Player Matchup

Chaac
Chaac
GusQ1771
Chaac
Level 45
God Stats
42W - 38L
1,237 SR
Queue Stats
319W - 349L
1,249 Elo+
Solo
Loki
Loki
Heroofzeros
Loki
Level 127
God Stats
8W - 14L
1,496 SR
Queue Stats
256W - 357L
1,440 Elo+
Party 2
Medusa
Medusa
SaltyButterBar
Medusa
Level 114
God Stats
11W - 9L
1,499 SR
Queue Stats
126W - 157L
1,441 Elo+
Party 2
Anubis
Anubis
Triblepainter
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 2
Nemesis
Nemesis
demonson117
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 223L
1,477 Elo+
Party 2
Team Averages
Level 83
1,446 SR
1,389 Elo+

VS

Team Averages
Level 92
1,506 SR
1,379 Elo+
Izanami
Izanami
DAWG DEAD
Izanami
Level 20
God Stats
21W - 25L
1,352 SR
Queue Stats
37W - 46L
1,310 Elo+
Party 1
Artio
Artio
DaRk HaLlOwS1
Artio
Level 129
God Stats
5W - 2L
1,586 SR
Queue Stats
444W - 441L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
GamerFreak4613
Kukulkan
Level 120
God Stats
27W - 25L
1,523 SR
Queue Stats
807W - 816L
1,450 Elo+
Party 1
Neith
Neith
kingbowser92
Neith
Level 147
God Stats
3W - 1L
1,653 SR
Queue Stats
188W - 181L
1,434 Elo+
Party 1
Loki
Loki
vtec_bruv
Loki
Level 43
God Stats
24W - 30L
1,417 SR
Queue Stats
308W - 318L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GusQ1771
Chaac
9
1 / 9 / 1
6,660
392
2,597
15,467
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 1 / 2
8,655
509
11,401
10,023
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 1
8,653
509
7,167
6,223
2,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 0
6,743
397
4,561
8,999
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
demonson117
Nemesis
9
1 / 9 / 4
6,988
411
4,755
18,732
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAWG DEAD
Izanami
13
2 / 4 / 1
8,092
476
2,932
9,803
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 8
8,795
517
10,054
16,854
19,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
14
6 / 3 / 2
8,906
524
10,391
7,248
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 1 / 7
9,804
577
18,192
9,109
3,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
14
2 / 3 / 2
8,529
502
2,048
10,769
3,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
23
23
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
DAWG DEAD
Izanami
2
4
1
0.63
W
7
1
8
11
W
Kukulkan
6
3
2
2.33
L
Chaac
GusQ1771
Chaac
1
9
1
0.17
L
6
1
2
7
L
3
0
1
3.5
L
1
4
0
0.25
L
Nemesis
demonson117
Nemesis
1
9
4
0.33
W
6
1
7
9.5
W
Loki
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
43,617
59,444
Taken
53,783
33,058
Mitigated
32,164
11,883
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DAWG DEAD
Izanami
2,932
1,962
145
1,350
9,803
3,228
1,403
0
9,803
0
46,197
W
10,054
2,083
597
5,920
16,854
19,474
0
2,874
13,848
25,611
0
W
Kukulkan
10,391
1,728
416
1,317
7,248
2,446
1,059
0
7,051
47,219
0
L
Chaac
GusQ1771
Chaac
2,597
649
0
2,861
15,467
8,490
0
7,311
7,680
0
18,770
L
11,401
1,462
0
1,096
10,023
4,227
0
1,691
8,272
0
54,772
L
7,167
3,123
0
1,343
6,223
2,150
0
944
5,279
0
71,512
L
4,561
1,143
0
3,454
8,999
3,688
0
2,819
6,142
34,769
0
L
Nemesis
demonson117
Nemesis
4,755
2,138
0
3,129
18,732
14,503
0
7,258
11,464
0
11,473
W
18,192
6,741
0
4,371
9,109
3,899
1,218
933
8,176
0
80,206
W
Loki
2,048
677
0
4,324
10,769
3,117
1,806
754
10,015
0
53,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,699
Gold Earned
44,126
302
Minions Killed
451
0
Camps Cleared
0
1,598,283
Distance Traveled
1,588,959
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,092
476
98
6
0
280,852
0
W
Artio
8,795
517
26
2
0
345,077
0
W
Kukulkan
8,906
524
97
6
0
333,698
0
L
Chaac
6,660
392
32
2
0
310,803
0
L
Loki
8,655
509
82
5
0
385,363
2
L
Medusa
8,653
509
114
7
0
326,716
5
L
Anubis
6,743
397
65
4
0
271,480
11
L
Nemesis
6,988
411
9
1
0
303,921
6
W
Neith
9,804
577
122
7
0
308,611
3
W
Loki
8,529
502
108
6
0
320,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role