Player Matchup

Sylvanus
Sylvanus
DefunctFlea787
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,427 Elo+
Party 2
Hun Batz
Hun Batz
Elfxn
Hun Batz
Level 89
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 2
Achilles
Achilles
FainTMako
Achilles
Level 145
God Stats
12W - 13L
1,546 SR
Queue Stats
653W - 730L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
HaxG0DRuckus
Sun Wukong
Level 121
God Stats
16W - 17L
1,557 SR
Queue Stats
558W - 587L
1,455 Elo+
Party 1
Merlin
Merlin
TheyHateSire
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,356 Elo+
Party 2
Team Averages
Level 95
1,506 SR
1,407 Elo+

VS

Team Averages
Level 113
1,588 SR
1,447 Elo+
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EOD B711
Sun Wukong
Level 109
God Stats
0W - 1L
1,923 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 4
Ra
Ra
H3Phantom
Ra
Level 104
God Stats
0W - 1L
1,347 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 4
Hachiman
Hachiman
LunarOrchid
Hachiman
Level 103
God Stats
3W - 2L
1,670 SR
Queue Stats
238W - 273L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 1 / 19
10,291
735
8,867
18,372
13,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Elfxn
Hun Batz
18
12 / 3 / 9
11,533
824
17,236
13,274
6,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
FainTMako
Achilles
18
5 / 2 / 14
10,772
769
10,571
19,772
26,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
HaxG0DRuckus
Sun Wukong
16
2 / 3 / 20
10,174
727
11,162
18,347
23,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
2 / 1 / 13
11,363
812
20,056
7,097
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 5 / 3
10,032
717
14,618
12,866
4,387
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
 
Bastet
14
0 / 4 / 6
8,142
582
10,866
13,534
5,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
EOD B711
Sun Wukong
16
0 / 4 / 5
8,592
614
8,756
15,987
15,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 6 / 6
10,037
717
15,447
17,577
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LunarOrchid
Hachiman
14
0 / 5 / 6
8,127
581
7,812
11,957
3,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
24
Kills
10
10
Deaths
24
75
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
5
3
1.5
L
Bastet
 
Bastet
0
4
6
0.75
W
Sylvanus
3
1
19
12.5
L
Sun Wukong
EOD B711
Sun Wukong
0
4
5
0.63
W
Hun Batz
Elfxn
Hun Batz
12
3
9
5.5
W
Achilles
FainTMako
Achilles
5
2
14
6
L
4
6
6
1.17
W
Sun Wukong
HaxG0DRuckus
Sun Wukong
2
3
20
4
L
Hachiman
LunarOrchid
Hachiman
0
5
6
0.6
W
Merlin
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,892
Damage
57,499
76,862
Taken
71,921
73,844
Mitigated
36,649
41,201
Healing
28,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,618
7,795
1,521
1,530
12,866
4,387
0
4,774
8,092
0
26,600
L
Bastet
 
Bastet
10,866
2,405
0
2,025
13,534
5,557
0
4,332
9,202
0
18,687
W
Sylvanus
8,867
2,108
12,615
8,794
18,372
13,537
1,072
4,751
13,621
19,509
0
L
Sun Wukong
EOD B711
Sun Wukong
8,756
779
1,769
2,952
15,987
15,759
0
7,011
8,976
7,022
17,110
W
Hun Batz
Elfxn
Hun Batz
17,236
3,247
970
1,330
13,274
6,545
1,876
3,217
10,057
0
30,323
W
Achilles
FainTMako
Achilles
10,571
1,752
2,022
5,332
19,772
26,665
764
3,712
16,060
0
28,066
L
15,447
1,258
7,981
7,197
17,577
6,972
0
7,613
9,964
36,620
0
W
Sun Wukong
HaxG0DRuckus
Sun Wukong
11,162
1,099
3,744
4,511
18,347
23,621
803
4,985
13,362
0
22,312
L
Hachiman
LunarOrchid
Hachiman
7,812
2,828
1,294
1,943
11,957
3,974
0
5,193
6,764
0
14,380
W
Merlin
20,056
404
1,296
587
7,097
3,476
940
1,686
5,411
43,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
44,930
170
Minions Killed
145
0
Camps Cleared
0
1,357,897
Distance Traveled
1,142,547
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,032
717
28
2
0
215,800
0
L
Bastet
8,142
582
16
1
0
267,607
10
W
Sylvanus
10,291
735
28
2
0
256,691
2
L
Sun Wukong
8,592
614
22
2
0
265,563
1
W
Hun Batz
11,533
824
42
3
0
269,247
0
W
Achilles
10,772
769
26
2
0
282,097
1
L
Ra
10,037
717
56
4
0
218,371
2
W
Sun Wukong
10,174
727
22
2
0
273,841
0
L
Hachiman
8,127
581
23
2
0
175,206
0
W
Merlin
11,363
812
52
4
0
276,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role