Player Matchup

Kuzenbo
Kuzenbo
Baddestgunner01
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,240 Elo+
Party 2
Medusa
Medusa
Rocket1928
Medusa
Level 85
God Stats
0W - 1L
1,577 SR
Queue Stats
212W - 181L
1,608 Elo+
Party 2
Thoth
Thoth
Stealthyyeller
Thoth
Level 88
God Stats
2W - 3L
1,471 SR
Queue Stats
119W - 98L
1,529 Elo+
Party 2
Pele
Pele
YToxicjacers
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,495 Elo+
Party 2
Ymir
Ymir
crudeorphan02
Ymir
Level 6
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Team Averages
Level 48
1,463 SR
1,418 Elo+

VS

Team Averages
Level 66
1,484 SR
1,431 Elo+
Ares
Ares
Dinomilkk
Ares
Level 14
God Stats
11W - 10L
1,491 SR
Queue Stats
95W - 71L
1,280 Elo+
Party 1
King Arthur
King Arthur
King0125
King Arthur
Level 103
God Stats
24W - 26L
1,449 SR
Queue Stats
461W - 420L
1,454 Elo+
Party 1
Sol
Sol
Weterpup
Sol
Level 107
God Stats
29W - 16L
1,591 SR
Queue Stats
133W - 83L
1,572 Elo+
Party 1
Hun Batz
Hun Batz
awesome-rob26
Hun Batz
Level 68
God Stats
10W - 4L
1,397 SR
Queue Stats
79W - 81L
1,447 Elo+
Party 3
Izanami
Izanami
gutbusterrr
Izanami
Level 36
God Stats
11W - 5L
1,494 SR
Queue Stats
89W - 78L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 7
8,733
416
4,469
18,234
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Rocket1928
Medusa
15
4 / 8 / 5
10,219
487
15,498
18,404
6,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 8 / 2
11,851
564
13,911
16,349
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 4
9,077
432
10,585
22,969
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 13 / 3
7,449
355
2,621
19,517
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 1 / 20
11,432
544
9,783
18,023
17,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
King0125
King Arthur
19
9 / 3 / 11
12,784
609
12,594
17,852
19,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 4 / 16
12,107
577
24,623
20,480
7,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
awesome-rob26
Hun Batz
19
14 / 4 / 6
12,438
592
14,319
15,615
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
gutbusterrr
Izanami
17
10 / 2 / 16
11,507
548
15,205
12,078
3,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
13
Kills
47
47
Deaths
14
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
W
Ares
5
1
20
15
W
King Arthur
King0125
King Arthur
9
3
11
4.83
L
Medusa
Rocket1928
Medusa
4
8
5
0.81
L
5
8
2
0.75
W
9
4
16
4.25
L
3
8
4
0.63
W
Hun Batz
awesome-rob26
Hun Batz
14
4
6
4.25
L
1
13
3
0.19
W
Izanami
gutbusterrr
Izanami
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,084
Damage
76,524
95,473
Taken
84,048
45,696
Mitigated
55,026
8,950
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
1,298
0
1,130
18,234
17,665
0
6,371
11,863
18,833
0
W
Ares
9,783
1,286
0
4,185
18,023
17,595
531
4,764
12,773
31,919
0
W
King Arthur
King0125
King Arthur
12,594
610
0
3,578
17,852
19,013
746
2,857
12,352
15,842
74,074
L
Medusa
Rocket1928
Medusa
15,498
7,009
0
1,880
18,404
6,573
200
7,586
10,818
0
64,368
L
13,911
536
0
600
16,349
5,356
0
7,451
8,898
48,289
0
W
24,623
9,016
0
11,317
20,480
7,093
6,537
6,693
13,459
93,591
0
L
10,585
2,301
0
4,562
22,969
8,279
0
9,027
13,942
0
50,558
W
Hun Batz
awesome-rob26
Hun Batz
14,319
2,582
0
4,936
15,615
7,376
948
2,384
13,061
0
77,883
L
2,621
437
0
778
19,517
7,823
344
6,461
13,056
18,807
0
W
Izanami
gutbusterrr
Izanami
15,205
7,497
0
4,727
12,078
3,949
1,001
3,650
8,290
0
79,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
60,268
346
Minions Killed
545
0
Camps Cleared
0
1,808,752
Distance Traveled
2,032,326
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,733
416
20
1
0
372,711
2
W
Ares
11,432
544
39
2
0
426,811
0
W
King Arthur
12,784
609
160
8
0
426,789
1
L
Medusa
10,219
487
98
5
0
339,730
3
L
Thoth
11,851
564
98
5
0
367,519
5
W
Sol
12,107
577
127
6
0
333,806
1
L
Pele
9,077
432
98
5
0
416,219
1
W
Hun Batz
12,438
592
112
5
0
466,835
0
L
Ymir
7,449
355
32
2
0
312,573
0
W
Izanami
11,507
548
107
5
0
378,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role