Player Matchup

Zhong Kui
Zhong Kui
LegitDestroyeL
Zhong Kui
Level 88
God Stats
20W - 14L
1,592 SR
Queue Stats
271W - 261L
1,490 Elo+
Party 1
Thor
Thor
elWizardio
Thor
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 6L
1,147 Elo+
Party 1
Ymir
Ymir
pokemonfloat
Ymir
Level 5
God Stats
0W - 2L
1,534 SR
Queue Stats
1W - 6L
1,147 Elo+
Party 1
Team Averages
Level 33
1,477 SR
1,261 Elo+

VS

Team Averages
Level 55
1,474 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
NesdogJr
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
Zurqk
Cthulhu
Level 133
God Stats
1W - 0L
1,421 SR
Queue Stats
143W - 102L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LegitDestroyeL
Zhong Kui
14
3 / 10 / 3
11,205
590
13,785
23,749
12,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 8 / 4
11,265
593
9,722
20,099
6,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 6
10,287
541
3,585
22,826
25,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
14 / 3 / 9
14,048
739
28,673
19,608
15,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
NesdogJr
Neith
13
0 / 3 / 15
10,987
578
7,775
5,162
1,542
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Zurqk
Cthulhu
18
12 / 1 / 14
13,967
735
23,356
16,269
21,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
26
26
Deaths
7
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
3
9
6.17
L
Zhong Kui
LegitDestroyeL
Zhong Kui
3
10
3
0.45
W
Neith
NesdogJr
Neith
0
3
15
2.5
W
Cthulhu
Zurqk
Cthulhu
12
1
14
19
L
3
8
4
0.63
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,092
Damage
59,804
66,674
Taken
41,039
44,251
Mitigated
38,795
7,860
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
28,673
8,651
0
7,464
19,608
15,544
1,301
8,591
11,017
0
58,445
L
Zhong Kui
LegitDestroyeL
Zhong Kui
13,785
1,606
0
6,539
23,749
12,566
0
8,335
14,412
61,360
0
W
Neith
NesdogJr
Neith
7,775
3,785
0
686
5,162
1,542
882
2,373
2,789
0
23,927
W
Cthulhu
Zurqk
Cthulhu
23,356
1,768
244
3,986
16,269
21,709
198
6,924
9,345
61,203
0
L
9,722
2,935
0
190
20,099
6,089
0
6,236
12,805
0
27,337
L
3,585
1,574
262
869
22,826
25,596
0
7,482
13,942
9,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
39,002
148
Minions Killed
180
4
Camps Cleared
7
904,606
Distance Traveled
956,783
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,048
739
68
4
2
343,985
0
L
Zhong Kui
11,205
590
113
6
3
283,908
3
W
Neith
10,987
578
27
1
2
262,903
1
W
Cthulhu
13,967
735
85
4
3
349,895
5
L
Thor
11,265
593
22
1
0
312,829
2
L
Ymir
10,287
541
13
1
1
307,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role