Player Matchup

Sun Wukong
Sun Wukong
Ikan3k1-_-
Sun Wukong
Level 24
God Stats
2W - 0L
1,684 SR
Queue Stats
17W - 19L
1,329 Elo+
Party 1
Susano
Susano
lFeverrr-_-
Susano
Level 101
God Stats
1W - 0L
1,250 SR
Queue Stats
33W - 33L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
rashidr7
Baron Samedi
Level 102
God Stats
2W - 0L
1,335 SR
Queue Stats
46W - 55L
1,313 Elo+
Party 1
Team Averages
Level 76
1,423 SR
1,327 Elo+

VS

Team Averages
Level 77
1,485 SR
1,334 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
GotYa 306
Zhong Kui
Level 67
God Stats
8W - 18L
1,514 SR
Queue Stats
24W - 32L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vibe Danny
Morgan Le Fay
Level 7
God Stats
3W - 3L
1,443 SR
Queue Stats
4W - 9L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ikan3k1-_-
Sun Wukong
16
2 / 2 / 15
15,560
576
10,050
21,169
17,327
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
20
13 / 4 / 4
17,955
665
21,880
24,677
15,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
rashidr7
Baron Samedi
17
2 / 4 / 10
15,144
561
16,399
17,964
8,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
9 / 6 / 1
16,266
602
24,785
27,901
29,665
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
GotYa 306
Zhong Kui
19
1 / 6 / 7
15,237
564
18,179
26,643
27,109
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Vibe Danny
Morgan Le Fay
10
0 / 6 / 3
12,348
457
5,843
7,348
2,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
10
10
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
9
6
1
1.58
L
Zhong Kui
GotYa 306
Zhong Kui
1
6
7
0.75
W
Sun Wukong
Ikan3k1-_-
Sun Wukong
2
2
15
4.75
L
Morgan Le Fay
Vibe Danny
Morgan Le Fay
0
6
3
0.25
W
Susano
13
4
4
3.75
W
Baron Samedi
rashidr7
Baron Samedi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,329
Damage
48,807
63,810
Taken
61,892
40,828
Mitigated
59,084
20,071
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
24,785
4,060
0
130
27,901
29,665
0
7,011
20,486
0
68,273
L
Zhong Kui
GotYa 306
Zhong Kui
18,179
684
1,275
8,296
26,643
27,109
140
7,839
18,409
81,432
0
W
Sun Wukong
Ikan3k1-_-
Sun Wukong
10,050
2,999
0
2,729
21,169
17,327
785
11,352
9,817
0
23,348
L
Morgan Le Fay
Vibe Danny
Morgan Le Fay
5,843
1,115
0
491
7,348
2,310
21
1,795
5,309
25,280
0
W
Susano
21,880
7,329
825
7,271
24,677
15,214
1,597
7,695
16,982
0
71,464
W
Baron Samedi
rashidr7
Baron Samedi
16,399
1,500
3,658
5,588
17,964
8,287
708
5,785
12,179
61,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
43,851
226
Minions Killed
238
2
Camps Cleared
14
1,241,957
Distance Traveled
951,048
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,266
602
62
2
6
431,663
9
L
Zhong Kui
15,237
564
140
5
5
358,146
0
W
Sun Wukong
15,560
576
31
1
0
403,804
0
L
Morgan Le Fay
12,348
457
36
1
3
161,239
0
W
Susano
17,955
665
82
3
2
435,677
1
W
Baron Samedi
15,144
561
113
4
0
402,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role