970
22,228
Mitigated
19,480
8,031
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArnoPlayzMC
The Morrigan
11,872
2,079
0
393
10,320
3,532
56
3,161
7,159
25,526
1,420
W
4,027
1,110
340
2,752
12,758
14,199
202
2,998
9,099
20,045
0
W
Izanami
Elfxn
Izanami
16,480
11,146
0
2,357
10,861
3,642
1,457
3,941
6,750
0
69,525
L
Fenrir
FS Haku
Fenrir
3,734
794
0
289
10,369
2,866
0
4,659
5,710
0
8,695
L
Guan Yu
Keezose
Guan Yu
10,530
1,183
237
2,128
15,281
13,082
0
5,376
9,905
0
20,897
W
Anubis
8,611
440
182
2,400
10,800
4,387
155
4,673
5,907
21,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
24,135
156
Minions Killed
69
9
Camps Cleared
3
692,213
Distance Traveled
617,211
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,625
616
31
2
0
234,139
2
W
Fafnir
9,968
712
27
2
2
249,090
5
W
Izanami
11,300
807
99
7
6
235,776
3
L
Fenrir
7,252
518
13
1
0
151,171
1
L
Guan Yu
8,258
590
25
2
3
231,901
0
W
Anubis
9,677
691
30
2
1
207,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role