Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Grumpz69
Cliodhna
Level 148
God Stats
15W - 13L
1,545 SR
Queue Stats
799W - 754L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Spongebait
Danzaburou
Level 45
God Stats
5W - 2L
1,693 SR
Queue Stats
79W - 78L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ayychec
Kumbhakarna
Level 27
God Stats
1W - 1L
1,677 SR
Queue Stats
39W - 32L
1,563 Elo+
Party 1
Terra
Terra
dutchman1781
Terra
Level 106
God Stats
30W - 42L
1,493 SR
Queue Stats
827W - 808L
1,519 Elo+
Party 2
Team Averages
Level 75
1,582 SR
1,532 Elo+

VS

Team Averages
Level 68
1,544 SR
1,486 Elo+
Hachiman
Hachiman
BobDolesFluffer
Hachiman
Level 12
God Stats
3W - 1L
1,590 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 3
Sobek
Sobek
CommanderCam
Sobek
Level 47
God Stats
2W - 1L
1,247 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 3
Bellona
Bellona
Finkmeiser
Bellona
Level 88
God Stats
27W - 15L
1,739 SR
Queue Stats
67W - 56L
1,509 Elo+
Party 3
Baron Samedi
Baron Samedi
SHOCK4NATOR
Baron Samedi
Level 45
God Stats
26W - 12L
1,594 SR
Queue Stats
129W - 136L
1,410 Elo+
Solo
Odin
Odin
VileAngel
Odin
Level 150
God Stats
2W - 1L
1,547 SR
Queue Stats
79W - 73L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 2
8,031
535
8,030
5,166
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Grumpz69
Cliodhna
13
2 / 3 / 2
7,677
512
9,785
11,910
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Spongebait
Danzaburou
11
1 / 6 / 0
6,874
458
4,766
7,987
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
ayychec
Kumbhakarna
11
2 / 5 / 1
7,712
514
4,893
17,012
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 0
7,415
494
4,354
12,249
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
5 / 2 / 5
7,695
513
7,229
8,927
2,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 8
7,946
530
7,824
13,404
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Finkmeiser
Bellona
14
2 / 1 / 6
8,508
567
7,728
10,458
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SHOCK4NATOR
Baron Samedi
13
3 / 3 / 7
7,603
507
7,184
8,874
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
7 / 1 / 6
9,060
604
7,067
10,835
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
21
21
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
Hachiman
5
2
5
3.75
W
4
0
8
8
W
Bellona
Finkmeiser
Bellona
2
1
6
5
L
Cliodhna
Grumpz69
Cliodhna
2
3
2
1
W
Baron Samedi
SHOCK4NATOR
Baron Samedi
3
3
7
2.17
L
Danzaburou
Spongebait
Danzaburou
1
6
0
0.17
W
Odin
7
1
6
10
L
Kumbhakarna
ayychec
Kumbhakarna
2
5
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
37,032
54,324
Taken
52,498
35,742
Mitigated
33,631
13,446
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,030
1,057
0
209
5,166
1,734
179
1,579
3,587
55,865
0
W
Hachiman
7,229
3,568
0
2,773
8,927
2,541
315
4,077
4,850
0
36,995
W
7,824
414
201
4,985
13,404
12,891
243
3,879
9,525
29,261
0
W
Bellona
Finkmeiser
Bellona
7,728
1,884
0
1,621
10,458
9,689
949
2,777
7,233
6,678
48,447
L
Cliodhna
Grumpz69
Cliodhna
9,785
1,252
0
3,818
11,910
4,355
0
3,708
8,202
0
52,744
W
Baron Samedi
SHOCK4NATOR
Baron Samedi
7,184
890
767
3,079
8,874
3,361
516
3,840
4,954
48,876
0
L
Danzaburou
Spongebait
Danzaburou
4,766
1,953
0
1,309
7,987
2,457
3,163
3,161
4,826
0
33,169
W
Odin
7,067
2,488
0
1,212
10,835
5,149
623
2,402
8,388
0
65,113
L
Kumbhakarna
ayychec
Kumbhakarna
4,893
530
93
3,914
17,012
15,051
0
4,285
12,727
25,308
0
L
4,354
409
824
3,279
12,249
12,145
0
4,150
8,099
38,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
40,812
364
Minions Killed
401
0
Camps Cleared
0
1,449,632
Distance Traveled
1,438,507
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,031
535
94
6
0
288,134
4
W
Hachiman
7,695
513
69
5
0
286,447
3
W
Sobek
7,946
530
39
3
0
280,079
0
W
Bellona
8,508
567
109
7
0
271,303
1
L
Cliodhna
7,677
512
90
6
0
334,332
3
W
Baron Samedi
7,603
507
68
5
0
277,542
4
L
Danzaburou
6,874
458
63
4
0
261,316
3
W
Odin
9,060
604
116
8
0
323,136
0
L
Kumbhakarna
7,712
514
41
3
0
275,721
1
L
Terra
7,415
494
76
5
0
290,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role