Player Matchup

Achilles
Achilles
Blaze2848
Achilles
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
239W - 213L
1,586 Elo+
Party 1
Skadi
Skadi
ManiacalG10
Skadi
Level 104
God Stats
32W - 25L
1,565 SR
Queue Stats
71W - 78L
1,420 Elo+
Solo
Jormungandr
Jormungandr
ShockCollarKid
Jormungandr
Level 39
God Stats
40W - 30L
1,651 SR
Queue Stats
199W - 157L
1,587 Elo+
Party 1
Team Averages
Level 89
1,572 SR
1,531 Elo+

VS

Team Averages
Level 97
1,560 SR
1,485 Elo+
Guan Yu
Guan Yu
EdTony
Guan Yu
Level 98
God Stats
1W - 0L
1,472 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo
Tiamat
Tiamat
Wysteriac
Tiamat
Level 85
God Stats
5W - 1L
1,736 SR
Queue Stats
136W - 109L
1,550 Elo+
Party 2
Jing Wei
Jing Wei
projektruby
Jing Wei
Level 108
God Stats
2W - 3L
1,473 SR
Queue Stats
205W - 207L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blaze2848
Achilles
19
7 / 8 / 3
16,786
622
21,802
41,269
42,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 10 / 5
15,597
578
15,144
24,085
7,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ShockCollarKid
Jormungandr
19
2 / 3 / 11
15,850
587
33,839
28,406
29,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EdTony
Guan Yu
18
1 / 5 / 12
15,135
561
12,080
27,242
34,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Wysteriac
Tiamat
20
16 / 3 / 3
18,504
685
36,420
22,441
15,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
projektruby
Jing Wei
20
4 / 5 / 13
16,579
614
34,896
34,212
13,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
13
Kills
21
21
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blaze2848
Achilles
7
8
3
1.06
W
Guan Yu
EdTony
Guan Yu
1
5
12
1.4
L
4
10
5
0.65
L
Jormungandr
ShockCollarKid
Jormungandr
2
3
11
2.5
W
Tiamat
Wysteriac
Tiamat
16
3
3
5.83
W
Jing Wei
projektruby
Jing Wei
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,785
Damage
83,396
93,760
Taken
83,895
79,575
Mitigated
63,367
10,451
Healing
32,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blaze2848
Achilles
21,802
7,351
481
3,801
41,269
42,975
834
10,326
30,172
0
60,585
W
Guan Yu
EdTony
Guan Yu
12,080
2,321
4,908
7,632
27,242
34,857
277
9,672
17,570
261
43,855
L
15,144
9,181
0
2,100
24,085
7,069
74
15,495
8,068
0
52,861
L
Jormungandr
ShockCollarKid
Jormungandr
33,839
4,566
0
4,069
28,406
29,531
320
9,775
18,077
85,430
0
W
Tiamat
Wysteriac
Tiamat
36,420
3,041
0
10,040
22,441
15,081
446
11,078
11,363
91,947
0
W
Jing Wei
projektruby
Jing Wei
34,896
29,387
0
9,810
34,212
13,429
1,804
13,512
20,700
0
116,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
50,218
266
Minions Killed
316
8
Camps Cleared
15
1,409,262
Distance Traveled
1,574,718
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,786
622
76
3
2
500,399
0
W
Guan Yu
15,135
561
57
2
2
521,044
4
L
Skadi
15,597
578
82
3
2
385,268
0
L
Jormungandr
15,850
587
108
4
4
523,595
5
W
Tiamat
18,504
685
124
5
9
536,122
6
W
Jing Wei
16,579
614
135
5
4
517,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role