Player Matchup

Ymir
Ymir
Atericjones
Ymir
Level 28
God Stats
24W - 12L
1,531 SR
Queue Stats
85W - 92L
1,406 Elo+
Solo
Sol
Sol
Dxeath__
Sol
Level 25
God Stats
10W - 11L
1,362 SR
Queue Stats
63W - 55L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
Sp1k3r_1987
Ratatoskr
Level 26
God Stats
72W - 69L
1,492 SR
Queue Stats
116W - 120L
1,386 Elo+
Solo
Zeus
Zeus
UngleTouchy
Zeus
Level 5
God Stats
12W - 7L
1,439 SR
Queue Stats
110W - 113L
1,456 Elo+
Solo
Thanatos
Thanatos
ixMETEOxi
Thanatos
Level 25
God Stats
42W - 40L
1,476 SR
Queue Stats
188W - 194L
1,434 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,421 Elo+

VS

Team Averages
Level 13
1,415 SR
1,296 Elo+
Artemis
Artemis
GOD_BLESS__YOU_
Artemis
Level 4
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 4L
1,056 Elo+
Solo
Discordia
Discordia
JeanPlayGames08
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,297 Elo+
Solo
Nemesis
Nemesis
StompingOnFoolz
Nemesis
Level 4
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Ares
Ares
glitchypanda2512
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,330 Elo+
Solo
Ra
Ra
hungry_ham23
Ra
Level 23
God Stats
7W - 5L
1,608 SR
Queue Stats
18W - 17L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 25
12,494
1,136
10,539
16,284
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
16 / 4 / 15
14,765
1,342
34,148
16,609
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Sp1k3r_1987
Ratatoskr
17
2 / 3 / 14
9,732
885
7,597
8,869
3,720
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 22
12,584
1,144
22,887
9,345
3,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ixMETEOxi
Thanatos
19
12 / 2 / 17
12,904
1,173
15,979
11,978
5,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 6
10,427
948
11,794
19,936
7,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
JeanPlayGames08
Discordia
17
1 / 5 / 8
10,143
922
12,835
13,111
4,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 14 / 4
10,304
937
9,904
26,028
10,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 5
10,462
951
6,677
23,650
10,768
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 5 / 4
10,243
931
11,949
13,018
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
43
Kills
11
11
Deaths
43
93
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
0
25
17.5
W
16
4
15
5.88
L
2
14
6
0.36
L
Discordia
JeanPlayGames08
Discordia
1
5
8
1
W
Ratatoskr
Sp1k3r_1987
Ratatoskr
2
3
14
3
L
3
14
4
0.36
W
8
2
22
9.5
L
3
5
5
1.1
L
2
5
4
0.8
W
Thanatos
ixMETEOxi
Thanatos
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,150
Damage
53,159
63,085
Taken
95,743
43,601
Mitigated
38,431
14,025
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,539
2,652
0
881
16,284
22,359
0
7,396
8,888
25,910
0
W
34,148
18,927
0
7,020
16,609
7,999
0
9,396
7,213
53,166
6,606
L
11,794
6,446
0
217
19,936
7,594
0
13,858
6,078
0
26,722
L
Discordia
JeanPlayGames08
Discordia
12,835
1,014
0
450
13,111
4,881
0
8,988
4,123
27,948
0
W
Ratatoskr
Sp1k3r_1987
Ratatoskr
7,597
2,843
0
199
8,869
3,720
0
5,589
3,280
0
12,982
L
9,904
4,634
0
1,890
26,028
10,486
0
15,273
10,755
0
23,523
W
22,887
1,756
165
1,330
9,345
3,826
0
4,623
4,722
46,865
0
L
6,677
722
0
0
23,650
10,768
0
17,442
6,208
9,402
0
L
11,949
1,063
1,813
450
13,018
4,702
0
8,227
4,791
39,625
0
W
Thanatos
ixMETEOxi
Thanatos
15,979
6,775
0
4,430
11,978
5,697
0
4,457
7,521
0
30,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
51,579
181
Minions Killed
149
8
Camps Cleared
3
936,080
Distance Traveled
863,604
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,494
1,136
26
2
1
207,228
0
W
Sol
14,765
1,342
53
5
7
161,184
0
L
Artemis
10,427
948
29
3
0
118,297
0
L
Discordia
10,143
922
34
3
1
199,611
2
W
Ratatoskr
9,732
885
15
1
0
163,130
0
L
Nemesis
10,304
937
16
1
1
160,513
0
W
Zeus
12,584
1,144
61
6
0
186,718
0
L
Ares
10,462
951
6
1
1
185,616
0
L
Ra
10,243
931
64
6
0
199,567
0
W
Thanatos
12,904
1,173
26
2
0
217,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role