Player Matchup

Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
AgentTMG
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Dem0nix3222
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Norice
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
SoapyRose
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,768 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,554 Elo+

VS

Team Averages
Level 113
1,558 SR
1,522 Elo+
Kumbhakarna
Kumbhakarna
HachimanGOD69
Kumbhakarna
Level 22
God Stats
1W - 0L
1,802 SR
Queue Stats
16W - 10L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
J-_-Robalino-_-F
Tsukuyomi
Level 149
God Stats
5W - 0L
1,686 SR
Queue Stats
187W - 142L
1,534 Elo+
Party 2
Merlin
Merlin
UNIT Cyrys
Merlin
Level 148
God Stats
7W - 5L
1,547 SR
Queue Stats
547W - 566L
1,373 Elo+
Solo
Tiamat
Tiamat
pipe18056
Tiamat
Level 123
God Stats
1W - 1L
1,573 SR
Queue Stats
102W - 69L
1,603 Elo+
Party 2
Thor
Thor
siordialex
Thor
Level 121
God Stats
1W - 3L
1,182 SR
Queue Stats
121W - 154L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 4 / 8
10,047
773
12,535
19,995
25,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
AgentTMG
Ao Kuang
13
1 / 9 / 8
8,117
624
2,556
14,607
6,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 9 / 3
7,704
593
5,598
11,069
4,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Norice
Anhur
16
2 / 5 / 10
9,176
706
9,258
13,489
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SoapyRose
Anubis
16
8 / 6 / 5
9,789
753
18,169
10,983
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HachimanGOD69
Kumbhakarna
15
1 / 4 / 27
10,043
773
6,601
14,865
16,381
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
18
9 / 4 / 16
11,172
859
13,738
15,251
14,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
UNIT Cyrys
Merlin
19
7 / 1 / 17
11,308
870
17,209
7,158
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
pipe18056
Tiamat
17
9 / 4 / 13
10,963
843
14,985
13,952
9,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 13
10,214
786
9,929
12,757
4,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
15
Kills
33
33
Deaths
18
34
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
8
1.75
L
Ao Kuang
AgentTMG
Ao Kuang
1
9
8
0.56
L
1
9
3
0.28
W
Kumbhakarna
HachimanGOD69
Kumbhakarna
1
4
27
3.63
W
Tsukuyomi
9
4
16
4.25
L
Anhur
Norice
Anhur
2
5
10
1.4
L
Anubis
SoapyRose
Anubis
8
6
5
1.75
W
Merlin
UNIT Cyrys
Merlin
7
1
17
15.5
W
Tiamat
pipe18056
Tiamat
9
4
13
3.88
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,116
Damage
62,462
70,143
Taken
63,983
49,094
Mitigated
48,232
15,039
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,535
2,283
1,088
6,192
19,995
25,256
0
12,429
7,566
0
21,401
L
Ao Kuang
AgentTMG
Ao Kuang
2,556
388
0
1,872
14,607
6,389
0
7,559
7,048
7,478
0
L
5,598
662
0
103
11,069
4,958
0
6,872
4,197
12,300
0
W
Kumbhakarna
HachimanGOD69
Kumbhakarna
6,601
624
2,116
2,517
14,865
16,381
656
6,122
8,743
8,099
0
W
Tsukuyomi
13,738
3,326
1,399
1,212
15,251
14,344
233
6,602
7,217
1,401
19,074
L
Anhur
Norice
Anhur
9,258
4,334
1,192
3,137
13,489
6,197
0
7,858
5,631
0
17,156
L
Anubis
SoapyRose
Anubis
18,169
231
0
1,455
10,983
6,294
0
4,632
6,351
37,974
0
W
Merlin
UNIT Cyrys
Merlin
17,209
1,881
2,227
1,975
7,158
3,449
2,447
1,939
5,219
42,810
0
W
Tiamat
pipe18056
Tiamat
14,985
866
2,925
4,283
13,952
9,395
358
4,987
8,965
31,934
0
W
9,929
1,443
1,520
2,784
12,757
4,663
1,585
6,673
6,084
0
19,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
53,700
115
Minions Killed
113
0
Camps Cleared
0
962,584
Distance Traveled
1,155,545
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,047
773
14
1
0
260,498
0
L
Ao Kuang
8,117
624
10
1
0
169,303
0
L
Janus
7,704
593
16
1
0
165,070
0
W
Kumbhakarna
10,043
773
3
0
0
252,036
1
W
Tsukuyomi
11,172
859
15
1
0
202,821
0
L
Anhur
9,176
706
23
2
0
202,949
0
L
Anubis
9,789
753
52
4
0
164,764
0
W
Merlin
11,308
870
55
4
0
242,036
0
W
Tiamat
10,963
843
25
2
0
236,580
0
W
Thor
10,214
786
15
1
0
222,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role