Player Matchup

Nu Wa
Nu Wa
DyslexicSiant
Nu Wa
Level 29
God Stats
1W - 2L
1,709 SR
Queue Stats
6W - 7L
1,337 Elo+
Solo
Danzaburou
Danzaburou
Madcattttttttttt
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
TMANBILLY
Kukulkan
Level 15
God Stats
4W - 5L
1,459 SR
Queue Stats
10W - 7L
1,439 Elo+
Party 1
Pele
Pele
XxUlyssesxX123
Pele
Level 10
God Stats
3W - 3L
1,385 SR
Queue Stats
6W - 9L
1,312 Elo+
Solo
Yemoja
Yemoja
YettiBoi32
Yemoja
Level 11
God Stats
1W - 1L
1,289 SR
Queue Stats
6W - 4L
1,439 Elo+
Party 1
Team Averages
Level 16
1,468 SR
1,373 Elo+

VS

Team Averages
Level 11
1,453 SR
1,420 Elo+
Sun Wukong
Sun Wukong
DaSpoooog
Sun Wukong
Level 17
God Stats
7W - 6L
1,596 SR
Queue Stats
20W - 23L
1,468 Elo+
Solo
Nemesis
Nemesis
ImNotSharp
Nemesis
Level 29
God Stats
10W - 9L
1,390 SR
Queue Stats
48W - 57L
1,557 Elo+
Solo
Ares
Ares
S1mplyBrax
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TeriTeri
Jing Wei
Level 4
God Stats
0W - 4L
1,281 SR
Queue Stats
5W - 10L
1,167 Elo+
Solo
Olorun
Olorun
她在等风在等我
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 12
8,593
477
13,945
6,956
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Madcattttttttttt
Danzaburou
14
6 / 1 / 6
9,123
507
5,052
8,777
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TMANBILLY
Kukulkan
14
13 / 4 / 8
10,000
556
20,710
6,918
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 4 / 9
9,212
512
9,265
13,472
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
YettiBoi32
Yemoja
10
0 / 1 / 8
7,553
420
2,483
3,520
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaSpoooog
Sun Wukong
10
0 / 1 / 0
6,928
385
872
6,544
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ImNotSharp
Nemesis
14
8 / 3 / 0
9,436
524
7,729
14,716
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 9 / 3
6,898
383
2,429
19,455
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
TeriTeri
Jing Wei
11
0 / 8 / 4
7,340
408
2,045
10,495
3,060
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 10 / 3
7,249
403
3,489
16,482
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
30
Kills
8
13
Deaths
31
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaSpoooog
Sun Wukong
0
1
0
0
W
5
3
12
3.67
L
Nemesis
ImNotSharp
Nemesis
8
3
0
2.67
W
Danzaburou
Madcattttttttttt
Danzaburou
6
1
6
9
L
0
9
3
0.17
W
Kukulkan
TMANBILLY
Kukulkan
13
4
8
4.25
L
Jing Wei
TeriTeri
Jing Wei
0
8
4
0.25
W
6
4
9
2.63
W
Yemoja
YettiBoi32
Yemoja
0
1
8
4
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,455
Damage
16,564
39,643
Taken
67,692
14,907
Mitigated
29,312
7,591
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaSpoooog
Sun Wukong
872
0
0
864
6,544
5,010
0
4,782
1,360
0
25,824
W
13,945
3,003
99
1,080
6,956
2,077
1,403
2,013
4,898
35,862
0
L
Nemesis
ImNotSharp
Nemesis
7,729
3,499
0
2,784
14,716
5,207
0
6,319
7,977
0
47,638
W
Danzaburou
Madcattttttttttt
Danzaburou
5,052
3,248
0
2,116
8,777
2,744
361
1,725
7,052
0
57,013
L
2,429
235
0
612
19,455
10,543
66
10,565
8,253
11,858
0
W
Kukulkan
TMANBILLY
Kukulkan
20,710
828
0
0
6,918
2,395
1,013
1,983
4,935
56,699
0
L
Jing Wei
TeriTeri
Jing Wei
2,045
1,115
0
1,357
10,495
3,060
146
3,075
6,998
0
36,122
W
9,265
1,957
0
2,252
13,472
5,444
432
2,582
10,845
0
69,552
W
Yemoja
YettiBoi32
Yemoja
2,483
264
1,199
845
3,520
2,247
670
2,125
1,321
12,766
0
L
3,489
653
663
4,870
16,482
5,492
638
9,908
5,966
43,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
37,851
342
Minions Killed
291
0
Camps Cleared
0
1,700,280
Distance Traveled
1,520,997
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,928
385
56
3
0
251,358
5
W
Nu Wa
8,593
477
47
3
0
345,397
2
L
Nemesis
9,436
524
61
3
0
396,230
0
W
Danzaburou
9,123
507
97
5
0
344,348
2
L
Ares
6,898
383
17
1
0
305,119
0
W
Kukulkan
10,000
556
92
5
0
335,441
0
L
Jing Wei
7,340
408
77
4
0
276,578
1
W
Pele
9,212
512
88
5
0
355,237
5
W
Yemoja
7,553
420
18
1
0
319,857
0
L
Olorun
7,249
403
80
4
0
291,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role