Player Matchup

King Arthur
King Arthur
AsagardianDevil
King Arthur
Level 96
God Stats
0W - 1L
1,560 SR
Queue Stats
4W - 9L
1,489 Elo+
Party 3
Arachne
Arachne
Daddyfromdaback
Arachne
Level 21
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 3
Izanami
Izanami
GrandDaddyCooch
Izanami
Level 78
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 3
Geb
Geb
Tsukuyomi CG
Geb
Level 120
God Stats
0W - 1L
1,455 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 3
Hera
Hera
swayz2011
Hera
Level 89
God Stats
1W - 2L
1,703 SR
Queue Stats
2W - 5L
1,485 Elo+
Party 3
Team Averages
Level 81
1,592 SR
1,381 Elo+

VS

Team Averages
Level 80
1,533 SR
1,457 Elo+
Ares
Ares
 
Ares
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jokir0
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SadElla
Nu Wa
Level 83
God Stats
8W - 10L
1,558 SR
Queue Stats
246W - 279L
1,377 Elo+
Party 1
Merlin
Merlin
TheBemus
Merlin
Level 107
God Stats
1W - 0L
1,599 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
doperent
Chaac
Level 27
God Stats
26W - 45L
1,510 SR
Queue Stats
141W - 180L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsagardianDevil
King Arthur
12
0 / 5 / 1
6,845
622
3,442
11,197
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 1
6,911
628
2,093
8,668
3,890
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
6,721
611
4,638
8,647
3,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 4 / 1
7,537
685
3,436
11,712
9,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
13
1 / 3 / 0
7,174
652
5,733
5,691
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 0 / 12
8,429
766
8,779
10,232
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Jokir0
Artemis
16
6 / 1 / 6
9,162
833
9,572
6,023
2,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
SadElla
Nu Wa
16
6 / 0 / 11
9,374
852
8,412
3,592
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
TheBemus
Merlin
14
3 / 2 / 7
8,876
807
6,304
5,079
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
doperent
Chaac
14
3 / 0 / 7
8,463
769
5,513
5,525
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
19
19
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
12
7
L
King Arthur
AsagardianDevil
King Arthur
0
5
1
0.1
L
1
4
1
0.38
L
0
3
0
0
W
Artemis
Jokir0
Artemis
6
1
6
9
W
Nu Wa
SadElla
Nu Wa
6
0
11
11.5
W
Merlin
TheBemus
Merlin
3
2
7
3.25
L
1
4
1
0.38
W
Chaac
doperent
Chaac
3
0
7
6.5
L
Hera
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
38,580
45,915
Taken
30,451
23,479
Mitigated
21,379
6,533
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,779
101
0
1,183
10,232
10,182
34
2,827
7,070
17,229
0
L
King Arthur
AsagardianDevil
King Arthur
3,442
816
0
1,240
11,197
5,445
0
7,030
3,974
212
17,684
L
2,093
1,176
0
796
8,668
3,890
0
4,552
3,843
0
4,067
L
4,638
2,455
0
1,376
8,647
3,069
0
4,510
3,897
0
32,034
W
Artemis
Jokir0
Artemis
9,572
4,873
0
904
6,023
2,268
2,678
2,223
3,762
0
38,750
W
Nu Wa
SadElla
Nu Wa
8,412
2,113
0
791
3,592
1,385
245
1,625
1,967
33,749
0
W
Merlin
TheBemus
Merlin
6,304
226
0
0
5,079
2,146
521
1,606
3,435
28,911
0
L
3,436
32
1,335
1,674
11,712
9,079
0
5,457
5,889
17,118
0
W
Chaac
doperent
Chaac
5,513
480
0
2,039
5,525
5,398
154
1,350
4,089
3,230
18,936
L
Hera
5,733
910
0
112
5,691
1,996
17
2,584
2,914
23,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
44,304
199
Minions Killed
272
6
Camps Cleared
9
1,019,199
Distance Traveled
991,752
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,429
766
16
1
2
202,410
2
L
King Arthur
6,845
622
42
4
4
198,255
4
L
Arachne
6,911
628
11
1
0
217,601
0
L
Izanami
6,721
611
78
7
2
194,991
0
W
Artemis
9,162
833
84
8
4
202,833
0
W
Nu Wa
9,374
852
58
5
0
189,706
0
W
Merlin
8,876
807
65
6
3
206,825
2
L
Geb
7,537
685
14
1
0
206,668
0
W
Chaac
8,463
769
49
4
0
189,978
2
L
Hera
7,174
652
54
5
0
201,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role