Player Matchup

Thanatos
Thanatos
BathtubCosby
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,557 Elo+
Solo
Awilix
Awilix
Finalsacrafice
Awilix
Level 27
God Stats
11W - 6L
1,830 SR
Queue Stats
57W - 27L
1,727 Elo+
Solo
Jormungandr
Jormungandr
LordJake18
Jormungandr
Level 18
God Stats
5W - 7L
1,505 SR
Queue Stats
5W - 9L
1,487 Elo+
Solo
Bellona
Bellona
Rotkill
Bellona
Level 27
God Stats
5W - 4L
1,781 SR
Queue Stats
160W - 152L
1,592 Elo+
Solo
Sol
Sol
Wick04
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,805 Elo+
Solo
Team Averages
Level 16
1,623 SR
1,634 Elo+

VS

Team Averages
Level 19
1,563 SR
1,588 Elo+
Ullr
Ullr
AlmondAndy
Ullr
Level 18
God Stats
22W - 11L
1,825 SR
Queue Stats
72W - 62L
1,708 Elo+
Solo
He Bo
He Bo
Bonnnnor
He Bo
Level 26
God Stats
1W - 0L
1,267 SR
Queue Stats
63W - 54L
1,625 Elo+
Party 1
Loki
Loki
cArck3d
Loki
Level 28
God Stats
2W - 1L
1,488 SR
Queue Stats
144W - 142L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
iownanLLC
Kumbhakarna
Level 8
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 7L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
knightofylisse
Sun Wukong
Level 17
God Stats
16W - 15L
1,534 SR
Queue Stats
63W - 63L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BathtubCosby
Thanatos
13
0 / 11 / 3
8,508
425
5,243
16,893
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
9 / 5 / 4
10,950
548
12,069
14,883
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
LordJake18
Jormungandr
11
0 / 5 / 0
7,369
368
3,274
11,820
5,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Rotkill
Bellona
17
5 / 2 / 2
10,564
528
17,510
13,583
15,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
Wick04
Sol
16
4 / 9 / 2
10,155
508
9,994
13,739
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 6
12,625
631
19,140
14,009
5,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Bonnnnor
He Bo
15
7 / 6 / 8
10,265
513
14,809
13,259
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
cArck3d
Loki
17
7 / 7 / 8
11,481
574
10,019
15,808
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
iownanLLC
Kumbhakarna
15
6 / 2 / 13
10,773
539
7,142
19,083
23,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
knightofylisse
Sun Wukong
15
0 / 1 / 3
8,711
436
3,776
8,577
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
18
Kills
32
32
Deaths
18
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
Thanatos
BathtubCosby
Thanatos
0
11
3
0.14
W
He Bo
Bonnnnor
He Bo
7
6
8
1.83
L
9
5
4
2.2
L
Jormungandr
LordJake18
Jormungandr
0
5
0
0
L
Bellona
Rotkill
Bellona
5
2
2
3
L
Sol
Wick04
Sol
4
9
2
0.56
W
Loki
cArck3d
Loki
7
7
8
1.57
W
Kumbhakarna
iownanLLC
Kumbhakarna
6
2
13
6.25
W
Sun Wukong
knightofylisse
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
54,886
70,918
Taken
70,736
35,298
Mitigated
47,021
17,372
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,140
8,202
0
2,982
14,009
5,998
0
3,104
10,905
0
133,066
L
Thanatos
BathtubCosby
Thanatos
5,243
1,401
0
7,941
16,893
4,505
0
3,531
13,362
0
45,744
W
He Bo
Bonnnnor
He Bo
14,809
1,141
0
2,152
13,259
4,700
546
2,550
10,709
57,567
0
L
12,069
4,980
0
2,653
14,883
4,799
0
5,681
9,114
0
57,686
L
Jormungandr
LordJake18
Jormungandr
3,274
543
280
2,940
11,820
5,180
0
1,579
10,241
28,435
0
L
Bellona
Rotkill
Bellona
17,510
3,020
0
1,657
13,583
15,924
281
3,451
9,650
13,599
56,412
L
Sol
Wick04
Sol
9,994
4,091
0
1,901
13,739
4,890
0
7,709
6,030
54,331
5,784
W
Loki
cArck3d
Loki
10,019
2,755
0
4,433
15,808
5,711
0
3,222
12,586
0
64,121
W
Kumbhakarna
iownanLLC
Kumbhakarna
7,142
665
887
2,951
19,083
23,249
393
6,260
12,823
32,446
0
W
Sun Wukong
knightofylisse
Sun Wukong
3,776
489
0
4,014
8,577
7,363
224
1,525
7,052
0
39,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
53,855
469
Minions Killed
512
0
Camps Cleared
0
1,881,491
Distance Traveled
1,822,073
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,625
631
175
9
0
361,582
7
L
Thanatos
8,508
425
80
4
0
358,233
3
W
He Bo
10,265
513
95
5
0
337,305
0
L
Awilix
10,950
548
93
5
0
422,261
2
L
Jormungandr
7,369
368
52
3
0
384,365
1
L
Bellona
10,564
528
141
7
0
372,978
1
L
Sol
10,155
508
103
5
0
343,654
3
W
Loki
11,481
574
104
5
0
388,728
2
W
Kumbhakarna
10,773
539
45
2
0
387,773
2
W
Sun Wukong
8,711
436
93
5
0
346,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role